Crash Bandicoot 4: It's About Time (2020 Video Game)
Full Cast & Crew
Writing Credits
Mandy Benanav | ... | (writer) |
Cast (in credits order) complete, awaiting verification
Produced by
Kay Arutyunyan | ... | producer: Counterpunch Studios |
Kyle Bergman | ... | associate producer: Player Support |
Louis Blackwell | ... | producer: Launch Readiness |
Dov Carson | ... | producer: Incident Management |
Jirapha Chawengkool | ... | producer: Riff Studio |
Kelly Chiang | ... | senior producer: Activision Central Technology - Demonware Analytics Products |
Matthew Copeland | ... | producer: Toys For Bob (as Matt Copeland) |
Jessica Courter | ... | creative and event producer: GEM/Consumer Marketing |
Ying Cui | ... | senior producer: Activision Shanghai |
Anthony DeLuca | ... | senior producer: Activision Publishing |
Andrew Egiziano | ... | producer: Counterpunch Studios |
Stephanie Fawaz | ... | producer: Heavy Iron Studios |
Hélène Fortin | ... | producer: Squeeze Studios |
Samuel Gilbert | ... | additional producer: Elite 3D |
Floris Hagen | ... | additional producer: Elite 3D |
Alex Hartung | ... | creative producer |
Tib Jantaro | ... | producer: Heavy Iron Studios |
Francis Lagrange | ... | associate producer: Beenox Team |
Nick Livingston | ... | executive producer: Toys For Bob |
Jennifer Losi | ... | senior producer: The Halp Network |
Greg Lyons | ... | executive producer: Brazen Animation |
Jan Marek | ... | executive producer: Activision Shanghai |
Laurence Nash | ... | producer: Hardsuit Labs |
Joseph Perez | ... | associate producer: Activision Publishing |
Mariko Perez | ... | senior producer: Heavy Iron Studios |
Nico Repetto | ... | producer: Elite 3D |
Maria Rosseau | ... | producer: Toys For Bob |
Rylee Shumway | ... | associate producer: Activision Publishing |
Sam Silverman | ... | associate producer |
Louis Studdert | ... | producer: Toys For Bob |
Sornperes Subsermsri | ... | executive producer: Riff Studio |
Scot Tumlin | ... | producer: Toys For Bob |
Nicole Willick | ... | executive producer: Activision Publishing |
Wendy Willis | ... | senior project manager: Activision Publishing |
Sabrina Xia | ... | producer: Activision Shanghai |
Humberto Zuniga | ... | senior producer: Activision Publishing - Global Analytics - Marketing Analytics & Audience Development |
Music by
Walter Mair |
Editing by
Peerasut Chungcharoen | ... | editor: Riff Studio |
Giovanni Costa | ... | video editor |
Ahren Shaw | ... | editor: Brazen Animation |
Casting By
Julia Bianco | ... | coo casting director: The Halp Network (as Julia Bianco Schoeffling) |
Art Direction by
Amber Long | ||
Tim McGrath | ||
Josh Nadelberg | ||
Jose Luis Queral | ... | studio art director: Elite 3D |
Production Management
Shanna Bassinger | ... | vp of production: Brazen Animation |
Mike Bleske | ... | senior manager dev ops: Activision Central Technology |
Michelle Bresaw | ... | vice president of product management and marketing: Activision Publishing |
Clivins Dantus | ... | production manager: Player Support |
Julian Dasgupta | ... | project manager: Airborn Studios |
Shawn Feeney | ... | project manager: Consumer Technology |
Kurt Fehlhauer | ... | senior manager of etl: Activision Central Technology - Data Services |
Akash Goel | ... | localisation project manager: Worldwide Localisation |
Jamison Huber | ... | product manager: Activision Central Tech |
Michele Iorio | ... | localisation project manager: Worldwide Localisation |
Veerapatra Jinanavin | ... | production director: Riff Studio |
Zhenya Kolpakova | ... | production manager: Brazen Animation |
Troy Lawrence | ... | project manager: Beyond-FX |
Cameron Lee | ... | vice president of production: Activision Publishing |
Kenneth Lee | ... | senior project manager: Activision Central Technology |
Enrique Mendoza | ... | project manager: Consumer Technology |
Gary Quan | ... | senior technical project manager: Activision Central Technology - Data Services |
Mikey Vega | ... | product manager of engagement: Player Support |
Art Department
Dimitri Alexis | ... | additional art: GFactory |
Agelos Apostolopoulos | ... | lead 3d character artist: Airborn Studios |
Hugo Aubert | ... | additional artist: Elite 3D |
Jessy Jane Bacon | ... | ui designer: Beenox Team |
Joffery Baribeau | ... | level designer: Beenox Team |
John Barnes | ... | level design specialist: Toys For Bob |
Jérôme Bascher | ... | 3d character artist: GFactory |
Brett Bean | ... | character concept artist: Art Support |
Jennifer Brozek | ... | 3d artist: Rabcat Computer Graphics |
David Bunn | ... | senior character modeler: Toys For Bob |
Devon Cady-Lee | ... | concept artist: Art Support |
Adam Case | ... | additional art: GFactory |
Justin Chan | ... | concept artist: Art Support |
Benjamin Charpentier | ... | 3d character artist: GFactory |
Winston Chen | ... | environment artist: Toys For Bob |
Antonio Chover | ... | additional artist: Elite 3D |
Tatporn Chuaynarong | ... | storyboard artist: Riff Studio |
Erik Garcia Chulvi | ... | environment artist: Elite 3D |
Francis Claveau | ... | level designer: Beenox Team |
Rolef Conlan | ... | senior level designer: Toys For Bob |
Paolo Coppola | ... | 3d character artist: Forge Studios |
Patrick Brent Corwin | ... | technical art and rigging: Art Support |
Florian Coudray | ... | concept artist: Art Support |
Brun Croes | ... | senior concept artist: Airborn Studios |
Raven Cruz-Fadden | ... | designer |
Lewis Cui | ... | senior system designer: Activision Shanghai |
Mathieu Dallaire | ... | character artist: Beenox Team |
Amaury Darras | ... | additional art: GFactory |
Bart de Vries | ... | supervising environment artist: Elite 3D |
Max Degen | ... | senior concept artist: Airborn Studios |
Pierre-Dante Delboulle | ... | senior character artist: Beenox Team |
Camille Delmeule | ... | 3d character artist: GFactory |
Olenka Denis | ... | 3d environment artist: GFactory |
Eddy Densow | ... | designer |
Julien Desroy | ... | 3d character artist: GFactory |
Ludwig Dresch | ... | 3d environment artist: GFactory |
Richard Dubreuil | ... | lead designer: Beenox Team |
Rob Duenas | ... | character concept artist: Art Support (as Rob 'Sketchcraft' Duenas) |
Jean-Brice Dugait | ... | senior concept artist: Airborn Studios |
Romain Durand | ... | additional art: GFactory |
Laurent Dury | ... | 3d character artist: GFactory / studio art manager: GFactory |
Jakob Eirich | ... | senior concept artist: Airborn Studios |
Marie-Hélène Morin Fafard | ... | concept artist: Beenox Team (as Marie-Helene Morin Fafard) |
Anaïs Faure | ... | 3d environment artist: GFactory |
Raymond Fero | ... | environment artist: Toys For Bob |
Joffrey Ferrandes | ... | 3d character artist: GFactory |
Johannes Figlhuber | ... | lead concept artist: Airborn Studios |
Frédéric Fouque | ... | 3d level artist: Airborn Studios |
Brian Fricks | ... | principal game designer: Toys For Bob |
Julien Friedrich | ... | 3d environment artist: GFactory |
Vicki Gao | ... | concept art intern: Activision Central Studios |
Magali Garceau | ... | character artist: Beenox Team |
Anthony Garcellano | ... | 3d level artist: Airborn Studios |
Ed General | ... | senior character modeler: Toys For Bob |
Brian Gillies | ... | environment artist: Toys For Bob |
Alexandra Graap | ... | lead 3d character artist: Airborn Studios |
Carmen Guhenneux | ... | 3d character artist: GFactory |
Haris Habibovic | ... | additional artist: Elite 3D |
Faouzi Hamida | ... | senior lead character artist: Beenox Team |
Gabriel Hanna | ... | 3d level artist: Airborn Studios |
Maxence Hardenne | ... | environment artist: Elite 3D |
Ilka Hesche | ... | concept artist: Airborn Studios |
Alyssa Homan | ... | associate design team lead |
Daniel Ikeda | ... | senior environment artist: Toys for Bob |
Atikan Intharasukphon | ... | storyboard artist: Riff Studio |
Stephen Ivanauskas | ... | level designer: Toys For Bob |
Kevin Kaw | ... | level designer: Toys For Bob |
Ron Kee | ... | lead environment concept artist: Toys For Bob |
Nicholas Kole | ... | character concept artist: Art Support |
Yuri Konoplov | ... | lead 3d character artist: Airborn Studios |
Simon Kopp | ... | lead concept artist: Airborn Studios |
Jonas Kunert | ... | 3d level artist: Airborn Studios / lead 3d character artist: Airborn Studios |
Tom LaBaff | ... | storyboard artist: Brazen Animation |
Dorine Laplanche | ... | additional art: GFactory |
Julien Le Bras | ... | 3d character artist: GFactory (as Julien Le bras) |
Quinn Le | ... | ux designer: Toys For Bob |
Adrian Ledda | ... | accessibility and boss design: Toys For Bob |
Gerard Ledda | ... | character design: Toys For Bob |
Carl Lee | ... | character design: Toys For Bob |
Raymond Ling | ... | studio game designer: Activision Shanghai |
John Loren | ... | concept artist: Art Support |
Kimberly Loya | ... | designer |
Johann William Löffler | ... | additional artist: Elite 3D |
Michal Madej | ... | design director: Activision Central Studios |
Ronan Mahon | ... | technical art and rigging: Art Support |
Johan Mai | ... | lead 3d character artist: Airborn Studios |
Blake Maloof | ... | character design: Toys For Bob |
James Loy Martin | ... | concept artist: Art Support |
Lucca Mazzei | ... | additional art: GFactory |
Matthew McManus | ... | senior level designer: Toys For Bob |
Thomas Michaud | ... | concept artist: Airborn Studios |
Rodrigo Mizuno | ... | 3d level artist: Airborn Studios |
Tim Moreels | ... | lead 3d character artist: Airborn Studios |
Jeff Murchie | ... | concept artist: Art Support |
Chris Nelson | ... | enemy design lead and systems design: Toys For Bob |
Florian Neumann | ... | 3d artist: Rabcat Computer Graphics |
Didier Nguyen | ... | concept artist: Art Support |
Teck Jin Oh | ... | environment artist: Toys For Bob |
Pat Pakula | ... | storyboard artist |
Natnicha Panyaisomboon | ... | storyboard artist: Riff Studio |
Williams Parent-Labonte | ... | technical designer: Beenox Team |
Kjeld Pedersen | ... | senior environment artist: Toys For Bob |
Vorrarit Pornkerd | ... | lead storyboard artist: Riff Studio |
Martin Posch | ... | lead artist: Rabcat Computer Graphics |
Florentine Postema | ... | lead 3d character artist: Airborn Studios |
Louis-Emmanuel Pothier | ... | senior 3d artist: Beenox Team |
Guillaume Provost | ... | 3d environment artist: GFactory |
Vinod Rams | ... | character concept artist: Art Support |
Chawanat Rattanaprakarn | ... | storyboard artist: Riff Studio |
Romel Revollo | ... | senior character modeler: Toys For Bob |
Mathieu Richard | ... | level designer: Beenox Team |
Ben Rische | ... | storyboard artist: Brazen Animation |
Giovanni Roschini | ... | 3d character artist: Forge Studios |
Jan Stec Russo | ... | playable character lead: Toys For Bob |
Svenja Rösner | ... | 3d level intern: Airborn Studios |
Bertrand Saint-Martin | ... | 3d character artist: GFactory |
Benjamin Sauder | ... | lead 3d level artist: Airborn Studios |
Benjamin Sauer | ... | 3d level artist: Airborn Studios |
Nicola Saviori | ... | character concept artist: Art Support |
