Electronic Arts released an official Gamescom trailer for its upcoming shooter “Battlefield V,” and it shows off some of the new maps and gameplay players can expect when the game launches Oct. 11.
Titled “Devastation of Rotterdam,” the trailer is an unending buffet of bullets, explosions, and tanks set to Audiomachine’s dramatic remake of “House of the Rising Sun.” It features “Battlefield V’s” new Netherlands map, which will be playable for the first time at Gamescom, EA said. The real Battle of Rotterdam took place in May 1940 during World War II. Germany attempted to seize the Dutch city and ultimately won following the Rotterdam Blitz. Players will get to fight the Germans throughout the city’s streets as they attempt to seize it.
The latter half of the trailer features more locations players will encounter in-game, including a possible sneak peek at “Battlefield V’s” new battle royale mode.
Titled “Devastation of Rotterdam,” the trailer is an unending buffet of bullets, explosions, and tanks set to Audiomachine’s dramatic remake of “House of the Rising Sun.” It features “Battlefield V’s” new Netherlands map, which will be playable for the first time at Gamescom, EA said. The real Battle of Rotterdam took place in May 1940 during World War II. Germany attempted to seize the Dutch city and ultimately won following the Rotterdam Blitz. Players will get to fight the Germans throughout the city’s streets as they attempt to seize it.
The latter half of the trailer features more locations players will encounter in-game, including a possible sneak peek at “Battlefield V’s” new battle royale mode.
- 8/16/2018
- by Stefanie Fogel
- Variety Film + TV
Few settings are as ubiquitous in video games as World War II. But for “Battlefield V” (out Oct. 19 for PC and consoles), Swedish developer Dice saw an opportunity to use that well-worn backdrop as a way to reinvigorate the long-running multiplayer franchise.
According to senior producer Lars Gustavsson, the team decided that it was “about time” to re-examine some of Battlefield’s core features. That’s why they made it easier for players to understand what the different guns are capable of. In past games, Dice used a method called random bullet deviation, which “Battlefield 1” designer Chad Wilkinson once described as a “way to reduce your damage output over range.”
For “Battlefield V,” Dice removed random bullet deviation, saying in a blog post that “where you aim is where you’ll shoot.”
“It was hard for people to read [the guns]. And as such, we wanted to purify it. If you have...
According to senior producer Lars Gustavsson, the team decided that it was “about time” to re-examine some of Battlefield’s core features. That’s why they made it easier for players to understand what the different guns are capable of. In past games, Dice used a method called random bullet deviation, which “Battlefield 1” designer Chad Wilkinson once described as a “way to reduce your damage output over range.”
For “Battlefield V,” Dice removed random bullet deviation, saying in a blog post that “where you aim is where you’ll shoot.”
“It was hard for people to read [the guns]. And as such, we wanted to purify it. If you have...
- 6/10/2018
- by Giancarlo Valdes
- Variety Film + TV
Prepare your cheat sheets so we can tick off the pertinent facts: “Battlefield V” is returning to the Second World War; the game will not feature a battle royale mode, contrary to the current zeitgeist; there will be a single-player campaign made up of ‘War Stories’, ala “Battlefield 1”; and you will be able to purchase visual customisation items for real cash, though nobody used the words ‘loot box’ at any point.
With that out of the way, what’s the general feeling around Digital Illusions Ce’s (Dice) latest in the 16-year-old first-person shooter series? One of all-out, all-encompassing, all-consuming gaming combat.
Tides of War
Introducing a new overarching framework for “Battlefield V” in the so-called Tides of War, Dice has set out its stall from the outset: this is a game that wants you to keep on playing, that will keep on providing you with new ways to play,...
With that out of the way, what’s the general feeling around Digital Illusions Ce’s (Dice) latest in the 16-year-old first-person shooter series? One of all-out, all-encompassing, all-consuming gaming combat.
Tides of War
Introducing a new overarching framework for “Battlefield V” in the so-called Tides of War, Dice has set out its stall from the outset: this is a game that wants you to keep on playing, that will keep on providing you with new ways to play,...
- 5/23/2018
- by Ian Dransfield
- Variety Film + TV
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