SOCOM: US Navy Seals is a game that requires more than just gunpower - it requires stealth, tactical abilities, and teamwork. The missions are hugely varied, the graphics are very good for a game from 2002, the weapons are realistic and varied, and your enemies are not thick or so smart they're irritating, just normal average Joes. SOCOM: US Navy Seals definitely beats games like Call of Duty on the threatening scale - the tense musical score and the dark settings put you right in the middle of the action. It is set around the time we're living in now (late 2006 - early 2007). The crosshair controls are slightly annoying and hard at first, but when you get used to them, they only add to this great game. The briefings and squad controls before each mission only add to the experience, and capture the look and feel of the stealthy military. Engaging terrorists in hand-to-hand combat has always been an uneasy subject, but this game does not glamorise it, and I personally think that this game is a huge success, and that it should be played as a true feel of life inside the modern army. This is what all games should aspire to. A great job, let down by nothing at all! Play it at once! 10/10
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