Tony Schadt | ... | design director: Toys For Bob |
Liang Shen | ... | level designer: Activision Shanghai |
Adrien Simon | ... | 3d character artist: GFactory |
Kevin Skok | ... | 3d level intern: Airborn Studios |
Mike Smukavic | ... | storyboard artist |
Géraud Soulié | ... | concept artist: Airborn Studios |
Andreas Steiner | ... | 3d artist: Rabcat Computer Graphics |
Michael Stout | ... | principal game designer: Toys For Bob (as Mike Stout) |
Nick Swift | ... | storyboard artist: Brazen Animation |
Edoardo Tarani | ... | 3d character artist and coordinator: Forge Studios |
Jongkochakorn Udomlertsirikul | ... | storyboard artist: Riff Studio |
Carson Utz | ... | lead environment artist: Toys For Bob |
Russell Vaccaro | ... | senior ui and ux artist designer: Toys For Bob (as Russell Vaccaro III) |
Nicolas van Hemelryck | ... | 3d environment artist: GFactory (as Nicolas Vanhemelryck) |
Joao Sapiro Vaz Josue | ... | lead 3d character artist: Airborn Studios (as Joao Sapiro Josue) |
Joey Vergara | ... | character design: Toys For Bob |
Erwan Vicente-Pisant | ... | character artist: Beenox Team |
Khoa Viet | ... | concept artist: Art Support |
Manuel Virks | ... | lead 3d level artist: Airborn Studios |
Marion Volpe | ... | 3d character artist: GFactory |
Ray West | ... | level design lead: Toys For Bob |
Vince Wong | ... | character design: Toys For Bob |
Jan Wyss | ... | 3d level artist: Airborn Studios |
Oleg Yurkov | ... | character concept artist: Art Support (as Oleg 'Oritey' Yurkov) |
Andrea Zhang | ... | concept art intern: Activision Central Studios |
Nino Zorc | ... | additional artist: Elite 3D |
Sound Department
Jason Bowers | ... | senior sound designer: Toys For Bob |
Trevor Bresaw | ... | audio lead |
Carl Cullen | ... | audio specialist: Worldwide Localisation |
Mathieu Denis | ... | audio designer: Beenox Team |
Tyrone Forte | ... | lead dialogue editor: The Halp Network |
Scott Martin Gershin | ... | supervising sound designer: The Sound Lab |
Jonathan Gosselin | ... | senior lead audio designer: Beenox Team |
Kyle Lammerding | ... | sound designer: The Sound Lab |
Judy Alice Lee | ... | dialogue editor and assistant engineer: The Halp Network |
Drew Olsen | ... | senior audio designer |
Zavosh Rad | ... | recording engineer: Rocket Sound |
Andrew Rahimi | ... | sound designer: Toys For Bob |
Chris Richardson | ... | sound designer: The Sound Lab |
Kerri Shak | ... | assistant engineer: The Halp Network |
Masanobu 'Tomi' Tomita | ... | sound designer: The Sound Lab |
Nick Tremblay | ... | expert audio designer: Beenox Team (as Nicolas Tremblay) |
Andrew Vernon | ... | sound designer: The Sound Lab |
Visual Effects by
Thomas Atchley | ... | vfx team: Beyond-FX |
Antony Boudreau | ... | senior fx artist: Beenox Team |
Gage Burcham | ... | vfx team: Beyond-FX |
Joshua Carey | ... | pipeline and character td supervisor: Brazen Animation (as Josh Carey) |
Jerry Chan | ... | fx artist: Toys For Bob |
Bryce Gattis | ... | pipeline support: Brazen Animation |
Samuel Gauthier | ... | lighting artist: Beenox Team |
Etienne Giguere | ... | lighting and vfx director: Beenox Team |
Justin Hammond | ... | senior technical artist: Toys For Bob |
Aaron Heuser | ... | senior fx artist: Toys For Bob |
Tyson Hill | ... | vfx team: Beyond-FX |
Doug Holder | ... | vfx team: Beyond-FX |
Kevin Huynh | ... | vfx team: Beyond-FX |
Jittarin Jaroensook | ... | pipeline td: Riff Studio |
Spencer King | ... | motion graphics lead: Marketing Creative |
Sammy Loehr | ... | character technical rigger: Toys For Bob |
Nick McElmury | ... | vfx team: Beyond-FX |
Nattapong Nilprohm | ... | pipeline td: Riff Studio |
Chaiyachat Ritsomboon | ... | pipeline td: Riff Studio |
Preston Schulz | ... | lead vfx artist: Beyond-FX |
Rick Silliker | ... | character td and pipeline support: Brazen Animation |
Brandt Snyder | ... | senior motion graphics artist: Marketing Creative |
Allen Terry | ... | fx lead: Toys For Bob |
Victor Vargas | ... | motion graphics artist: Marketing Creative |
Chanon Vilaiyuk | ... | lead pipeline engineer: Riff Studio |
Animation Department
Yousuf Abbas | ... | animator: Riff Studio |
Mor Amar | ... | senior animator: Funkeyz Animation Studio |
Ben Anderson | ... | animator: Brazen Animation |
Napatsorn Archawattana | ... | lead animator: Riff Studio |
Muhammad Nasir Arshad | ... | animator: Riff Studio |
India Barnardo | ... | additional animator: Funkeyz Animation Studio |
Karine Beauvais | ... | animator: Squeeze Studios |
Antoine Boonen | ... | animator: Squeeze Studios |
Kelly R. Burroughs | ... | animation production assistant |
Gabriel Caseault | ... | animator: Squeeze Studios |
David Childers | ... | animator: Counterpunch Studios |
Byung Joo Choi | ... | animator: Brazen Animation |
Charles Corriveau | ... | animator: Squeeze Studios |
Pier-Olivier Cote | ... | animator: Squeeze Studios (as Pier-Olivier Côté) |
Maude Emilie Dallaire | ... | animator: Squeeze Studios (as Maude-Émilie Dallaire) |
Anat Dayag | ... | lead animator: Funkeyz Animation Studio |
Genevieve Desbiens | ... | animator: Squeeze Studios (as Geneviève Desbiens) |
Matt Desjardins | ... | animation director: Squeeze Studios |
Eric Drobile | ... | animation supervisor: Brazen Animation |
Tom Engelhardt | ... | animator: Brazen Animation |
Muhammad Irfan Farooq | ... | lead animator: Riff Studio |
Shuki Gamliel | ... | animation supervisor: Funkeyz Animation Studio |
Praew Geerapattanavich | ... | layout artist: Riff Studio |
Alvin Geno | ... | animator: Brazen Animation |
Conor Gilmore | ... | animator: Brazen Animation |
Millivette Gonzalez | ... | animator: Brazen Animation |
Josh Hardeman | ... | animation supervisor: Counterpunch Studios |
Brandon Harris | ... | animator: Brazen Animation |
Dave Huddleston | ... | lead animator: Toys For Bob |
Thapana Inthaiwong | ... | animation manager: Riff Studio |
Veerapatra Jinanavin | ... | production director (as Jinanavin Veerapatra) |
Arthur Kazine | ... | animator: Funkeyz Animation Studio |
Maxi Keller | ... | animator: Brazen Animation |
Nol Kittiampon | ... | layout artist: Riff Studio |
Jittrapa Kuljittisuteeporn | ... | animator: Riff Studio |
Justin Kupka | ... | animator: Brazen Animation |
Naor Levi | ... | additional animator: Funkeyz Animation Studio |
Alejandro Liñero | ... | animator: Brazen Animation (as Alejandro Liñero Castro) |
Sittakarn Maidee | ... | animator: Riff Studio |
Sujan Manandhar | ... | animator: Riff Studio |
Joe Mandia | ... | animator: Brazen Animation |
Steve Marshall | ... | senior animator: Toys For Bob |
Trevor Mazzaglia | ... | animator: Counterpunch Studios |
Gerald McAleece III | ... | layout artist: Brazen Animation |
Doron Meir | ... | additional animator: Funkeyz Animation Studio |
Bruno Monteiro | ... | lead animator: Brazen Animation |
Emilio Muniz | ... | animator: Brazen Animation (as Emilio Muñiz) |
Pasin Nakin | ... | animator: Riff Studio |
Florian Parrot | ... | animator: Brazen Animation |
Stephen Phillips | ... | animator: Counterpunch Studios |
Narawit Pimonphun | ... | animator: Riff Studio |
Raphael Racine | ... | animator: Squeeze Studios (as Raphaël Racine) |
Sasawat Rattanawannakul | ... | animator: Riff Studio |
Steven Ray | ... | animator: Counterpunch Studios |
Dan Ross | ... | senior animator: Toys For Bob |
Avital Safrai Frank | ... | animator: Funkeyz Animation Studio |
Andy Salvo | ... | cinematics lead: Toys For Bob |
Renato Sena | ... | animator: Brazen Animation |
Shehroz Sheikh | ... | animator: Riff Studio |
Wattana Sirisangravi | ... | animator: Riff Studio |
Martyn Smith | ... | additional animator: Funkeyz Animation Studio |
Steven Sorensen | ... | layout artist: Brazen Animation (as Steven E. Sorensen) |
Chakkarin Sriwattanamongkol | ... | animator: Riff Studio |
Allan Steele | ... | animator: Brazen Animation |
Sawitee Suanmi | ... | lead layout artist: Riff Studio |
Anusart Supcharoenchai | ... | layout artist: Riff Studio |
Totsapon Suriyamanee | ... | animator: Riff Studio |
Boonyarit Terawitchanun | ... | animator: Riff Studio |
Panupong Tipmonta | ... | animator: Riff Studio |
Ekkasit Triemtang | ... | animator: Riff Studio |
Tuananh Trinh | ... | animator: Brazen Animation (as TuanAnh Luka Trinh) |
Talia Tsur | ... | senior animator: Funkeyz Animation Studio |
Swan-Alex Turcotte | ... | animator: Squeeze Studios |
Rodrigo Werdesheim | ... | animator: Funkeyz Animation Studio |
Sonia Wolfson | ... | animator: Funkeyz Animation Studio |
Sutien Wong | ... | cinematics animator: Toys For Bob (as SuTien Wong) |
Ryan Zale | ... | animator: Brazen Animation |
Re-ei Halstuch Zalzman | ... | additional animator: Funkeyz Animation Studio |
Vitaliy Zasekin | ... | animator: Brazen Animation |
Editorial Department
Domenic Yovina | ... | associate video editor |
Music Department
Cem Andre | ... | musician: drums and percussion: WTR |
Sandro Friedrich | ... | musician: ethnic wind instruments: WTR |
Eric Kalver | ... | music supervisor |
Alex LoSardo | ... | musician: guitars: WTR |
Josh Mancell | ... | Crash Bandicoot original soundtrack by |
Thomas Mertlseder | ... | musical sound designer: WTR |
Mark Mothersbaugh | ... | Crash Bandicoot original soundtrack by |
Mutato Muzika | ... | Crash Bandicoot original soundtrack by |
Jamie Nord | ... | additional music: WTR |
Christoph Pichler | ... | synth programmer: WTR |
Nick Samuel | ... | music programmer: WTR |
Stephan Vankov | ... | senior music designer: Toys For Bob |
Brandon Young | ... | senior director of music affairs |
Script and Continuity Department
Niko Gerentes | ... | script assistant |
Additional Crew
Andrei Abrudan | ... | crew: Activision Central Tech - Demonware |
Alex Ackerman | ... | crew: Activision Central Tech - Demonware |
Clint Ackerman | ... | senior analyst: Global Digital and Americas Commercial |
Rich Adam | ... | principal engineer: Toys For Bob |
Rahul Agarwal | ... | TIBCO developer |
Andrew Agno | ... | crew: Activision Central Tech - Demonware |
Priti Agrawal | ... | bi manager of enterprise applications |
Evan Agustin | ... | platform lead: Toys For Bob |
Oussama Akiki | ... | salesforce developer |
Nicholas Albrecht | ... | qa tester: QA Functional |
E.J. Alcantara | ... | senior project lead: QA Functional |
Zach Alicaway | ... | trg tester: QA Technical Requirements Group |
Allie Allen | ... | qa tester: QA Functional |
Cody Allen | ... | qa tester: QA Functional |
Gustavo Alvarado | ... | global media senior director |
Jesica Ammirevole | ... | localisation qa language lead: Worldwide Localisation |
Sandeepkumar Amrutia | ... | sr. oracle apps and core dba |
Tyler An | ... | programmer: Activision Shanghai |
Jeremy Anderson | ... | associate specialist: Publishing Operations |
Marcus Apolinario | ... | qa tester: QA Functional |
Layla Arab | ... | crew: Activision Central Tech - Demonware |
Chris Arends | ... | senior director: QA Functional |
Manuel Arias | ... | manager operations of supply chain: EMEA |
Khalid Asher | ... | senior manager of digital operations: Player Support |
