Oppenheimer, Maestro, Spider-Man: Across the Spider-Verse and Society of the Snow were the big film winners at the Motion Picture Sound Editors‘ 71st Golden Reel Awards, which were handed out Sunday night at the Wilshire Ebell Theatre in Los Angeles. See the full list below.
Academy Award front-runner Oppenheimer from Universal took both marquee movie prizes — Outstanding Achievement in Sound Editing – Feature Dialogue/Adr and Feature Effects/Foley, — while fellow Best Picture Oscar nominee Maestro from Netflix won for Music Editing for a Feature Motion Picture.
Sony’s Animated Feature Oscar hopeful Spider-Man: Across the Spider-Verse, hot off dominating the Annie Awards, took the prize for Outstanding Achievement in Sound Editing – Feature Animation. And Society of the Snow went home with the Foreign Language Feature trophy.
Related: ASC Awards: ‘Oppenheimer’ Takes Film Prize – Full Winners List
“What makes this event so special is that we come together from around...
Academy Award front-runner Oppenheimer from Universal took both marquee movie prizes — Outstanding Achievement in Sound Editing – Feature Dialogue/Adr and Feature Effects/Foley, — while fellow Best Picture Oscar nominee Maestro from Netflix won for Music Editing for a Feature Motion Picture.
Sony’s Animated Feature Oscar hopeful Spider-Man: Across the Spider-Verse, hot off dominating the Annie Awards, took the prize for Outstanding Achievement in Sound Editing – Feature Animation. And Society of the Snow went home with the Foreign Language Feature trophy.
Related: ASC Awards: ‘Oppenheimer’ Takes Film Prize – Full Winners List
“What makes this event so special is that we come together from around...
- 3/4/2024
- by Erik Pedersen
- Deadline Film + TV
Oppenheimer prevailed in a pair of categories, while such features as Maestro, Spider-Man: Across the Universe and Society of the Snow also picked up prizes at the 71st Motion Picture Sound Editors Golden Reel Awards.
Hosted by Patton Oswalt, the Mpse ceremony was held Sunday at the Wilshire Ebell Theatre in Los Angeles. Michael Dinner, known for his work as a director, writer and producer on projects including The Wonder Years, Chicago Hope and last year’s Justified: City Primeval, was honored with the Mpse Filmmaker Award. Additionally, Dane A. Davis (The Matrix) received the Career Achievement Award.
In the feature competition, winners included Oppenheimer, for dialogue and Adr, and also for effects and foley; Maestro, for music editing; Society of the Snow, for a foreign language film; and Spider-Man: Across the Spider-Verse, for theatrical animation. For nonfiction filmmaking, 32 Sounds prevailed for sound editing in a documentary, while Pianoforte was...
Hosted by Patton Oswalt, the Mpse ceremony was held Sunday at the Wilshire Ebell Theatre in Los Angeles. Michael Dinner, known for his work as a director, writer and producer on projects including The Wonder Years, Chicago Hope and last year’s Justified: City Primeval, was honored with the Mpse Filmmaker Award. Additionally, Dane A. Davis (The Matrix) received the Career Achievement Award.
In the feature competition, winners included Oppenheimer, for dialogue and Adr, and also for effects and foley; Maestro, for music editing; Society of the Snow, for a foreign language film; and Spider-Man: Across the Spider-Verse, for theatrical animation. For nonfiction filmmaking, 32 Sounds prevailed for sound editing in a documentary, while Pianoforte was...
- 3/4/2024
- by Ryan Gajewski
- The Hollywood Reporter - Movie News
Craig Mazin, co-creator, executive producer, writer and director of HBO smash The Last of Us, says there remains “quite a bit of story to tell” in the video game adaptation. “Our plan is to do it not just for one more season,” he said. “We should be around for a while.”
An hour-long panel about the apocalyptic drama on Sunday at Nab in Las Vegas didn’t offer many teasers about Season 2, other than the status report that it’s still in script stage and the fact it will be shot in British Columbia. Instead, Mazin and four key members of the production team drilled down on the craft elements in the first season, specifically visual effects, cinematography, editing and sound.
As physical effects, prosthetics and visual effects converged, Mazin recalled the debut of the “clickers” in Episode 2 starting “fights” over the question, “Is it real, or is it effects?...
