Paper Mario: The Thousand-Year Door (Video Game 2004) Poster

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8/10
Kind of a role playing game lite, but fun nonetheless.
Aaron137513 June 2007
Considering these days of the 50 plus hour role playing game, it was a nice change of pace to play this quirky game. Granted it wasn't exactly short topping 30 hours, but that is still a far cry from the games out today that take over 50 without doing all the side quests. However, it being a Mario game it is going to be more kid friendly and funny rather than dramatic and epic. The fighting is turned based, however you get to push buttons to strengthen your attacks. You have two people in your party, one always being Mario and the other one of the many funny characters Mario meets during his journey through a place called Rougeport. Princess Peach sent Mario a map said to have the location of a hidden treasure on it and she wants him to meet her in Rougeport. Well Mario can't refuse, but by the time he arrives, gasp, the princess has been kidnapped. Well this time Bowser is not responsible, though he does make many humorous appearances in the game...no this time it is a mysterious group called the X-nauts. So Mario must join forces with many in the town of Rougeport and surrounding lands to obtain the crystal stars. You have your basic levels and your not so basic as you have train mystery's to solve and you must fight your way to the top in an arena type setting. So the game gives you differing things to do so all in all it is rather fun.
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Loves it.
lmsa502 November 2004
As a player of Mario games since I was a teenager, I was soooo horribly disappointed by Super Mario Sunshine and was doubtful the Mario writers could ever pull off another great Mario game...Well they proved me wrong, thank God. My five year old and I LOVE this game-it's not too hard for him with my help and still engaging enough to keep me in front of it for hours. I have never played the original on N64 so I can't compare them, but this version is a great RPG with a decent storyline, combining elements and characters from all of the previous games. We bought the book with it, but I don't think it's entirely necessary for this one. Every die hard Mario should at least rent it and give it a try.
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One of the Best Mario Games I've Seen.
Futureskater6514 October 2004
The story is Peach sends Mario a letter and a map saying to meet her in a town called Rouge Port. Mario goes and finds out she is gone. He thinks if he follows the map he will find her. The map shows the location of the seven crystal stars to open the-thousand-year-door which is said to have a massive treasure behind it. Some bad guys called the X-Neuts or something captured Peach and wanted the map. So you have to save Peach and collect the crystal stars. I recommend this game to Mario and RPG lovers. It also has a touch of comedy it won't leave you laughing but it has a few funny parts. It has colorful and clear graphics. I give this game a 9 out of 10.
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A superb Mario RPG.
BlackJack_B22 May 2005
Warning: Spoilers
Believe it or not, Paper Mario: TTYD was the first Mario RPG I had ever played. I never played the Square/Nintendo classic Super Mario RPG nor did I ever play the original Paper Mario on the Nintendo 64. For awhile I did have a GameBoy Advance SP but I never played Mario & Luigi: Superstar Saga. However, I rectified all that with Paper Mario: The Thousand Year Door and it richly deserved GameSpot's 2004 RPG of the Year.

In this game, Mario has come to a town called Westport to hang with Princess Peach. However, she is kidnapped by a group called the X-Nauts. They believe she can be used to help them rule the world. There is also a calamity going on in the world and to save it, somebody must collect the seven gold stars that are strewn all over the planet. Mario and a group friends he meets are up to the challenge; although Mario is also hoping to yet again rescue the princess.

The game is featured in a 2-D style with everything looking like a fancier version of what you'd see in South Park. Mario chooses to fight when he rams an enemy. Mario can attack with his jump or with his hammer and his partners have various skills. Some skills require flower power (magic) or even power gained from the collection of stars. The fights take place on a stage with an audience and you can be helped or hindered by them. Along the way there are many badges that can be collected that offer extra attributes and as you power-up you can hold more badges and do more moves.

The easy gameplay comes with some superb dialog written for the game. The dialog is outstanding and very witty and sly. You'll read some hilarious word balloons from the characters here; the dialog will be enjoyed by people of all ages.

The only weakness of the game is the constant backtracking as Mario will sometimes have to go back to the worlds he has visited just a little too much. Other than underground warps that lead to the starts of these worlds, there is no way to reach other areas except through long marches through areas you fight. Also, level ups are hard here; once you beat monsters and get to a certain level you get little in return for your wins.

Still, the game is so much fun. The hilarious story and dialog, the subplots involving Luigi, Peach & Bowser, the 100 room trial, the jobs you can do for extra items, and the little mini games at Don Pinata's casino add up to one superb RPG. It's not as good as Tales Of Symphonia but it's a great number 2.
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One great game
patrick_dunne29 December 2005
Paper Mario 2: Thousand Year Door is another one of those Ninentdo sequels that was put on a higher console than the original. But, like most of the 'higher console' sequels, I can't review the original, simple because I have not played it in a long time, or have not played it at all. For this one...I have not played it at all.

Anyways, Paper Mario 2 is an awesome game. Why? Well, most importantly, it has very simplified game play. No need for Final Fantasy like stats, and advanced customization. No. This one keeps the numbers of the stats small and tidy. For example, you only have a set of stats to manage: Health, Badge Power and Flower Power. Your health is obviously what keeps you alive. Any video game fan would know that. Badge Power tells you how many badges to equip. These badges can help you in battle, and the more badge power you have, the more badges you can equip. Simple. Flower Power lets you use special attacks. The more Flower Power you have, the more special attacks you can use. Simple as that.

The game is presented in 2-D, where the characters are paper-thin and can do things such as slip sideways into cracks in the wall.

The levels are top-notch. You will be given puzzles and challenges of all sorts. You will also be finding keys, fighting enemies, and using your allies help to advance further.

There are plenty of boss fights too. Each one is slightly different than the next. The fights are heck of fun too.

However, it does seem to have a few flaws. The coins are pretty hard to get. Things are priced pretty highly, and it takes a lot of times to gather the necessary amount of money. I'm sure it has other flaws, but I can't put my finger on them. I think I was expecting something on the same lever as Mario & Luigi: Superstar Saga, and I was disappointed.

Well, it is a great game, just not as great as I'd like it to be.

8.5/10

Good: Simple game play, and level variation

Bad: I am kind of biased, because I was expecting something like Mario & Luigi: Superstar Saga. Plus, the money system isn't that great.
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