Michael Athey | ... | executive leadership: Hardsuit Labs |
Fanny Audet | ... | business development manager: Squeeze Studios |
Christian Avila | ... | tier 3 specialist: Player Support |
William Avila | ... | qa tester: Toys For Bob |
Harleigh Awner | ... | intern: Toys For Bob |
Christopher Baggio | ... | senior manager: Business Development |
Marie Bagnell | ... | senior talent coordinator: Activision Central Technology - Voice & Performance Management Group |
Amanda Bailey | ... | senior director of business analytics and planning: Activision Publishing |
Noah Baker | ... | crew: Activision Central Tech - Demonware |
Robert Balcorta | ... | associate it technician: Activision Central Technology |
David Ballano-Fernandez | ... | crew: Activision Central Tech - Demonware |
Beau Ballew | ... | coordinator: Consumer Products |
Sunil Kumar Balusu | ... | senior business analyst of financial apps |
Jordan Bank | ... | senior financial analyst |
Ryan Banks | ... | crew: Activision Central Tech - Demonware |
Antek Baranski | ... | director of engineering: Consumer Technology |
Patrick Barrington | ... | senior data architect: Activision Central Technology - Data Services |
Péricles C. Barros | ... | junior programmer: Activision Shanghai (as Pericles Barros) |
Dani Barstad | ... | trg tester: QA Technical Requirements Group |
Kynan Barton | ... | digital marketing analyst: Activision Publishing |
Graeme Bates | ... | crew: Activision Central Tech - Demonware |
Greg Batina | ... | qa tester: QA Functional |
Sergei Bazhenov | ... | crew: Activision Central Tech - Demonware |
William 'Chip' Beaman | ... | ceo: The Halp Network |
Aaron Beasley | ... | associate director of insights and analytics: APAC |
Patrick Behrens-Jungfer | ... | qa tester: QA Functional |
Ksenia Bekhtold | ... | associate pr specialist for ceemea: EMEA |
Shawn Belew | ... | associate project lead: QA Technical Requirements Group |
Olivier Belletete | ... | senior programmer: Beenox Team |
Juan Belon | ... | crew: Activision Central Tech - Demonware |
Ethan Benanav | ... | engineer: Toys For Bob |
Bernadette Benavente | ... | administrative assistant: Activision Central Technology - Voice & Performance Management Group |
Tom Bene | ... | senior director of supply chain: Supply Chain Operations, North America |
Brian Bennett | ... | manager of digital services: Player Support |
Brian Bensi | ... | trg platform lead: QA Technical Requirements Group |
Spencer Berg | ... | qa tester: Toys For Bob |
Natalie Bergman | ... | qa tester: Toys For Bob |
Rick Betsch | ... | senior manager: Global Digital and Americas Commercial |
Rashid Bhamjee | ... | crew: Activision Central Tech - Demonware |
Harkirat Bhangav | ... | data quality engineer contractor: Activision Central Technology - Data Services |
Chris Bigelow | ... | director of talent acquisition: Toys For Bob |
Dominic Bing | ... | senior analyst of audience development: Activision Publishing |
Seth Bisett | ... | trg tester: QA Technical Requirements Group |
Robin Bjorklin | ... | crew: Activision Central Tech - Demonware |
John Blackburn | ... | it technician: QA Technology |
Cormac Blackwell | ... | crew: Activision Central Tech - Demonware |
Nicholas Blanchard | ... | trg platform lead: QA Technical Requirements Group |
Christian Blendl | ... | head of pr for dach and northern europe: EMEA |
Megan Blooflat | ... | qa tester: QA Functional |
Vijayendra Boda | ... | identity management administrator |
Kat Boddy | ... | crew: Activision Central Tech - Demonware |
Brian Bogdan | ... | senior manager: Global Digital and Americas Commercial |
Shanmukha S.V.B. Bonda | ... | senior business analyst of financial applications (as Shanmukha SVB Bonda) |
Stefan Bonnevier | ... | head of pr for nordics: EMEA |
Courtney Bonsall | ... | spec ops agent: Player Support |
Philippe Bost | ... | vice president of international: Consumer Products |
Xander Botha | ... | crew: Activision Central Tech - Demonware |
Jennifer Bowen | ... | senior technical recruiter: Talen Acquisition |
Alex Boyd | ... | crew: Activision Central Tech - Demonware |
Suzanne Boylan | ... | crew: Activision Central Tech - Demonware |
Rana Brahma | ... | senior manager: Platform Strategy & Partnerships |
Morgan Brickley | ... | crew: Activision Central Tech - Demonware |
Josh Bridge | ... | vice president of design: Activision Central Studios |
Sam Brill | ... | associate digital communications specialist: EMEA |
Aaron Brinkman | ... | vice president: Global Digital and Americas Commercial |
Garrett Brodie | ... | vice president: Global Digital and Americas Commercial |
Bryan Brooks | ... | engineering team: Hardsuit Labs |
John Brooks | ... | manager: Global Digital and Americas Commercial |
Reid Broudy | ... | coordinator of marketing and pr: Activision Publishing |
Derek Brown | ... | senior manager of supply chain: Supply Chain Operations, North America |
Dior Brown | ... | director of public relations: Activision Publishing |
Nate Brown | ... | recruiter: Toys For Bob |
Chris Bruens | ... | manager: Player Engagement |
Christopher Bruno | ... | qa manager: Toys For Bob |
Mikael Buencamino | ... | enterprise systems engineer |
Falk Buerger | ... | localisation qa language lead: Worldwide Localisation |
Noah Bukhari | ... | associate programmer: Heavy Iron Studios |
Jeff Bunkofske | ... | senior analyst: Strategy & Business Intelligence |
Yoko Buonaiuto | ... | localisation qa tester: Worldwide Localisation |
Christopher Burkhart | ... | senior director of data: Activision Central Technology - Data Services (as Chris Burkhart) |
Mark Burmeister | ... | director of consumer technology: Consumer Technology |
Kelly Burroughs | ... | production assistant: Brazen Animation |
Paul Butcher | ... | commercial director: Asia APAC |
Cian Butler | ... | crew: Activision Central Tech - Demonware |
Gemma Butterly | ... | crew: Activision Central Tech - Demonware |
Catherine Bygrave | ... | manager: Global Digital and Americas Commercial |
Donovan Byrnes | ... | senior qa project lead: QA Audio Visual Lab & QA Compatibility Lab / senior trg platform lead: QA Technical Requirements Group |
Julian Cally | ... | social media specialist: Player Support |
Al Calvanico | ... | senior analyst: Global Digital and Americas Commercial |
Josh Campbell | ... | crew: Activision Central Tech - Demonware |
Andre Campos | ... | crew: Activision Central Tech - Demonware |
Sail Cao | ... | senior programmer: Activision Shanghai |
Francesco Capacchione | ... | coo: Forge Studios |
Dominic Carey | ... | senior specialist of pr: EMEA |
André Caron | ... | crew: Activision Central Tech - Demonware |
Brooke Carpenter | ... | senior sales manager: Consumer Products |
Crecen Carr | ... | tools developer: QA Technology |
Kyle Carranza | ... | social media specialist: Player Support |
Dustin Carter | ... | senior manager: Global Digital and Americas Commercial |
Maisha Carter | ... | senior vendor relations specialist: Player Support |
Chris Cartwright | ... | contracts coordinator ii: Activision Publishing Legal Department |
Giacomo Casarotto | ... | senior brand manager it: EMEA |
Luis Flores Casas | ... | engineer: Windows |
Joe Caslin | ... | crew: Activision Central Tech - Demonware |
Nidia Castellanos | ... | senior client services advocates of supply chain: Supply Chain Operations, North America |
Sara Castro | ... | localisation qa language lead: Worldwide Localisation |
Francisco Catanzaro | ... | localisation qa tester: Worldwide Localisation |
James Cathcart | ... | commercial director for uk & i: EMEA |
Julien Cebrian | ... | senior trade marketeer for fr: EMEA |
Brandon Cederholm | ... | director: Player Insights |
Pratik Chakravorty | ... | crew: Activision Central Tech - Demonware |
Henry Chan | ... | crew: Activision Central Tech - Demonware |
Joyce Chang | ... | director of human resources strategy and operations |
Cameron Chapman | ... | senior qa tester: QA Functional |
Lonnie Chatman Jr. | ... | spec ops agent: Player Support |
Joanna Chen | ... | pr specialist: APAC |
Ru Chen | ... | data scientist: Activision Publishing |
Gong Cheng | ... | senior programmer: Activision Shanghai |
Katie Cheng | ... | senior hyperion developer |
Kevin Chester | ... | generalist: Publishing Operations |
Michael Chi | ... | web developer: Consumer Technology |
Dan Chiappini | ... | senior communications manager: ANZ |
Richard Chien | ... | senior data engineer: Activision Central Technology - Data Services |
Faustine Chow | ... | financial analyst |
Pascale Clarac | ... | senior trade marketeer for fr: EMEA |
Nick Clark | ... | content strategist |
Sian Clarke | ... | specialist: Global Digital and Americas Commercial |
Kyle Cloos | ... | trg tester: QA Technical Requirements Group |
Paul Colbert | ... | analyst: Global Digital and Americas Commercial |
Rachel Colestock | ... | qa tester: QA Functional |
Ben Collis | ... | media director: EMEA |
Conor Conroy | ... | crew: Activision Central Tech - Demonware |
Ignat Constantin | ... | localisation qa language lead: Worldwide Localisation |
Hunter Cook | ... | qa tester: QA Functional |
Mike Cook | ... | senior qa tester: QA Functional (as Mike 'DMH' Cook) |
Oliver Cook | ... | digital marketing specialist: Activision Publishing |
Tim Cook | ... | director of marketing analytics: Activision Publishing |
Jordan Coombs | ... | senior director: Activision Central Technology - Demonware Analytics Products |
Allen Corona | ... | associate manager: Publishing Operations |
Sean Cortes | ... | programming intern: Activision Central Technology |
Tyler Corwin | ... | qa tester: QA Functional |
Charles Gagne Cote | ... | senior manager: Platform Strategy & Partnerships |
William Cranmer | ... | generalist: Publishing Operations |
Kristian Croell | ... | jr. trademark paralegal: Activision Publishing Legal Department |
John G. Cross | ... | senior manager of operations: Activision Central Technology - User Research |
Wade Cruickshank | ... | director of operations: APAC |
Spaulding Cummings | ... | trg tester: QA Technical Requirements Group |
Kenneth Curtis | ... | trg tester: QA Technical Requirements Group |
Tim Czerniak | ... | crew: Activision Central Tech - Demonware |
Kevin D'Souza | ... | vice president of supply chain europe: EMEA |
Maha Dahalan | ... | pr specialist for mea |
Rambabu Dama | ... | sr. developer: Oracle EBS |
Ryan Daniel | ... | qa tester: QA Functional |
Tamara Danquah | ... | artwork coordinator of creative services: EMEA |
Gareth Davies | ... | lead of desktop support |
Oliver Davis | ... | trg tester: QA Technical Requirements Group |
Dupree Dawson | ... | qa tester: QA Functional |
Liam Day | ... | associate project lead: QA Technical Requirements Group |
Peter Day | ... | associate project lead: QA Technical Requirements Group / associate qa project lead: QA Audio Visual Lab & QA Compatibility Lab |
Mauro de Carvalho | ... | crew: Activision Central Tech - Demonware |
Diane de Domecy | ... | senior manager for france and southern europe: EMEA |
