Ratchet & Clank: Before the Nexus (2013 Video Game)
Full Cast & Crew
Directed by
Nick Schreiber | ... | (creative & art director) |
Produced by
Hugh Falk | ... | executive producer |
Nelson Izquierdo | ... | associate producer |
Bryan Jury | ... | producer |
Music by
David Bergeaud | ||
Brian DiLucente | ... | (groovitron music) |
Art Direction by
Rodney Walden |
Art Department
Marisa Ainsworth | ... | artist |
Anthony Alvarez | ... | designer |
Jeremiah Bigley | ... | artist |
Steve Buchholz | ... | artist |
Damien Bull | ... | designer |
Jon Cooper | ... | lead designer |
Sean Couture | ... | artist |
Josh Dampman | ... | artist |
Michael DelValle | ... | artist |
Jason Fleischman | ... | user interface designer |
Adam Glueckert | ... | senior character artist |
Udell Infante | ... | artist |
Ken Mayfield | ... | senior technical artist |
Kale Menges | ... | user interface artist |
Jeff Scott | ... | designer |
Sound Department
Brian Gluckman | ... | audio designer |
Visual Effects by
Craig Schiller | ... | lighting artist |
Animation Department
Luis Batista | ... | animator |
Devon Browne | ... | animation director |
Karen Sanok | ... | lead texture artist |
Neal Sukkert | ... | senior technical animator |
Additional Crew
Nelson Abreu | ... | it manager |
Les Bird | ... | programmer |
Sam Casper | ... | quality assurance analyst |
Joe Cortese | ... | programmer |
Rick Daniels | ... | chief executive officer |
Jonny Finn | ... | quality assurance analyst |
Alejandro Garcia-Tunon | ... | lead programmer |
Ryan Kane | ... | quality assurance lead |
Nathan Karpinski | ... | programmer |
Derrick Levy | ... | programmer |
Pavel Nakaznenko | ... | programmer |
Sean Samuels | ... | quality assurance analyst |
Nick Stearns | ... | quality assurance analyst |
James Thompson | ... | programmer |