The first Rockman/Mega Man game was definitely a good point for its time, but the term "First Game Syndrome" is appropriate for this title. Weird decisions, absurd difficulty spikes from potential lack of play testing or lack of experience, hit-or-miss weapons, primitive controls, and wonky physics are all present within the first title of this franchise, but it has laid down enough foundation to still be a game worth playing through at least just once. It only lasts 2-3 hours, so it won't take up too much of your time, even if you didn't like it. If you're okay with going out of order, however, you can skip this one, since almost every other Mega Man game does what this game does better.