Frederique Juppin De Fondaumiere | ... | commercial director for fr: EMEA |
Monica Garcia de Lucas | ... | head of pr for iberia: EMEA |
Chloe De Mesa | ... | user experience developer: Player Support |
Randy De Rama | ... | lead of service desk |
Daniel Correa de Toledo | ... | vice president: Strategy & Business Intelligence |
Dani De Wald | ... | social media specialist: Player Support (as Danielle DeWald) |
Colin Deasy | ... | crew: Activision Central Tech - Demonware |
Andrea Nieman DeHart | ... | manager: Global Digital and Americas Commercial |
Alex Del Campo | ... | social media specialist: Player Support |
Richard Delaney | ... | crew: Activision Central Tech - Demonware |
David Delanty | ... | trg tester: QA Technical Requirements Group |
Stephanie O'Malley Deming | ... | localisation tools and support provided by (as Stephanie Deming) |
Alexis Demurger | ... | senior pr specialist for france: EMEA |
John Dennison | ... | lead engineer: Activision Central Technology - Demonware Analytics Products |
Thayer Dennison | ... | engineering manager of date: Activision Central Technology - Data Services |
Stephen DeSalvo | ... | lead data scientist: Activision Publishing (as Stephen Desalvo) |
Hamad Deshmukh | ... | crew: Activision Central Tech - Demonware |
Debbie DesJardins | ... | crew: Activision Central Tech - Demonware |
Adrian Devally | ... | language services manager: Worldwide Localisation (as Adrain Devally) |
Sinéad Devereux | ... | crew: Activision Central Tech - Demonware |
Ramakrishna Devineni | ... | sr. developer: Oracle EBS |
Roxana Devore | ... | senior manager of enterprise applications |
Siddhartha Dewan | ... | it engineering manager |
Sean P. Dexheimer | ... | senior director: Global Digital and Americas Commercial (as Sean Dexheimer) |
Leonardo Christello Diaz | ... | localisation qa language lead: Worldwide Localisation |
Kayla Dickey | ... | social media specialist: Player Support |
Brendan Dillon | ... | crew: Activision Central Tech - Demonware |
Julian Ding | ... | crew: Activision Central Tech - Demonware |
Daking Divine | ... | qa tester: QA Functional |
Kevin Do | ... | associate researcher: Activision Central Technology - User Research |
Peter Doan | ... | trg tester: QA Technical Requirements Group |
Noriyuki Dochi | ... | localisation qa language lead: Worldwide Localisation |
Cameron Dow | ... | associate brand manager: APAC |
Dylan Dowling | ... | crew: Activision Central Tech - Demonware |
Malcolm Dowse | ... | crew: Activision Central Tech - Demonware |
Shane Doyle | ... | crew: Activision Central Tech - Demonware |
Mandy Draeger | ... | platform lead: Toys For Bob |
Heather M. Drummons | ... | head of production finance: Brazen Animation (as Heather Drummons) |
Tom Dryer | ... | crew: Activision Central Tech - Demonware |
Artur Duban | ... | crew: Activision Central Tech - Demonware |
Stephane Dudzinski | ... | crew: Activision Central Tech - Demonware |
Mitchell Duffield | ... | crew: Activision Central Tech - Demonware |
Isaac Dugaw | ... | engineering team: Hardsuit Labs |
Shaun Dunne | ... | engineer: Toys For Bob |
Vivian Duong | ... | data and etl engineer: Activision Central Technology - Data Services |
Terri Durham | ... | senior vice president and general counsel: Activision Publishing Legal Department / senior vice president and general counsel: Activision Publishing |
Molly Dyer | ... | specialist: Global Digital and Americas Commercial |
Greg Dzhalalyants | ... | senior counsel of licensing: Consumer Products |
Steven Eareast | ... | crew: Activision Central Tech - Demonware |
Alexandre Early | ... | qa tester: Toys For Bob |
Fiona Ebbs | ... | director of localisation quality assurance: Worldwide Localisation |
Mike Edwards | ... | crew: Activision Central Tech - Demonware |
Isabel Sanches Egido | ... | senior operations manager es: EMEA |
Elliot Ehlig | ... | submission technician: QA Submissions |
Brian Ehrich | ... | senior content writer: Player Support |
Trenton Eiberg | ... | research moderator: Activision Central Technology - User Research |
Patrick Eilfeld | ... | senior brand manager: EMEA |
Max Eisenbraun | ... | crew: Activision Central Tech - Demonware |
Amber Elden | ... | trg tester: QA Technical Requirements Group |
Edwin Elisia | ... | crew: Activision Central Tech - Demonware |
Caroline Elkin | ... | vice president of employment and benefits law: Activision Publishing Legal Department |
Sami Eltaib | ... | localisation qa language lead: Worldwide Localisation |
Frédéric Emery | ... | localisation qa language lead: Worldwide Localisation |
Lauren Emmett | ... | research moderator: Activision Central Technology - User Research |
Bryan Engram | ... | chief creative: Brazen Animation |
Fredrik Ericson | ... | commercial director for nordics: EMEA |
Christian Espinoza | ... | audience manager: Activision Publishing |
Jon Estanislao | ... | vice president: Global Digital and Americas Commercial |
Nick Falco | ... | qa tester: QA Audio Visual Lab & QA Compatibility Lab |
Jonathan Fargher | ... | head of pr for uk and ireland: EMEA |
Noel Feliciano | ... | director: Player Support |
Julie Ferguson | ... | crew: Activision Central Tech - Demonware |
Juan Fernandez | ... | crew: Activision Central Tech - Demonware |
Sara Fernández Castán | ... | localisation qa tester: Worldwide Localisation |
Alejandra Fernández | ... | associate capture artist (as Alejandra Fernandez) |
Oscar Ferrero | ... | ceo: Elite 3D |
Brendan Fields | ... | crew: Activision Central Tech - Demonware |
Gloria Fiorello | ... | localisation qa language lead: Worldwide Localisation |
Max Fisher | ... | engineer: Toys For Bob |
Timothy Flanary | ... | qa tester: Toys For Bob |
Daniel Flores | ... | associate network engineer |
Tony Flores | ... | qa tester: QA Functional |
Quinn Flumerfelt | ... | qa tester: QA Audio Visual Lab & QA Compatibility Lab |
Mary Flordeliz Folse | ... | platform systems engineer |
Sergei Fomin | ... | crew: Activision Central Tech - Demonware |
David Fong | ... | senior analyst: Global Digital and Americas Commercial |
Ken Ford | ... | senior engineer: Toys For Bob |
Stephen Foster | ... | ui engineer: Activision Central Technology - Demonware Analytics Products |
Steven Foster | ... | crew: Activision Central Tech - Demonware |
Kelly Michael Fox | ... | engineering team: Hardsuit Labs |
Roman France | ... | capture team lead |
Kirsten Franklin | ... | associate artworker of creative services: EMEA |
Patrick Friedrich | ... | localisation project coordinator: Worldwide Localisation |
Abe Friesen | ... | crew: Activision Central Tech - Demonware |
Flora Fu | ... | qa tester: Activision Shanghai |
Kurt Gabrick | ... | software architect: Consumer Technology |
Robert Gallagher | ... | crew: Activision Central Tech - Demonware |
Omi Gao | ... | crew: Activision Central Tech - Demonware |
Rooney Gao | ... | crew: Activision Central Tech - Demonware |
Leo Garbarino | ... | qa tester: QA Functional |
Ana Maria Herranz Garcia | ... | trade marketing specialist es: EMEA |
Anthony Garcia | ... | production accountant: Counterpunch Studios |
Santino Garcia | ... | operations lead: Activision Central Technology - User Research |
Sydney Garnett | ... | trg tester: QA Technical Requirements Group |
Nikki Garnjobst | ... | qa tester: QA Functional |
Chris Garratty | ... | legal counsel: International Legal |
Catherine Gavin | ... | crew: Activision Central Tech - Demonware |
Iain Gayley | ... | account coordinator |
Fernando Fargueta Genovés | ... | it: Elite 3D |
Connor Gerdes | ... | tools developer: QA Technology |
Niko Gerentes | ... | studio assistant: Rocket Sound |
Ayush Ghai | ... | crew: Activision Central Tech - Demonware |
Ritesh Ghandi | ... | senior analyst: Activision Publishing |
Adrian Gilles | ... | manager of business analytics: Activision Publishing |
Jim Gingrich | ... | visualization manager: Activision Publishing |
Debbie Gleason | ... | senior client services advocates of supply chain: Supply Chain Operations, North America |
Dominik Gliwinski | ... | localisation qa tester: Worldwide Localisation |
Stephanie Glover | ... | digital copywriter: Marketing/PR |
Jemin Gohil | ... | senior engineer of reporting: Activision Publishing |
Daniel Goldberg | ... | manager: Global Digital and Americas Commercial |
Alice Golter | ... | qa tester: QA Functional |
Mike Gonzales | ... | creative director: Consumer Products |
Ariel Gonzalez | ... | engagement coordinator: Player Support |
Olivia Gonzalez | ... | product development manager: Consumer Products |
Lauren Gragg | ... | executive leadership: Hardsuit Labs |
Oliver Graubner | ... | commercial director: DACH |
Ann Grealy | ... | vice president: Activision Human Resources |
Daniel Green | ... | vice president of marketing communications: EMEA |
Nathan Green | ... | lead engineer: Hardsuit Labs |
Pat Griffith | ... | vice president of online technology: Activision Central Technology |
Alexandra Grindean | ... | operations manager for nordics: EMEA |
Rustin Groody | ... | platform lead: Toys For Bob |
Erin Groseclose | ... | qa tester: QA Functional |
Nolan Groseclose | ... | qa tester: QA Functional |
Julie Grovdahl | ... | director of production supply chain: Supply Chain Operations, North America |
Víctor Guerrero | ... | platform systems engineer |
Lee Ann Guertin | ... | lead digital analyst: Activision Publishing |
Fei Guille | ... | director: Strategy & Business Intelligence |
Artur Gukasian | ... | crew: Activision Central Tech - Demonware |
Eddie Gutierrez | ... | senior lead social media: Player Support |
Edgar Gutierrez | ... | social media specialist: Player Support |
Omar Gutierrez | ... | social media specialist: Player Support |
Adnan Hadzikadunic | ... | key account manager: CEE |
Michelle Hafkenscheid | ... | senior trade manager: BNLX |
Alan Hall | ... | crew: Activision Central Tech - Demonware |
James Hall | ... | senior development manager: Activision Central Technology - Data Services |
Marcus Hall | ... | crew: Activision Central Tech - Demonware |
Padraic Hallinan | ... | crew: Activision Central Tech - Demonware |
John Hamill | ... | crew: Activision Central Tech - Demonware |
Heather Hamilton | ... | director of studio ip and collaboration: Activision Central Technology |
Mark Hamlon | ... | associate player support data analyst: Player Support |
Keith Hammons | ... | contract specialist iii: Activision Publishing Legal Department |
Harry Han | ... | sub-lead qa tester: Activision Shanghai |
Min Han | ... | qa tester: QA Functional |
Dermot Hanley | ... | crew: Activision Central Tech - Demonware |
Luke Hansen | ... | software development intern: Activision Central Technology - Data Services |
Connor Harris | ... | qa tester: QA Functional |
Ash Harvey | ... | pr specialist for uk and ireland: EMEA |
Todd Harvey | ... | senior vice president of global marketing: Activision Publishing |
Raghu Harwadekar | ... | senior manager: Consumer Technology |
Papu Hassan | ... | marketing manager: APAC |