An hour-long panel about the apocalyptic drama on Sunday at Nab in Las Vegas didn’t offer many teasers about Season 2, other than the status report that it’s still in script stage and the fact it will be shot in British Columbia. Instead, Mazin and four key members of the production team drilled down on the craft elements in the first season, specifically visual effects, cinematography, editing and sound.
As physical effects, prosthetics and visual effects converged, Mazin recalled the debut of the “clickers” in Episode 2 starting “fights” over the question, “Is it real, or is it effects?...
- 4/16/2023
- by Dade Hayes
- Deadline Film + TV
By Joseph Leray
The scariest thing about “Killer7” wasn’t that the Heaven Smile enemies were invisible or bloodthirsty terrorists, it’s that they emitted a blood-chilling cackling laugh before blowing themselves to smithereens. “BioShock”’s Splicers were equally vocal: I always heard their crazed muttering before I saw them, and it always set me on edge.
If “The Last of Us” is as atmospheric and tense as Naughty Dog promise, Clickers will carry those previous games’ torch as harbingers of fear. As Neal Druckmann, creative director for Naughty Dog, explains in this developer diary, Clickers are infected humans who have been totally blinded by an aggressive, parasitic fungus and who use echolocation to find prey.
As players explore the ruined world of the “The Last of Us,” those throaty clicks will let them know a Clicker is nearby, which is bad news for anyone interested in keeping their face and torso in one piece.
The scariest thing about “Killer7” wasn’t that the Heaven Smile enemies were invisible or bloodthirsty terrorists, it’s that they emitted a blood-chilling cackling laugh before blowing themselves to smithereens. “BioShock”’s Splicers were equally vocal: I always heard their crazed muttering before I saw them, and it always set me on edge.
If “The Last of Us” is as atmospheric and tense as Naughty Dog promise, Clickers will carry those previous games’ torch as harbingers of fear. As Neal Druckmann, creative director for Naughty Dog, explains in this developer diary, Clickers are infected humans who have been totally blinded by an aggressive, parasitic fungus and who use echolocation to find prey.
As players explore the ruined world of the “The Last of Us,” those throaty clicks will let them know a Clicker is nearby, which is bad news for anyone interested in keeping their face and torso in one piece.
- 2/28/2013
- by MTV Video Games
- MTV Multiplayer
"Avatar" won two trophies at the 57th annual Golden Reel Awards given by the Motion Picture Sound Editors (Mpse). James Cameron's game-changing sci-fi film took home Best Sound Editing of Music in a Feature Film award and Best Sound Effects and Foley in a Feature.
The Mpse also honored Steven Spielberg with its 2010 Filmmaker Award.
2010 Golden Reel Award Winners
Feature Films
Sound effects, foley, dialogue, Adr and music in an animation feature film
"Up"
Supervising Sound Editor: Michael Silvers
Supervising Sound Editor/Sound Designer: Tom Myers
Supervising Foley Editor: Pascal Garneau
Music Editor: Stephen M. Davis
Sound Effects Editors: Al Nelson, J.R. Grubbs, Teresa Eckton
Foley Editor: Jonathan Null
Adr Editor: Steve Slanec
Foley Artists: Jana Vance, Dennie Thorpe
Sound effects, foley, dialogue and Adr in a foreign feature film
"District 9"
Supervising Sound Editors: Brent Burge, Chris Ward
Sound Designer: Dave Whitehead
Sound Effects Editors: Hayden Collow, Melanie Graham...
The Mpse also honored Steven Spielberg with its 2010 Filmmaker Award.
2010 Golden Reel Award Winners
Feature Films
Sound effects, foley, dialogue, Adr and music in an animation feature film
"Up"
Supervising Sound Editor: Michael Silvers
Supervising Sound Editor/Sound Designer: Tom Myers
Supervising Foley Editor: Pascal Garneau
Music Editor: Stephen M. Davis
Sound Effects Editors: Al Nelson, J.R. Grubbs, Teresa Eckton
Foley Editor: Jonathan Null
Adr Editor: Steve Slanec
Foley Artists: Jana Vance, Dennie Thorpe
Sound effects, foley, dialogue and Adr in a foreign feature film
"District 9"
Supervising Sound Editors: Brent Burge, Chris Ward
Sound Designer: Dave Whitehead
Sound Effects Editors: Hayden Collow, Melanie Graham...
- 2/21/2010
- by Manny
- Manny the Movie Guy
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