Netflix Animation held its first slate preview event June 6 at the Tudum in L.A., as a lead-up to the Annecy Animation Festival (June 9-15), where it will premiere Shannon Tindle’s “Ultraman: Rising” (streaming June 14) and tout some of its upcoming works in 2024 and 2025.
Hosted by Christopher Sean (the voice star of “Ultraman: Rising”), attendees were treated to exclusive presentations, previews, and special announcements. The biggest announcement was the full title of Aardman’s next stop-motion feature, “Wallace & Gromit: Vengeance Most Fowl,” which will have an Oscar-qualifying run this winter before streaming in 2025.
Directed by franchise creator Nick Park and creative director Merlin Crossingham, who offered a pre-recorded introduction, “Vengeance Most Fowl” marks the return of the villainous penguin, Feathers McGraw, from the Oscar-winning short “The Wrong Trousers.” The film is a cautionary tale of high-tech gone wrong involving an out-of-control “smart gnome” with a mind of its own.
Hosted by Christopher Sean (the voice star of “Ultraman: Rising”), attendees were treated to exclusive presentations, previews, and special announcements. The biggest announcement was the full title of Aardman’s next stop-motion feature, “Wallace & Gromit: Vengeance Most Fowl,” which will have an Oscar-qualifying run this winter before streaming in 2025.
Directed by franchise creator Nick Park and creative director Merlin Crossingham, who offered a pre-recorded introduction, “Vengeance Most Fowl” marks the return of the villainous penguin, Feathers McGraw, from the Oscar-winning short “The Wrong Trousers.” The film is a cautionary tale of high-tech gone wrong involving an out-of-control “smart gnome” with a mind of its own.
- 6/6/2024
- by Bill Desowitz
- Indiewire
At the beginning of every filmmaking process, artists from across the industry will come up with an initial round of sketches, mockups, and designs for what every character in the film should look like. This is usually an explosion of creativity, one that can be difficult to fully rein in. There are so many incredibly talented artists with so many fun ideas to play with. However, in the end, everything gets whittled down and one design moves forward.
In the boundlessly creative genre that is horror, every character possesses its own charms that, ultimately, we wouldn't trade for anything. However, it's always fun to see just how many different versions exist of every on-screen horror villain. Alternate designs and pieces of rejected concept art have never been more accessible in the age of the internet, whether in an artist's virtual portfolio, the pages of fully published art books, or even test footage.
In the boundlessly creative genre that is horror, every character possesses its own charms that, ultimately, we wouldn't trade for anything. However, it's always fun to see just how many different versions exist of every on-screen horror villain. Alternate designs and pieces of rejected concept art have never been more accessible in the age of the internet, whether in an artist's virtual portfolio, the pages of fully published art books, or even test footage.
- 11/26/2023
- by Larry Fried
- Slash Film
Recreating the nightmarish visions of Clive Barker’s “Hellraiser” was always going to be a mammoth task. “It’s the top tier of both the most rewarding dream job and the hardest thing we’ve ever had to do,” recalled Josh Russell, the special makeup effects supervisor on Hulu’s remake of the 1987 horror classic. “This was the biggest creature effects movie shooting anywhere in the world at the time.”
A significant factor in the new film’s success or failure was the creation of the hellish Cenobites, whose leader, Pinhead, is a horror icon on the level of Freddy Krueger, Michael Myers, or Leatherface. Russell’s initial stab at ensuring that success took place on an accelerated timeline: Presented with finished designs from lead concept designer Keith Thompson, Russell and his wife, Sienna, had just three days to prep for a meeting with the studio.
“We pulled a 36-hour...
A significant factor in the new film’s success or failure was the creation of the hellish Cenobites, whose leader, Pinhead, is a horror icon on the level of Freddy Krueger, Michael Myers, or Leatherface. Russell’s initial stab at ensuring that success took place on an accelerated timeline: Presented with finished designs from lead concept designer Keith Thompson, Russell and his wife, Sienna, had just three days to prep for a meeting with the studio.
“We pulled a 36-hour...
- 10/14/2022
- by Simon Thompson
- Indiewire
Art by Keith Thompson
I'm so disappointed that Guillermo del Toro's At the Mountains of Madness didn't happen. This is a movie that has to be made, and Del Toro is the guy who needs to make it. I'm happy to report that the filmmaker still hasn't given up on the project! In fact, in a recent interview with Collider he talks about his plan to bring it to life.
Basically he wants to release two different cuts of the film — a PG-13 version and his unrated version. The reason the movie never got made in the first place is because Universal Pictures didn't want to spend hundreds of millions of dollars on an R rated film, but this way you get the best of both worlds. The studio gets their PG-13 movie, and the fans get their hardcore version. This is what the director said about it:
“The way I’m thinking is,...
I'm so disappointed that Guillermo del Toro's At the Mountains of Madness didn't happen. This is a movie that has to be made, and Del Toro is the guy who needs to make it. I'm happy to report that the filmmaker still hasn't given up on the project! In fact, in a recent interview with Collider he talks about his plan to bring it to life.
Basically he wants to release two different cuts of the film — a PG-13 version and his unrated version. The reason the movie never got made in the first place is because Universal Pictures didn't want to spend hundreds of millions of dollars on an R rated film, but this way you get the best of both worlds. The studio gets their PG-13 movie, and the fans get their hardcore version. This is what the director said about it:
“The way I’m thinking is,...
- 7/11/2014
- by Joey Paur
- GeekTyrant
Heading into the annual convention in San Diego, Universal Pictures-based Dravnverse has announced the start of pre-production on the first Dravn feature adaptation.
Jesse Negron created Dravn, a comic book and graphic novel property that takes place in a dark parallel universe where world events have gone awry populated by heroes such as Achilles and Joan Of Arc.
Dravnverse head Tom Sanders will serve as executive producer on the feature while Negron will produce with Knightvision’s James Knight, who served as performance capture project manager on Avatar.
Knight will oversee special effects on the project, which Sanders has been developing with Negron for five years.
The lead concept artist will be Keith Thompson, whose credits include Pacific Rim.
Production is scheduled to take place at various locations early next year.
Jesse Negron created Dravn, a comic book and graphic novel property that takes place in a dark parallel universe where world events have gone awry populated by heroes such as Achilles and Joan Of Arc.
Dravnverse head Tom Sanders will serve as executive producer on the feature while Negron will produce with Knightvision’s James Knight, who served as performance capture project manager on Avatar.
Knight will oversee special effects on the project, which Sanders has been developing with Negron for five years.
The lead concept artist will be Keith Thompson, whose credits include Pacific Rim.
Production is scheduled to take place at various locations early next year.
- 7/17/2013
- ScreenDaily
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