Sho Hatai | ... | manager of market operations: Japan APAC |
Dan Hawke | ... | cloud architecture lead: Activision Central Technology |
Daniel Hawkins | ... | associate artworker of creative services: EMEA |
Zach Hayes | ... | qa tester: QA Audio Visual Lab & QA Compatibility Lab / trg tester: QA Technical Requirements Group |
Tom Hays | ... | president: Rocket Sound |
Alex Healy | ... | qa tester: QA Functional |
Megan Heeren | ... | qa tester: QA Functional |
Sandeep Hegde | ... | senior TIBCO developer |
Andrew Heintz III | ... | qa tester: Toys For Bob |
James Hennessey | ... | senior engineer of unix architecture and operations |
Kevin Hennessy | ... | crew: Activision Central Tech - Demonware |
Matt Hensche | ... | senior project lead: QA Technical Requirements Group |
Cheryl Hepas | ... | crew: Activision Central Tech - Demonware |
Zooey Herzog | ... | qa tester: QA Functional |
James Heslin | ... | crew: Activision Central Tech - Demonware |
Mike Heywood | ... | rotation manager: Platform Strategy & Partnerships |
Rory Higgins | ... | crew: Activision Central Tech - Demonware |
Alex Hill | ... | senior manager of creative services: EMEA |
Molly Hinchey | ... | senior manager: Global Digital and Americas Commercial |
Alex Hirsch | ... | trg tester: QA Technical Requirements Group |
Egan Hirvela | ... | qa tester: Toys For Bob |
David Hodgson | ... | editorial manager: Marketing/PR |
Paul Hoefgen | ... | crew: Activision Central Tech - Demonware |
Phil Hofman | ... | sr. manager of product marketing: Activision Publishing |
Thomas Holland | ... | crew: Activision Central Tech - Demonware |
Logan Holliday | ... | it desktop support senior |
Ciara Holmes | ... | crew: Activision Central Tech - Demonware |
Ronno Holtslag | ... | senior vice president of global supply chain: Supply Chain Operations, North America |
Brendan Hood | ... | senior manager: Activision Publishing |
Gina Hope | ... | senior director: Consumer Technology |
Brent Hostrawser | ... | engineering director: Toys For Bob (as Brent Gumns Hostrawser) |
William Howard | ... | community support coordinator: Player Support |
Oliver Hsia | ... | associate project lead: QA Technical Requirements Group |
Kai Hsu | ... | senior specialist: Global Digital and Americas Commercial |
Yiming Huang | ... | crew: Activision Central Tech - Demonware |
Rory Huddleston | ... | manager: Global Digital and Americas Commercial |
Jordan Hueckstaedt | ... | senior engineer: Toys For Bob |
Carl Hughes | ... | senior director: Global Digital and Americas Commercial |
Nicholas Hull | ... | quality assurance: Hardsuit Labs |
Jennifer Hur | ... | senior analyst: Global Digital and Americas Commercial |
Geoffrey Hutson | ... | crew: Activision Central Tech - Demonware (as Geof Hutson) |
Christopher Phihung Huynh | ... | engineer: Toys For Bob |
Teddy Hwang | ... | it manager: QA Technology |
Adam Hynek | ... | crew: Activision Central Tech - Demonware |
Albert Hynek | ... | crew: Activision Central Tech - Demonware |
Marvin Ignacio | ... | global media director |
Nick Ingerson | ... | qa tester: QA Audio Visual Lab & QA Compatibility Lab / trg tester: QA Technical Requirements Group |
Fabiana Ippolito | ... | localisation qa tester: Worldwide Localisation |
Matt Irsfeld | ... | senior manager of marketing analytics and reporting: Activision Publishing |
Madoka Ishikawa | ... | brand manager: Japan APAC |
Omar Ishkintana | ... | crew: Activision Central Tech - Demonware |
Tiffany Jackson | ... | qa tester: QA Functional |
Marvin Jacomé | ... | manager: Global Digital and Americas Commercial |
Prateek Jain | ... | salesforce developer |
Maciej Jalowiec | ... | operations manager: CEE |
Ian James | ... | finance manager: EMEA |
Kevin Jamieson | ... | senior design specialist of creative services: EMEA |
Aziz Janah | ... | localisation qa language lead: Worldwide Localisation |
Matt Janizeh | ... | manager: Player Insights |
Heath Jansson | ... | manager production of supply chain: APAC |
Jessica Jazic | ... | brand manager: ANZ |
Marcus Jelinski | ... | qa tester: QA Functional |
Jason Jennette | ... | crew: Activision Central Tech - Demonware |
Frances Jensen | ... | counsel: Activision Publishing Legal Department |
Ebby Jeyapaul | ... | crew: Activision Central Tech - Demonware |
Will Ji | ... | crew: Activision Central Tech - Demonware |
Rui Jiang | ... | crew: Activision Central Tech - Demonware |
Francis James Jimenez | ... | manager of network architecture |
Victor Jimenez | ... | localisation qa tester: Worldwide Localisation |
Aurélien Jobert | ... | localisation qa tester: Worldwide Localisation |
Florian Jobert | ... | localisation qa tester: Worldwide Localisation |
Suwinda Johan | ... | accountant: APAC |
Brandon Johnson | ... | executive leadership: Hardsuit Labs |
Ron Johnson | ... | vice president of infastructure: Activision Central Technology |
Stephanie Johnson | ... | manager: Platform Strategy & Partnerships |
Cameron Johnstone | ... | desktop support technician |
Ivory Jones | ... | director: Consumer Products |
Alec Judkins | ... | qa tester: QA Functional |
Ed Jun | ... | director: Global Digital and Americas Commercial |
Sean Junkins | ... | manager: Global Digital and Americas Commercial |
Joe Kam | ... | manager: Global Digital and Americas Commercial |
Animesh Kanabar | ... | director of data governance: Activision Central Technology - Data Services / director of data governance: Activision Central Technology |
Peter Kang | ... | web developer: Consumer Technology |
Menas Kapitsas | ... | platform lead: Toys For Bob |
Brett Kaplan | ... | production specialist: Consumer Technology |
Varis Karklins | ... | platform lead: Toys For Bob |
Colin Kawakami | ... | associate project lead: QA Technical Requirements Group |
John Keegan | ... | it administration: Worldwide Localisation |
Braeden Keenan | ... | qa tester: QA Functional |
Barry Kehoe | ... | senior director of production services: Worldwide Localisation |
Ashley Kelly | ... | director: Global Digital and Americas Commercial |
Mannix Kelly | ... | localisation qa manager: Worldwide Localisation |
Alan Keogh | ... | crew: Activision Central Tech - Demonware |
Salah Khalil | ... | localisation qa language lead: Worldwide Localisation |
Yawar Mohammad Khan | ... | team leader of data services: Activision Central Technology - Data Services |
Khalid Khwaja | ... | senior business analyst of global enterprise applications |
Terry Kiel | ... | senior trademark administrator: Activision Publishing Legal Department |
David Killen | ... | warranty and logistics tier 3: Player Support |
George Kim | ... | senior audio visual engineer |
Sungjin Kim | ... | business analyst - business systems and edi |
Chris Kimberley | ... | crew: Activision Central Tech - Demonware |
Dylan King | ... | crew: Activision Central Tech - Demonware |
Andy Kipling | ... | executive leadership: Hardsuit Labs |
John Kirk | ... | crew: Activision Central Tech - Demonware |
Dominic Kirkwood | ... | digital communications senior specialist: EMEA |
Jack Kleckner | ... | associate specialist: Publishing Operations |
Teagan Knight | ... | senior pr manager: APAC |
Tegan Knight | ... | senior pr manager: APAC |
Casey Knutson | ... | principal data engineer: Activision Central Technology - Data Services |
Andrew Ko | ... | crew: Activision Central Tech - Demonware |
Ashley Koett | ... | associate ui and ux engineer: Activision Central Technology - Demonware Analytics Products |
Vincent Koo | ... | crew: Activision Central Tech - Demonware |
Kim Kossack | ... | localisation qa language lead: Worldwide Localisation |
Rob Kostich | ... | president: Activision Publishing |
Myles Kotak | ... | legal counsel: International Legal |
Monika Kotulska | ... | localisation qa tester: Worldwide Localisation |
Vlad Kovacik | ... | crew: Activision Central Tech - Demonware |
Bianka Kovács | ... | intern: Toys For Bob (as Bianka Kovacs) |
Hitesh Kumar | ... | analyst: Activision Central Technology - Data Services |
Vinoba Kumar | ... | manager: Global Digital and Americas Commercial |
Allan Kumka | ... | crew: Activision Central Tech - Demonware |
Daniel Ladiano | ... | qa tester: Toys For Bob |
Rongwei Lai | ... | programmer: Activision Shanghai |
Jamin Lam | ... | senior financial analyst |
Solomon Lambert | ... | it technician: QA Technology |
Owen Lancaster | ... | senior director: Global Digital and Americas Commercial |
Monica Landonio | ... | head of pr for ceemea: EMEA |
Steve Lang | ... | lead engineer: Activision Central Technology - Demonware Analytics Products |
Joe Lapan | ... | tools developer: QA Technology |
Eva Lara | ... | localisation qa language lead: Worldwide Localisation |
Chandra Lathangue | ... | manager: Global Digital and Americas Commercial |
Shing-Hoi Lau | ... | research moderator: Activision Central Technology - User Research |
John Laurence | ... | studio head: Activision Shanghai |
Alan Lavery | ... | crew: Activision Central Tech - Demonware |
Caleb Law | ... | generalist: Publishing Operations |
Kai Layden | ... | associate community manager: Japan APAC |
Brent Lebow | ... | associate researcher: Activision Central Technology - User Research |
Benjamin Ledinsky | ... | qa tester: QA Functional |
Casey Lee | ... | social media specialist: Player Support |
Eunice Lee | ... | senior vice president of studio operations: Activision Publishing |
Gunner Lee | ... | social media specialist: Player Support |
James Lee | ... | programming intern: Activision Central Technology |
Jennifer Lee | ... | research moderator: Activision Central Technology - User Research |
Imre Leen | ... | crew: Activision Central Tech - Demonware |
John Paul Leigh | ... | research moderator: Activision Central Technology - User Research |
Jason Lembcke | ... | senior manager: QA Functional |
Chris Leonhardt | ... | senior qa tester: QA Functional |
Antoine Lepine | ... | crew: Activision Central Tech - Demonware |
Frank Leusink | ... | director of supply chain analysis: EMEA |
Cian Levy | ... | crew: Activision Central Tech - Demonware |
Amy Lewis | ... | engineer: Toys For Bob |
Breon Lewis | ... | associate capture artist |
Nicholas Lewis | ... | generalist: Publishing Operations |
Louis Li | ... | qa tester: Activision Shanghai |
Daniel Lin | ... | crew: Activision Central Tech - Demonware |
Jason Lin | ... | engineer: Toys For Bob |
Derek Lindahl | ... | expert full stack engineer: Activision Central Technology - Data Services |
Fergus Lindsay | ... | senior it network technician: Worldwide Localisation |
Peter Lipson | ... | principal engineer: Toys For Bob |
Jackie Liu | ... | full stack developer: Player Support |
Jin Liu | ... | qa tester: Activision Shanghai |
Sampson Liu | ... | crew: Activision Central Tech - Demonware |
Will Liu | ... | senior web developer: Consumer Technology |
Youhua Liu | ... | crew: Activision Central Tech - Demonware |
Andrea Livingston | ... | trg tester: QA Technical Requirements Group |
Avery Lodato | ... | studio head: Toys For Bob |
Victor Logan | ... | trg tester: QA Technical Requirements Group |
