When acclaimed British developer Rebellion released Aliens vs Predator, I talked to Paul Mackman about how horror video games are created. He's the producer of the game and has worked with Rebellion for over 5 years. His other projects include Star Wars Battlefront. Read this interview after the jump. What goes into the writing process for a game like this? We had two freelance writers on the game, while I managed story continuity and general story production, amongst other things. When it comes to storytelling in games, you start out with an idea, which almost always comes from the game designers. You then develop that idea: the world, the premise, the characters; in tandem with the game ...
- 12/7/2011
- FEARnet
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