If you’re wanting the full Forza Horizon 2 experience, then you’ll want to do more than simply play through its lead Xbox One version. According to those in charge, the game will share similarities with its last-gen, Xbox 360-based peer, but the two will differ in various ways.
While speaking to Digital Spy, Playground Games’ Ralph Fulton revealed that, while the two games are based around the same themes, they will certainly not be identical:
“It’s based in the same world, it’s based on the same themes,” Fulton said. “Rather than thinking of them as the same game on different platforms, they are different games inspired by the same ideas.”
This news doesn’t come as a surprise, because when you have two separate developers working on different versions of the same game, there are likely to be differences. While the Playground Games-developed Xbox One iteration will employ things like dynamic weather,...
While speaking to Digital Spy, Playground Games’ Ralph Fulton revealed that, while the two games are based around the same themes, they will certainly not be identical:
“It’s based in the same world, it’s based on the same themes,” Fulton said. “Rather than thinking of them as the same game on different platforms, they are different games inspired by the same ideas.”
This news doesn’t come as a surprise, because when you have two separate developers working on different versions of the same game, there are likely to be differences. While the Playground Games-developed Xbox One iteration will employ things like dynamic weather,...
- 6/23/2014
- by Chad Goodmurphy
- We Got This Covered
Forza Horizon is a pretty big departure in style from previous Forza titles. Gone are the sterile racetracks with the focus on tenths on a second in your lap time and in there place we find a game designed around driving your car too fast, with the music too loud, just for the fun of driving. I was recently lucky enough to be able to chat with Ralph Fulton, Design Director for Forza Horizon at Playground Games, to get an insight into the game. We discussed keeping the authenticity of the cars, Rob Da Bank’s involvement with the soundtrack, Day One Dlc and more.
Laura: For those who don’t know you could you introduce yourself?
Ralph: Yeah, my name is Ralph Fulton and I’m the Design Director on Forza Horizon.
Laura: And what makes Horizon different to Previous Forza titles?
Ralph: The main difference with this game I guess is the Setup.
Laura: For those who don’t know you could you introduce yourself?
Ralph: Yeah, my name is Ralph Fulton and I’m the Design Director on Forza Horizon.
Laura: And what makes Horizon different to Previous Forza titles?
Ralph: The main difference with this game I guess is the Setup.
- 9/22/2012
- by Laura Kate
- Obsessed with Film
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