Steve Loken | ... | manager of quality and data governance: Activision Central Technology - Data Services |
Victor Lopez Castillo Jr. | ... | senior manager of av events: GEM/Consumer Marketing |
Alexis Lopez | ... | associate project lead: QA Technical Requirements Group / trg tester: QA Technical Requirements Group |
Sylvia Lopez | ... | executive assistant: Consumer Products |
Manuela Loritz | ... | localisation qa lead: Worldwide Localisation |
Ronnie Lou | ... | lead data center achitecture and operations engineer |
Laurent Loubiere | ... | crew: Activision Central Tech - Demonware |
Dustin Loudon | ... | tier 3 specialist: Player Support |
Bob Loya | ... | vice president: Studios & External Business Development |
Elise Lu | ... | associate data scientist: Activision Publishing |
Richard Lubell | ... | crew: Activision Central Tech - Demonware (as Rich Lubell) |
Tom Lundquist | ... | it manager: Toys For Bob |
Larry Luo | ... | junior programmer: Activision Shanghai |
Pat Lynam | ... | crew: Activision Central Tech - Demonware |
Nelson Lynch | ... | qa tester: QA Functional |
Christine Ma | ... | senior analyst: Consumer Products |
Mark Ma | ... | senior qa leader: Activision Shanghai |
Yichao Ma | ... | programmer: Activision Shanghai |
Scott MacFarlane | ... | senior director: Global Digital and Americas Commercial |
Luke Mackay | ... | senior director of pr: EMEA |
Nathan MacLaurin | ... | it technician: QA Technology |
Steve Maclennan | ... | senior retail manager: Consumer Products |
Rohith Madamshetty | ... | data etl contractor: Activision Central Technology - Data Services |
Felipe Magallon | ... | manager: Global Digital and Americas Commercial |
Andrew Mahoney-Fernandes | ... | software engineer: Activision Central Technology |
Frederic Mailhot | ... | development tester: Beenox Team |
Joe Manly | ... | localisation project coordinator: Worldwide Localisation |
Venkata Satyanarayana Raju Mantena | ... | bi developer |
Steve Mariotti | ... | senior engineer: Toys For Bob |
Alex Marquez | ... | manager of desktop systems |
Benjamin Martin | ... | legal counsel: International Legal |
Elijah Martins | ... | social media specialist: Player Support |
Daniel Massey | ... | research moderator: Activision Central Technology - User Research |
Nick Matson | ... | social media specialist: Player Support |
Kelvin Matsumoto | ... | senior submission technician: QA Submissions |
Asako Matsuoka | ... | crew: Activision Central Tech - Demonware |
Mark Matthews | ... | manager: Global Digital and Americas Commercial |
James Mattone | ... | lead writer: Marketing/PR |
Tendayi Mawushe | ... | crew: Activision Central Tech - Demonware |
Greg Mayer | ... | technical lead of data instrumentation: Activision Central Technology - Data Services / technical lead of data instrumentation: Activision Central Technology |
Renita McBride | ... | senior specialist: Global Digital and Americas Commercial |
Scot McCarron | ... | sr. manager of product marketing: Activision Publishing |
Catherine McCarthy | ... | crew: Activision Central Tech - Demonware |
Meabh McCarthy | ... | crew: Activision Central Tech - Demonware |
Mark McDonagh | ... | crew: Activision Central Tech - Demonware / senior server programmer |
Martin McGovern | ... | crew: Activision Central Tech - Demonware |
David McIlwee | ... | crew: Activision Central Tech - Demonware |
Craig McInnes | ... | crew: Activision Central Tech - Demonware |
Chris McKnight | ... | crew: Activision Central Tech - Demonware |
Duncan McNab | ... | crew: Activision Central Tech - Demonware |
Patrick McNair | ... | senior director: Platform Strategy & Partnerships |
Emily Mecke | ... | crew: Activision Central Tech - Demonware |
Tal Melamed | ... | crew: Activision Central Tech - Demonware |
Russ Melanson | ... | it technician: QA Technology |
Arthur Mencke | ... | crew: Activision Central Tech - Demonware |
Jeff Mendonca | ... | platform lead: Toys For Bob |
Steven Mendoza | ... | global player support training associate: Player Support |
Xiao Meng | ... | data engineer: Activision Central Technology - Data Services |
Andrew Menger-Ogle | ... | researcher: Activision Central Technology - User Research |
Allison Meraz | ... | testing analyst: Player Support |
Matt Mercer | ... | crew: Activision Central Tech - Demonware |
Thomas Mercier | ... | programmatic director |
Dominik Merkun | ... | localisation qa language lead: Worldwide Localisation |
Ovunc Mert | ... | sr. network and security engineer |
David Messinger | ... | chief marketing officer: Activision Publishing |
Deives Michellis | ... | crew: Activision Central Tech - Demonware |
Sergii Mikhtoniuk | ... | crew: Activision Central Tech - Demonware |
Alex Miller | ... | professional developer: Activision Central Technology - Data Services |
Damien Miller | ... | trg tester: QA Technical Requirements Group |
George Miller | ... | fullstack data engineer: Activision Central Technology - Data Services |
Ryan Milvenan | ... | engineering manager: Activision Central Technology - Demonware Analytics Products |
Jennifer Mirabelli | ... | vice president of retail lead: Consumer Products |
Andrew Mitchell | ... | crew: Activision Central Tech - Demonware |
James Mix | ... | qa tester: QA Functional |
Mai Miyakawa | ... | language specialist: Worldwide Localisation |
Grace Molina | ... | vendor relations coordinator: Player Support |
Franck Morisseau | ... | senior localisation qa lead: Worldwide Localisation |
Tom Mortimer | ... | crew: Activision Central Tech - Demonware |
Thierry Moura | ... | localisation qa language lead: Worldwide Localisation |
Sean Moylan | ... | community support coordinator: Player Support |
Oke Mueller | ... | vice president: Player Insights |
Todd Mueller | ... | senior manager of publishing operations and assets: Publishing Operations |
Jen Muller | ... | crew: Activision Central Tech - Demonware |
Elise Mundell | ... | senior operations manager: Toys For Bob |
David Munton | ... | crew: Activision Central Tech - Demonware |
Ruth Murphy | ... | crew: Activision Central Tech - Demonware |
Thomas Murphy | ... | crew: Activision Central Tech - Demonware |
Sean Murray | ... | associate capture artist |
Travis Murray | ... | head of accounts: Marketing Creative |
Nick Murtagh | ... | crew: Activision Central Tech - Demonware |
Jeffrey Steven Myerson | ... | qa project lead: Toys For Bob |
Roberto Nabor | ... | spec ops agent: Player Support |
Shizuya Nakamoto | ... | managing director: Japan APAC |
Harikrishnan Nambiar | ... | bi architect of enterprise applications |
Miguel Naranjo | ... | trg tester: QA Technical Requirements Group |
Summer Nazer | ... | manager of consumer marketing: Activision Publishing |
Tom Neal | ... | senior manager of pr: EMEA |
Dan Neil | ... | creative director: Toys For Bob |
Ramona Neill | ... | qa tester: QA Functional |
Faiza Nelson | ... | senior specialist: Global Digital and Americas Commercial |
Russell Nelson | ... | executive leadership: Hardsuit Labs |
Joshua Newell | ... | engineering team: Hardsuit Labs |
Matthew Nguyen | ... | client services advocate of supply chain: Supply Chain Operations, North America |
Yoite Ni | ... | qa tester: Activision Shanghai |
Ander Nickell | ... | head of global partnerships |
Julian Nicolai | ... | asset coordinator: The Sound Lab |
Chenyang Nie | ... | crew: Activision Central Tech - Demonware |
Wataru Ninomiya | ... | senior manager and franchise lead: Japan APAC |
Misty Noor | ... | associate specialist: Publishing Operations |
Torbjorn Norinder | ... | crew: Activision Central Tech - Demonware |
Gifty Ntiamoah | ... | office assistant: Player Support |
Daniel Nunes | ... | playtest support: Activision Central Technology - User Research |
Shaunee O'Brien | ... | content author: Consumer Technology |
Cathal O'Halloran | ... | crew: Activision Central Tech - Demonware |
Kieran O'Hara | ... | crew: Activision Central Tech - Demonware |
Stephen O'Neill | ... | crew: Activision Central Tech - Demonware |
Kevin O'Sullivan | ... | crew: Activision Central Tech - Demonware |
Stephen O'Sullivan | ... | crew: Activision Central Tech - Demonware |
Jasmin Oestreicher | ... | pr specialist for dach: EMEA |
Caroline Ogawa | ... | crew: Activision Central Tech - Demonware |
Shin Ogawa | ... | localisation qa language lead: Worldwide Localisation |
Kate Ogosta | ... | senior director: Activision Publishing Legal Department |
James Oh | ... | manager: Global Digital and Americas Commercial |
Rich Oh | ... | full stack engineer: Activision Central Technology - Data Services |
Claudia Okada | ... | contract specialist iv: Consumer Products |
Kelly Oliveros | ... | senior manager of human resources / senior manager of human resources: Toys For Bob |
Ayokunle Onamusi | ... | crew: Activision Central Tech - Demonware |
Thiago Onorato | ... | senior manager: Global Digital and Americas Commercial |
John Opila | ... | engineering team: Hardsuit Labs |
Cyprien Orfila | ... | crew: Activision Central Tech - Demonware |
Benjamin Ortega | ... | manager of consumer marketing: Activision Publishing |
Aisha Osman | ... | qa tester: QA Functional |
Jonathan Osorio | ... | sr. desktop support technician |
Jeffrey Ottaway | ... | senior end user computing systems engineer |
Rachel Overton | ... | volt on-site program manager: Player Support |
Doug Owen | ... | trg tester: QA Technical Requirements Group |
Kyle Owen | ... | director: Global Digital and Americas Commercial |
C.J. Pace | ... | manager: Global Digital and Americas Commercial (as CJ Pace) |
Srinivas Pachari | ... | data engineer: Activision Central Technology - Data Services |
George Padilla | ... | qa tester: QA Functional |
Alden Paguia | ... | associate project lead: QA Technical Requirements Group |
Lindsay Pai | ... | manager: Global Digital and Americas Commercial |
Karen Paik | ... | principal programmer: Heavy Iron Studios |
Kelvin Pan | ... | crew: Activision Central Tech - Demonware |
Tommy Pang | ... | junior programmer: Activision Shanghai |
Angela Park | ... | associate manager: Consumer Products |
Shruti Parmar | ... | director of it hr applications |
Andy Parthum | ... | rotation manager: Studio Operations |
Matt Pascual | ... | digital communications specialist: EMEA |
Ritesh Patel | ... | software development intern: Activision Central Technology - Data Services |
Jerret Patrick | ... | social media specialist: Player Support |
Boris Patschull | ... | managing director: Airborn Studios |
Kelly Patt | ... | director of consumer marketing: Activision Publishing |
Mike Patterson | ... | director: Global Digital and Americas Commercial |
Julilla Paul | ... | crew: Activision Central Tech - Demonware |
Steve Pearce | ... | senior vice president and chief technology officer: Activision Central Studios |
Adam Penner | ... | crew: Activision Central Tech - Demonware |
Rick Perez | ... | it technician: QA Technology |
Rodrigo Perez | ... | senior manager: Global Digital and Americas Commercial |
