Get ready for a shell shock, because the latest Street Fighter: Duel collaboration has Crunchyroll Games' mobile RPG teaming up with the Teenage Mutant Ninja Turtles . It all starts when Leonardo and Michelangelo join the fight on April 17—uh, dude, that's today —followed by Raphael and Donatello on May 15. The collaboration's story sees M. Bison teaming up with Ninja Turtles nemesis Shredder, combining the forces of Shadaloo and the Foot Clan. With this doubled-up threat looming over Ryu, Chun-Li and the rest of the World Warriors, they're going to need some most excellent assistance. That is, naturally, where Leonardo, Michelangelo, Raphael and Donatello come into play, complete with their classic 1987 designs. Related: Street Fighter: Duel Nominated for User's Choice Award on Google Play Crunchyroll Games describes Street Fighter: Duel : Street Fighter : Duel is a new twist on the legendary Street Fighter franchise. Collect and upgrade your team of...
- 4/17/2024
- by Joseph Luster
- Crunchyroll
The recent critical acclaim for HBO’s The Last of Us and the box office success of The Super Mario Bros. Movie have sparked a wave of optimism. Could this be a turning point for video game adaptations?
Pedro Pascal as Joel Miller in The Last of Us
For decades, such adaptations have struggled to capture the essence of beloved games and translate them effectively to the cinematic medium. Despite Hollywood’s persistent efforts to turn popular video game characters into cinematic heroes, the vast majority of these adaptations have fallen flat.
Suggested“They only started filming the other week”: Pedro Pascal’s The Last of Us 2 Update Seemingly Confirms the Worst for Fans Awaiting His Return
While some triumphed, most of them were unsuccessful. We share 10 of the worst video game adaptations to date.
Prince of Persia: Sands of Time (2010)
Jake Gyllenhaal in Prince of Persia: The Sands of Time...
Pedro Pascal as Joel Miller in The Last of Us
For decades, such adaptations have struggled to capture the essence of beloved games and translate them effectively to the cinematic medium. Despite Hollywood’s persistent efforts to turn popular video game characters into cinematic heroes, the vast majority of these adaptations have fallen flat.
Suggested“They only started filming the other week”: Pedro Pascal’s The Last of Us 2 Update Seemingly Confirms the Worst for Fans Awaiting His Return
While some triumphed, most of them were unsuccessful. We share 10 of the worst video game adaptations to date.
Prince of Persia: Sands of Time (2010)
Jake Gyllenhaal in Prince of Persia: The Sands of Time...
- 4/6/2024
- by Prantik Prabal Roy
- FandomWire
Mortal Kombat is a prolific fighting franchise. Despite the upcoming game’s Mortal Kombat 1 title, it is actually the twelfth mainline game in the series, and that number doesn’t account for the various spinoffs and countless upgrades. Then you have all the comics, movies, TV shows, web shows, techno albums, and other stuff that grew out of the series. From Liu Kang fighting a stop-motion Goro in a dingy dungeon to seeing him reinvent the entire universe, Mortal Kombat has seen some stellar highs and embarrassing lows.
What I’m saying is, Mortal Kombat is…a lot. So, as we prepare for Liu Kang and Shang Tsung’s war over the rebooted Earthrealm, let’s talk about some lesser-known parts of the franchise that you might not know about.
15. The Johnny Cage/Guile Connection
Do you know how Bill Murray and Lorenzo Music have both portrayed Peter Venkman and Garfield?...
What I’m saying is, Mortal Kombat is…a lot. So, as we prepare for Liu Kang and Shang Tsung’s war over the rebooted Earthrealm, let’s talk about some lesser-known parts of the franchise that you might not know about.
15. The Johnny Cage/Guile Connection
Do you know how Bill Murray and Lorenzo Music have both portrayed Peter Venkman and Garfield?...
- 9/9/2023
- by Matthew Byrd
- Den of Geek
The so-called video game movie curse has become a particularly dated term perpetuated by the internet. Sure, plenty of bad adaptations that don't do their original game properties justice or even make for worthwhile viewings exist. Yet, labeling every single rendition as terrible is unfair. In the hands of a good creative team, translating the world of gaming to film can be done well. Look no further than Gisaburo Sugii's action-packed anime feature “Street Fighter II: The Animated Movie.”
on Amazon by clicking on the image below
Gisaburo Sugii's career in anime goes far back, including involvement in the original “Astro Boy” show. He would, along with Kenichi Imai, write the screenplay of “Street Fighter II: The Animated Movie”. The now-defunct animation studio Group Tac would be tasked with animating, while Toei would distribute. For its overseas release, the feature would be distributed by 20th Century Fox with an English dub.
on Amazon by clicking on the image below
Gisaburo Sugii's career in anime goes far back, including involvement in the original “Astro Boy” show. He would, along with Kenichi Imai, write the screenplay of “Street Fighter II: The Animated Movie”. The now-defunct animation studio Group Tac would be tasked with animating, while Toei would distribute. For its overseas release, the feature would be distributed by 20th Century Fox with an English dub.
- 9/1/2023
- by Sean Barry
- AsianMoviePulse
Street Fighter 6 is officially here and it’s very good. Fans agree with the game seeing record-breaking player numbers on day one.
In a time when most non-Smash Bros. fighting games have waned in popularity behind larger live service and battle royale games, the latest entry in the storied franchise is looking to take back the belt and reinvigorate the genre, paving the way for other major players on the horizon like Mortal Kombat 1 and Tekken 8.
As one of the best games in the series, Street Fighter 6 feels like a...
In a time when most non-Smash Bros. fighting games have waned in popularity behind larger live service and battle royale games, the latest entry in the storied franchise is looking to take back the belt and reinvigorate the genre, paving the way for other major players on the horizon like Mortal Kombat 1 and Tekken 8.
As one of the best games in the series, Street Fighter 6 feels like a...
- 6/3/2023
- by Christopher Cruz
- Rollingstone.com
When Street Fighter II: The World Warrior hit the scene in 1991 and changed everything, it proved that the fighting game genre was the perfect fixture for the arcade. Between the endless player vs. player challenges and the multiple endings for those going solo, fighters had the perfect amount of replay value for hanging out at the arcade. Then these games hit consoles. You could play against a friend for hours, but if you were alone, you were left playing through arcade mode with everyone, beating the final boss again and again just to watch ending cutscenes of differing quality.
Eventually, developers realized that there needed to be more than an arcade mode and a versus mode to keep players coming back, but what could you do with a fighting game engine? Maybe add a team mode, survival mode, even a time attack, but those added little to the experience.
It’s no secret that Capcom,...
Eventually, developers realized that there needed to be more than an arcade mode and a versus mode to keep players coming back, but what could you do with a fighting game engine? Maybe add a team mode, survival mode, even a time attack, but those added little to the experience.
It’s no secret that Capcom,...
- 6/3/2023
- by John Saavedra
- Den of Geek
When Steven E. de Souza embarked on his big-screen adaptation of Capcom's arcade classic "Street Fighter II," the transformative upgrade on the ho-hum original, he painted a fire-engine red target on his back. The A-list action screenwriter of "48 Hrs.," "Commando" and "Die Hard" had more than earned the opportunity to make his directorial debut, but, in 1994, no one took video games seriously as a storytelling medium — and for good reason! Aside from role-playing computer franchises like "Ultima," "The Bard's Tale" and "Final Fantasy," most non-sports-centric games were either side-scrolling quests with the most slender of narratives or button-mashing combat competitions.
"Street Fighter II" fell in the latter camp. No one chugged Mountain Dew until sunrise because they wanted to know M. Bison's backstory; they did so to exert their console-controller primacy over their friends and dormmates. But Capcom's PvP sensation was so wildly popular that the video game...