Tyler Perez | ... | trg tester: QA Technical Requirements Group |
Ben Perry | ... | specialist: Publishing Operations |
Bryan Perry | ... | specialist: Global Digital and Americas Commercial |
Andrew Peters | ... | qa tester: QA Functional |
Cameron Peterson | ... | associate manager: Global Digital and Americas Commercial |
Robert Peterson | ... | qa tester: QA Functional |
Serben Petre | ... | business systems analyst: Player Support |
Mark Pettit | ... | software developer: Consumer Technology |
Tyler Phillippi | ... | digital marketing analytic manager: Activision Publishing |
Adam Phillips | ... | enterprise applications analyst |
Alex Phillips | ... | assistant brand manager: EMEA |
Andrew Phillips | ... | crew: Activision Central Tech - Demonware |
Sydney Phillips | ... | senior studio coordinator: Toys For Bob |
Byron Pile | ... | crew: Activision Central Tech - Demonware |
Costas Pilliotis | ... | senior etl developer: Activision Central Technology - Data Services |
Stefano Pinna | ... | ceo: Forge Studios |
Lucas Pinto | ... | localisation qa language lead: Worldwide Localisation |
Benjamin Pirkey | ... | trg tester: QA Technical Requirements Group |
Matt Piscitello | ... | senior manager: Global Digital and Americas Commercial |
Jorge Ponce | ... | social media specialist: Player Support |
Damien Poncel | ... | qa tester: QA Audio Visual Lab & QA Compatibility Lab / trg tester: QA Technical Requirements Group |
Gopi Krishna Ponnam | ... | enterp. apps. analyst |
Kumaravel Ponnusamy | ... | sr. business analyst |
Vanessa Pontes | ... | localisation qa tester: Worldwide Localisation |
Kaitlyn Poppe | ... | senior qa tester: QA Functional |
Natalie Poss | ... | qa tester: QA Functional |
Carlos Posse | ... | localisation qa language lead: Worldwide Localisation |
Nick Pournaras | ... | senior analyst: Strategy & Business Intelligence |
Kirkland Powell | ... | trg tester: QA Technical Requirements Group |
Glen Powley | ... | crew: Activision Central Tech - Demonware |
Julian De Los Prados | ... | submission technician: QA Submissions |
Rahul Prasad | ... | lead technical architect |
Tony Prasad | ... | crew: Activision Central Tech - Demonware |
Dara Price | ... | crew: Activision Central Tech - Demonware |
Maxime Proulx | ... | development tester: Beenox Team |
Todd Pruyn | ... | senior creative director: Marketing Creative |
John Purdham | ... | qa tester: QA Audio Visual Lab & QA Compatibility Lab / trg tester: QA Technical Requirements Group |
Samantha Puryear | ... | senior account coordinator |
Maisoun Qasem | ... | language specialist: Worldwide Localisation |
Lisa Qiu | ... | lead programmer: Activision Shanghai |
Nikola Radoicic | ... | crew: Activision Central Tech - Demonware |
Megan Rafel | ... | qa tester: QA Functional |
Anar Rahimli | ... | crew: Activision Central Tech - Demonware |
Ernes Railey | ... | intern: Toys For Bob |
Priya Ramjee | ... | manager of supply chain analysis and support: EMEA |
Booth Ramsey | ... | manager: Global Digital and Americas Commercial (as Booth Ramsay) |
Pariya Raoufi | ... | professional developer: Activision Central Technology - Data Services |
Lokesh Ravichandran | ... | senior analyst: Global Digital and Americas Commercial |
Srinivas Reddi | ... | director of dba and identity management |
Cian Redmond | ... | crew: Activision Central Tech - Demonware |
Lee Reed | ... | rotational manager of product marketing: Activision Publishing |
Molly Reilly | ... | director of risk management: Activision Publishing Legal Department |
Jeremy Reimer | ... | crew: Activision Central Tech - Demonware |
Jennifer Reiss | ... | publicist of public relations: Activision Publishing |
Michael Rex | ... | associate manager: Global Digital and Americas Commercial |
Chris Reynolds | ... | crew: Activision Central Tech - Demonware |
Haller Rice | ... | account intern |
Anthonino Rionda | ... | manager of systems operations |
Eric Ripa | ... | crew: Activision Central Tech - Demonware |
Maurice Roach | ... | trg tester: QA Technical Requirements Group |
Stephen Roantree | ... | crew: Activision Central Tech - Demonware |
Jake Robbins | ... | engineer: Toys For Bob |
Chris Roberts | ... | director of experiental marketing: GEM/Consumer Marketing |
Vern Roberts | ... | it support technician: Toys For Bob / system administrator: Toys For Bob |
Wendy Robillard | ... | crew: Activision Central Tech - Demonware |
Michael Robinson | ... | social media specialist: Player Support |
Paul Robinson | ... | technical director: Activision Central Technology |
William Robinson | ... | crew: Activision Central Tech - Demonware (as William 'Danger' Robinson) |
John Rodenburg | ... | engineer: Toys For Bob |
Claire Romanetti | ... | sales and trade marketing manager: EMEA, France |
Davide Romani | ... | crew: Activision Central Tech - Demonware |
Urias Rooney | ... | engineering team: Hardsuit Labs |
Jeff Roper | ... | senior manager: QA Technical Requirements Group |
Andrew Rowe | ... | crew: Activision Central Tech - Demonware |
Robert Rowley | ... | manager operations of supply chain: EMEA |
Peter Royea | ... | senior vice president: Platform Strategy & Partnerships |
Haijun Ru | ... | qa tester: Activision Shanghai |
Adam Rudow | ... | programmer: Heavy Iron Studios |
Isaac Ruff | ... | qa tester: QA Functional |
Brandon Russ | ... | associate creative director |
Stephen Ryan | ... | crew: Activision Central Tech - Demonware |
Danjel Ryden | ... | studio technical director: Activision Shanghai |
Victoria Ryzhova | ... | tableau developer: Activision Publishing |
Brad Saavedra | ... | qa applications programmer: QA Technology |
Narendra Sabnis | ... | it director of financial applications |
Luca Salfi | ... | crew: Activision Central Tech - Demonware |
Omer Salik | ... | vice president: Activision Publishing Legal Department |
David Samson | ... | principal engineer: Toys For Bob |
Ronald Joshua Samuel | ... | achitect of enterprise applications |
Autumn Sanders | ... | qa tester: QA Functional |
Rick Sandoval | ... | trg tester: QA Technical Requirements Group (as Ricky Sandoval) |
Kim Sang | ... | senior director: Platform Strategy & Partnerships |
Anadege Santos | ... | senior manager: Global Digital and Americas Commercial |
Art Santos | ... | crew: Activision Central Tech - Demonware |
Noah Sarid | ... | director of talent: Activision Central Technology - Voice & Performance Management Group |
Soumen Sarkar | ... | hyperion analyst developer |
Chris Scaglione | ... | paralegal iv: Activision Publishing Legal Department |
Jillyn Schaefer | ... | production coordinator: Brazen Animation (as Jillyn Phillips) |
Tracy Schapira | ... | senior manager: Global Digital and Americas Commercial |
Brandon Schebler | ... | associate creative director |
Sara Schillerstrom | ... | manager: Global Digital and Americas Commercial |
Alex Schindeldecker | ... | qa tester: QA Audio Visual Lab & QA Compatibility Lab / trg tester: QA Technical Requirements Group |
Chad Schmidt | ... | manager: QA Functional |
Dwayne Schmous | ... | crew: Activision Central Tech - Demonware |
Chris Schnakenberg | ... | vice president: Platform Strategy & Partnerships |
Peter-Koen Schnetkamp | ... | operations supervisor of supply chain: EMEA |
Rob Schonfeld | ... | senior vice president: Global Digital and Americas Commercial |
Michiel Schop | ... | operations manager: BNLX |
Pavel Schurov | ... | crew: Activision Central Tech - Demonware |
Angela Scott | ... | digital content manager: Consumer Technology |
Karen Segawa | ... | director of global it systems and desktop infrastructure |
Upasana Sehgal | ... | crew: Activision Central Tech - Demonware |
Nohra Seif | ... | technical director: Squeeze Studios |
Bjorn Seinstra | ... | projects director: Elite 3D |
Baris Seker | ... | director of financial planning applications |
Jonathan Selenkow | ... | lead analyst: Activision Publishing |
Anastasia Serebrennik | ... | associate commercial director: CEE |
Steven Seung | ... | associate tools developer: QA Technology |
Waseem Shaer | ... | localisation qa language lead: Worldwide Localisation |
Afzal Shaik | ... | hyperion analyst developer |
Amaani Shams | ... | manager: Global Digital and Americas Commercial |
Jason Shao | ... | crew: Activision Central Tech - Demonware |
Hessamoddin Sharifpour | ... | crew: Activision Central Tech - Demonware |
Yuan Shen | ... | senior programmer: Activision Shanghai |
Evalina Shin | ... | operations coordinator: Activision Central Technology - Voice & Performance Management Group |
Vundhya Anne Shivakumar | ... | oracle ebs developer |
Kripa Shivamurthy | ... | accountant: APAC |
Fira Shofa | ... | marketing analyst: Activision Publishing |
Chloe Siamof | ... | audience manager: Activision Publishing |
Jordan Siaw | ... | crew: Activision Central Tech - Demonware |
Daniel Siegel | ... | vice president: Consumer Products |
Jeffrey Siegel | ... | crew: Activision Central Tech - Demonware |
Sebastian Sievers | ... | localisation qa tester: Worldwide Localisation |
Laura Sifferle | ... | associate project lead: QA Functional |
Bakjinder Signh | ... | senior business intelligence analyst |
Maria Simkhes | ... | localisation qa language lead: Worldwide Localisation |
Joe Simons | ... | qa tester: QA Functional |
Hugo Slabbert | ... | crew: Activision Central Tech - Demonware |
Simon Slee | ... | publishing director: ANZ |
Rick Sloof | ... | head of pr for benelux: EMEA |
Cormac Smartt | ... | crew: Activision Central Tech - Demonware |
Angie Smith | ... | qa tester: QA Functional |
Chris Smith | ... | manager of operations: Player Support |
Greg Smith | ... | crew: Activision Central Tech - Demonware |
Marc Smith | ... | commercial director: BNLX |
Natalie Snyder | ... | qa tester: QA Functional |
Nilton Soares | ... | senior language specialist: Worldwide Localisation |
Christian Soza | ... | labs coordinator: Activision Central Technology - User Research |
Natassia Spedo | ... | localisation qa tester: Worldwide Localisation |
Kevin Spiess | ... | crew: Activision Central Tech - Demonware |
Alexander Spry | ... | social media specialist: Player Support |
Kale Stedman | ... | crew: Activision Central Tech - Demonware |
Shayne Sterling | ... | network and voice engineer |
Spencer Sterling | ... | director of data science: Activision Publishing |
Daniel Stern | ... | senior digital media analyst: Activision Publishing |
Cassidy Stevens | ... | social media specialist: Player Support |
Connor Stevens | ... | qa tester: QA Functional |
James Stoddard | ... | engineer: Toys For Bob |
Brian Strumpf | ... | senior manager: Global Digital and Americas Commercial |
Eric Sumida | ... | senior Windows engineer |
Alex Summers | ... | senior analyst: Strategy & Business Intelligence |
Jiawei Sun | ... | crew: Activision Central Tech - Demonware |
Wei Sun | ... | senior data engineer: Activision Central Technology - Data Services |
Aladdin Suqi | ... | senior Windows engineer |
Ben Sylvester | ... | submission technician: QA Submissions |
Sami Tabikh | ... | senior engineer: Toys For Bob |