"Street Fighter II" fell in the latter camp. No one chugged Mountain Dew until sunrise because they wanted to know M. Bison's backstory; they did so to exert their console-controller primacy over their friends and dormmates. But Capcom's PvP sensation was so wildly popular that the video game...
- 4/6/2023
- by Jeremy Smith
- Slash Film
For you, the day Bison graced your village was the most important day of your life. But for me, it was Tuesday. Back in 1987, Capcom introduced the world to "Street Fighter," permanently changing the landscape of fighting games and birthing an extremely popular (and profitable) multi-media franchise. In the last 35 years, "Street Fighter" has spawned almost 150 different games, spin-offs, TV shows, movies, and appearances in other games. That number is about to get even bigger because, as The Hollywood Reporter notes, Legendary Pictures — the folks who also put out "Godzilla vs. Kong," "Detective Pikachu," and "Dune" — have acquired the film and TV rights to "Street Fighter."
This is phenomenal news for fans of the classic fighting game, because Hollywood has a pretty disappointing track record with adapting "Street Fighter" for the big screen. Back in 1994, Universal released "Street Fighter: The Movie" featuring Jean-Claude Van Damme as Guile, Ming-Na Wen as Chun-Li,...
This is phenomenal news for fans of the classic fighting game, because Hollywood has a pretty disappointing track record with adapting "Street Fighter" for the big screen. Back in 1994, Universal released "Street Fighter: The Movie" featuring Jean-Claude Van Damme as Guile, Ming-Na Wen as Chun-Li,...
- 4/4/2023
- by BJ Colangelo
- Slash Film
Legendary Entertainment has acquired film and television rights to the video game franchise “Street Fighter.” Any upcoming projects — including one feature film that’s already in the works — will be co-developed and produced in conjunction with video game distributor Capcom.
Since the franchise launched in 1987, Street Fighter has sold over 49 million units worldwide, becoming one of the most well-known and highest-grossing video game franchises of all time. It also spawned other games, various spin-offs and crossovers featuring characters like Ryu, Ken, Chung-Li, Guile and M. Bison. Capcom is behind other popular games, such as “Resident Evil” and “Monster Hunter.”
Hollywood has yet to master a live-screen version of “Street Fighter,” though there have been several attempts. Universal’s 1994 action film “Street Fighter” — starring Jean-Claude Van Damme, Kylie Minogue, Ming-Na Wen and Raul Julia — was a critical and commercial misfire, as was 20th Century Fox’s 2009 adaptation “Street Fighter: The Legend Of Chun-Li” with Kristin Kreuk.
Since the franchise launched in 1987, Street Fighter has sold over 49 million units worldwide, becoming one of the most well-known and highest-grossing video game franchises of all time. It also spawned other games, various spin-offs and crossovers featuring characters like Ryu, Ken, Chung-Li, Guile and M. Bison. Capcom is behind other popular games, such as “Resident Evil” and “Monster Hunter.”
Hollywood has yet to master a live-screen version of “Street Fighter,” though there have been several attempts. Universal’s 1994 action film “Street Fighter” — starring Jean-Claude Van Damme, Kylie Minogue, Ming-Na Wen and Raul Julia — was a critical and commercial misfire, as was 20th Century Fox’s 2009 adaptation “Street Fighter: The Legend Of Chun-Li” with Kristin Kreuk.
- 4/3/2023
- by Rebecca Rubin
- Variety Film + TV
For “Street Fighter” fans, the day Legendary Entertainment announced a new live-action film from the franchise is in the works was the most important day of their lives. But for Legendary, it was Tuesday — or rather, Monday, actually.
Legendary has struck a deal with Capcom, the video game publisher behind “Street Fighter,” to acquire the exclusive rights for live-action film and television adaptations of the the seminal fighting game franchise. A feature film based on the games is currently in early development. It, along with all other projects, will be co-developed and produced by Legendary in conjunction with Capcom.
The news comes three months before the release of the franchise’s newest entry, “Street Fighter 6,” which will hit PlayStation 4, PlayStation 5, Xbox Series X/S, and PCs on June 2. The last entry, “Street Fighter V,” was released in 2016, and received two updated versions in 2018 and 2020.
Like the majority of fighting games,...
Legendary has struck a deal with Capcom, the video game publisher behind “Street Fighter,” to acquire the exclusive rights for live-action film and television adaptations of the the seminal fighting game franchise. A feature film based on the games is currently in early development. It, along with all other projects, will be co-developed and produced by Legendary in conjunction with Capcom.
The news comes three months before the release of the franchise’s newest entry, “Street Fighter 6,” which will hit PlayStation 4, PlayStation 5, Xbox Series X/S, and PCs on June 2. The last entry, “Street Fighter V,” was released in 2016, and received two updated versions in 2018 and 2020.
Like the majority of fighting games,...
- 4/3/2023
- by Wilson Chapman
- Indiewire
Legendary is ready to unleash a sonic boom, with the studio acquiring the film and TV rights to the classic beat-’em-up game Street Fighter. The studio will work with video game company Capcom on future projects.
Street Fighter is one of the more enduring fighting video game franchises of all time. It began life with the 1987 arcade game Street Fighter, and hit a high-water mark with Street Fighter II, the 1991 game that spawned countless special editions and remakes. In all, the franchise has sold 49 million units worldwide, with a new installment, Street Fighter 6, due out June 6.
It is known for characters such as Ryu, Ken, Chung-Li, Guile and M. Bison, each of whom have various moves (and sounds — such as “hadouken!”) that make them memorable.
Hollywood has made moves on Street Fighter in the past, with Universal releasing an ill-fated 1994 film that starred Jean-Claude Van Damme as Col. Guile...
Street Fighter is one of the more enduring fighting video game franchises of all time. It began life with the 1987 arcade game Street Fighter, and hit a high-water mark with Street Fighter II, the 1991 game that spawned countless special editions and remakes. In all, the franchise has sold 49 million units worldwide, with a new installment, Street Fighter 6, due out June 6.
It is known for characters such as Ryu, Ken, Chung-Li, Guile and M. Bison, each of whom have various moves (and sounds — such as “hadouken!”) that make them memorable.
Hollywood has made moves on Street Fighter in the past, with Universal releasing an ill-fated 1994 film that starred Jean-Claude Van Damme as Col. Guile...
- 4/3/2023
- by Aaron Couch
- The Hollywood Reporter - Movie News
All projects will be co-developed and produced in conjunction with Capcom.
Legendary Entertainment has secured the exclusive license to live-action film and television rights for the Street Fighter franchise.
All projects will be co-developed and produced in conjunction with Capcom, including a feature film currently in development.
The property has been adapted from its video game source material before. Jean-Claude Van Damme famously starred as Colonel Guile, who joined other martial arts experts in taking on the evil Dictator M. Bison in the 1994 version distributed by Universal.
The Capcom video game launched in 1987 and has sold more 49million units worldwide.
Legendary Entertainment has secured the exclusive license to live-action film and television rights for the Street Fighter franchise.
All projects will be co-developed and produced in conjunction with Capcom, including a feature film currently in development.
The property has been adapted from its video game source material before. Jean-Claude Van Damme famously starred as Colonel Guile, who joined other martial arts experts in taking on the evil Dictator M. Bison in the 1994 version distributed by Universal.
The Capcom video game launched in 1987 and has sold more 49million units worldwide.
- 4/3/2023
- by Jeremy Kay
- ScreenDaily
Wreck-It Ralph is now 10 years old. While its sequel was a gigantic, sloppy mess of internet references, the original holds up as one of the better takes on the mega crossover subgenre. Hence even though the movie’s characters of Ralph and Felix (John C. Reilly and Jack MacBrayer) are pastiches of Donkey Kong and Mario, their world (or minimized multiverse?) is full of many pre-existing characters from real video games. Folks like Q*Bert and Dig Dug pop up as either supporting players or background dressing.
Of course, the biggest use of the crossover plot device is Bad Anon, a support group for video game villains that bookends the movie. Ralph bares his soul there to his various counterparts from different games. Some of them are legit video game characters like Neff from Altered Beast and Clyde from Pac-Man. Then you get the legally distinct types like Cyborg and Shinobi,...
Of course, the biggest use of the crossover plot device is Bad Anon, a support group for video game villains that bookends the movie. Ralph bares his soul there to his various counterparts from different games. Some of them are legit video game characters like Neff from Altered Beast and Clyde from Pac-Man. Then you get the legally distinct types like Cyborg and Shinobi,...
- 11/3/2022
- by David Crow
- Den of Geek
Fresh off the recent introduction of world warriors Juri and Kimberly (as well as their game faces), Capcom has revealed the musical character themes for the fighters, exclusively for Rolling Stone. Premiering live on our Twitch daily show, each of the tracks has a unique feel attuned the personality of the characters. Check them both out below:
Related 'Street Fighter 6' Comes to Rolling Stone on Twitch Exclusive: ‘Street Fighter’ is Back with New Theme Song ‘Not On The Sidelines’ Neil Gaiman on the Secret History of 'The Sandman,...
Related 'Street Fighter 6' Comes to Rolling Stone on Twitch Exclusive: ‘Street Fighter’ is Back with New Theme Song ‘Not On The Sidelines’ Neil Gaiman on the Secret History of 'The Sandman,...
- 8/26/2022
- by Christopher Cruz
- Rollingstone.com
There’s a lot going on in the wild world of Street Fighter lore. Government agents are trying to stop a supervillain from world domination, while an Andre the Giant pastiche is trying to find the perfect tag team partner. A ridiculous martial artist in pink keeps trying to prove he’s a legend (despite getting beaten into traction day after day), just as a gruff mechanic beats up an all-powerful cult leader. All the while, a Turkish grappler travels the world in hopes of figuring out the perfect cooking oil.
At the center of it all is Ryu: a wandering martial artist who dedicates his life to fighting anyone and everyone interested in going a few rounds with him. You could be out to kill him or out to give him a friendly spar, and Ryu will fight you all the same. Fighting gives him purpose and helps him find meaning.
At the center of it all is Ryu: a wandering martial artist who dedicates his life to fighting anyone and everyone interested in going a few rounds with him. You could be out to kill him or out to give him a friendly spar, and Ryu will fight you all the same. Fighting gives him purpose and helps him find meaning.
- 8/3/2022
- by Gavin Jasper
- Den of Geek
On June 10, 1992, Street Fighter II: The World Warrior made its home console debut on the Super Famicon in Japan, and it was a magical time for gaming. The 16-bit Street Fighter II was a major jump over its 8-bit predecessor. But cutting edge graphics weren’t all this Capcom masterpiece had to offer. Beyond its influential gameplay, what made this game the talk of the town inside arcades and at schoolyards were the many secrets waiting to be unlocked by the most skilled players.
Even in the pre-internet age, rumors and theories about secret codes that unlocked hidden features in games were a major part of gamer culture. For example, when Street Fighter II hit home consoles, Nintendo Power made a huge deal about players being able to enter a special code to unlock the ability to choose alternate color schemes for characters and to choose the same character as your opponent.
Even in the pre-internet age, rumors and theories about secret codes that unlocked hidden features in games were a major part of gamer culture. For example, when Street Fighter II hit home consoles, Nintendo Power made a huge deal about players being able to enter a special code to unlock the ability to choose alternate color schemes for characters and to choose the same character as your opponent.
- 6/11/2022
- by Gavin Jasper
- Den of Geek
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