Doug Tafoya | ... | submissions lead: QA Submissions |
Shawn Tagseth | ... | crew: Activision Central Tech - Demonware |
Kenneth Tanaka | ... | enterprise systems engineer |
Yolanda Tang | ... | crew: Activision Central Tech - Demonware |
Josh Taub | ... | chief operating officer: Activision Publishing |
Jeff Taylor | ... | director of it infrastructure engineering |
Albert Tcheng | ... | director of finance and strategy: Consumer Products |
Komal Tejwani | ... | senior tableau developer: Activision Publishing |
Marcelo Teracini | ... | general manager: Global Digital and Americas Commercial |
Philip Terzian | ... | senior director: Activision Publishing Legal Department (as Phil Terzian) |
Barud Tesfaye | ... | associate tools developer: QA Technology |
Elisa Thygesen | ... | project manager of supply chain: Supply Chain Operations, North America |
Hugh Tietze | ... | qa tester: QA Audio Visual Lab & QA Compatibility Lab |
Ali Timnak | ... | lead programmer: Activision Central Technology |
Vladimir Titov | ... | crew: Activision Central Tech - Demonware (as Vlad Titov) |
Yaroslav Tkachenko | ... | software architect: Activision Central Technology - Data Services |
Diego Tobarra | ... | crew: Activision Central Tech - Demonware |
Emil Tokaev | ... | submission technician: QA Submissions |
Richard Tom | ... | manager: Global Digital and Americas Commercial |
Michael Tom-Wing | ... | crew: Activision Central Tech - Demonware |
Mark Tong | ... | crew: Activision Central Tech - Demonware |
Quang Tran | ... | salesforce developer |
Steven Tran | ... | research moderator: Activision Central Technology - User Research |
Casey Trebisacci | ... | projects manager for legal privacy: Activision Publishing Legal Department |
Mike Trienis | ... | crew: Activision Central Tech - Demonware |
An-Chih Tsai | ... | senior software engineer: Consumer Technology |
Tiffany Tsang | ... | crew: Activision Central Tech - Demonware |
Tim Tschirner | ... | crew: Activision Central Tech - Demonware |
Ranal Tucker | ... | trg tester: QA Technical Requirements Group |
Romallis Tucker | ... | social media specialist: Player Support |
Nadine Tutner | ... | senior trade marketing manager: DACH |
Mahesh Tyagi | ... | vice president of enterprise applications |
Bryan Umana | ... | jr. desktop support technician |
Rahid Umar | ... | digital marketing data specialist: Consumer Technology |
Steffen Unger | ... | managing director: Airborn Studios |
Pavel Urusov | ... | language specialist: Worldwide Localisation |
Ravi Vadlamudi | ... | crew: Activision Central Tech - Demonware |
Sara Valdez | ... | trg tester: QA Technical Requirements Group |
Matt VanCompernolle | ... | engineering team: Hardsuit Labs |
Martin Vargas | ... | generalist: Publishing Operations |
Chetan Varma | ... | director of enterprise applications development and support |
Ashlee Vaughn | ... | marketing director: Consumer Products |
Bill Vaughn | ... | social media and community manager: ANZ |
Ekaterina Vdovchenko | ... | localisation qa language lead: Worldwide Localisation |
Jamie Venable | ... | senior director of business operations: Activision Central Technology |
Harini Venkatesh | ... | product manager of digital operations: Player Support |
Mark Verrengia | ... | director operations of supply chain: Supply Chain Operations, North America |
Vincent Vespa | ... | tools developer: QA Technology |
Luis Navarro-Olivares Vicente | ... | it: Elite 3D |
Victoria Justice | ... | senior manager of international: Consumer Products |
Alex Marin Vidal | ... | director: Strategy & Business Intelligence |
Marcello Vides | ... | marketing analyst: Activision Publishing |
David Villatoro | ... | senior web developer: Consumer Technology |
Paul Virgin | ... | associate specialist: Publishing Operations |
Troy Visineau | ... | engineer: Toys For Bob |
Max Vizard | ... | crew: Activision Central Tech - Demonware |
Dan Vo | ... | senior submission technician: QA Submissions |
Eddy Vorachart | ... | chief technology officer: Riff Studio |
Jason Vu | ... | audience development manager: Activision Publishing |
William Waite | ... | senior analyst: Activision Publishing |
Javonne Walker | ... | spec ops agent: Player Support |
Chez Wallace | ... | sr. artwork project specialist of creative services: EMEA |
Evan Waltmire | ... | research moderator: Activision Central Technology - User Research |
Jun Wang | ... | crew: Activision Central Tech - Demonware |
Scott Wansor | ... | trg tester: QA Technical Requirements Group |
Peter Warner | ... | marketing manager: EMEA |
Lauren Weadick | ... | counsel for privacy compliance and corporate: Activision Publishing Legal Department |
Frank Weber | ... | vice president of territory operations: EMEA |
Jason Wei | ... | crew: Activision Central Tech - Demonware (as Jason 'Hagao' Wei) |
William Wei | ... | crew: Activision Central Tech - Demonware |
Mack Wenberg | ... | qa tester: QA Functional |
Nathan Whalen | ... | qa tester: QA Functional |
Eric Whang | ... | testing analyst: Player Support |
Desmond White | ... | social media specialist: Player Support |
Charlotte Whithead | ... | senior trade manager for uk & i: EMEA |
Mike Whitty | ... | crew: Activision Central Tech - Demonware |
Sonny Wicaksono | ... | fp&a manager of finance: APAC |
Alan Wiessbrod | ... | vice president: Global Digital and Americas Commercial |
Josh Williams | ... | software engineer: Activision Central Technology |
Chris A. Wilson | ... | senior director of first party operations: Publishing Operations (as Christopher Wilson) |
Thomas Wilson | ... | co-studio head: Beenox Team / creative director: Beenox Team |
Andy Wimmer | ... | qa tester: Toys For Bob |
Philip Winfry | ... | senior director of finance: APAC |
Bridget Winn | ... | engineer: Toys For Bob |
Sam Winotai | ... | sr network operations engineer |
Miles Winzeler | ... | associate specialist: Publishing Operations |
Heather Wise | ... | senior specialist: Global Digital and Americas Commercial |
Tomasz Wojtkiewicz | ... | localisation qa language lead: Worldwide Localisation |
Emily Woolliscroft | ... | pr senior specialist for uk and ireland: EMEA |
Dan Wright | ... | project lead: QA Functional |
Ian Wright | ... | senior researcher: Activision Central Technology - User Research |
Angela Wu | ... | engineering team: Hardsuit Labs |
Eugene Wu | ... | manager of global partnerships |
Joyce Wu | ... | crew: Activision Central Tech - Demonware |
Virgil Wu | ... | junior programmer: Activision Shanghai |
Zhewei Wu | ... | crew: Activision Central Tech - Demonware |
Amanda Wyatt | ... | voice director: The Halp Network |
Jeffery Xiao | ... | junior data engineer: Activision Central Technology - Data Services |
Jake Xu | ... | crew: Activision Central Tech - Demonware |
Paul Yan | ... | studio head: Toys For Bob |
Aaron Yang | ... | senior programmer: Activision Shanghai |
Neil Yang | ... | director: Activision Publishing Legal Department |
Woody Yang | ... | crew: Activision Central Tech - Demonware |
Jinhua Yao | ... | senior programmer: Activision Shanghai |
Manos Yavroglou | ... | commercial director: MEA |
Indra Yee | ... | senior manager: QA Technology |
David Ying | ... | senior programmer: Activision Shanghai |
Wayne Yip | ... | intern: Toys For Bob |
Otto Yiu | ... | crew: Activision Central Tech - Demonware |
Jake Ynzunza | ... | specialist: Global Digital and Americas Commercial |
Sho Yorimoto | ... | language specialist: Worldwide Localisation |
Jason You | ... | crew: Activision Central Tech - Demonware |
Jordan Youney | ... | platform lead: Toys For Bob |
Steve Young | ... | president and ceo: Consumer Products |
Andrew Yu | ... | crew: Activision Central Tech - Demonware |
Sky Yuan | ... | crew: Activision Central Tech - Demonware |
Sam Yun | ... | desktop technician |
Aza Zakarian | ... | senior financial accountant: APAC |
Allen Zhang | ... | crew: Activision Central Tech - Demonware |
Gary Zhang | ... | crew: Activision Central Tech - Demonware |
George Zhang | ... | crew: Activision Central Tech - Demonware |
Simon Zhang | ... | programmer: Activision Shanghai |
Yi Zhang | ... | crew: Activision Central Tech - Demonware |
Yong-yi Zhu | ... | vice president: Studio Operations |
Brandon Zien | ... | senior director: Global Digital and Americas Commercial |
Jonathan Zinda | ... | software developer: Consumer Technology (as Jonathan 'Jaz' Zinda) |
Laura Zodrow | ... | full-stack engineer: Activision Central Technology - Demonware Analytics Products |
Gavin Zong | ... | qa tester: Activision Shanghai |
Thanks
Alex Arndt | ... | special thanks: ATVI |
Luis Arniella-Vega | ... | special thanks: QA Minneapolis |
Shai Barack | ... | special thanks |
Tom Barnes | ... | special thanks: ATVI |
Gabriel Barott | ... | special thanks: QA Minneapolis |
Michael Barott | ... | special thanks: QA Minneapolis |
Maxwell Barr | ... | special thanks: QA Minneapolis |
Evan Bing | ... | special thanks: QA Minneapolis |
Julian Miles Bresaw | ... | emerging franchises baby bandicoots |
Alessandro Briglia | ... | special thanks |
Makaiya Brown | ... | special thanks: ATVI |
Pascal Brulotte | ... | special thanks: Beenox |
Maxime Carrier | ... | special thanks: Beenox |
Ismael Castillo | ... | special thanks |
Jason Coker | ... | special thanks: ATVI |
Philippe Corbeil | ... | special thanks: Beenox |
Michael Cornfield | ... | special thanks: QA Minneapolis |
Kristen Dealy | ... | special thanks: QA Minneapolis |
Thomas Del Signore | ... | special thanks |
Leonardo Khachi DeLuca | ... | emerging franchises baby bandicoots |
Lorenzo Borges-Yadegar DeLuca | ... | emerging franchises baby bandicoots |
Lucas Dickey | ... | special thanks: QA Minneapolis |
Thomas Domanksa-Smith | ... | special thanks |
Marena Fero | ... | special thanks |
Joe Fisher | ... | special thanks |
Christopher Fletes | ... | special thanks |
Luca Ford | ... | special thanks |
Kent Frauendienst | ... | special thanks: QA Minneapolis |
Molly Freundt | ... | special thanks |
Janice Frieden | ... | special thanks: QA Minneapolis |
Dan Gabele | ... | special thanks: ATVI |
Christiana Gabriel | ... | special thanks |
Stéphane Gravel | ... | special thanks / special thanks: Beenox |
Azery Gribskov | ... | special thanks |
Garrett Gustafson | ... | special thanks: QA Minneapolis |
Victoria Harkins | ... | special thanks: QA Minneapolis |
Matt Hensche | ... | special thanks: QA Minneapolis |
Eli Houzen | ... | special thanks |
Ryan Inwards | ... | special thanks: QA Minneapolis |
Jacob Johnson | ... | special thanks: QA Minneapolis |
Ramis Eero I. Jones | ... | special thanks |
Benjamin Karnow | ... | special thanks |
Peter Kavic | ... | special thanks |
Phil Keck | ... | special thanks: ATVI |
Kai Kee | ... | special thanks |
Zane Kee | ... | special thanks |
Adam Khan | ... | special thanks: ATVI |
Ryan Krostag | ... | special thanks |
Taylor Kurosaki | ... | special thanks |
Mark Lamia | ... | special thanks: ATVI |
Jacob Lamkin | ... | special thanks |
Mark Cameron Lee | ... | emerging franchises baby bandicoots |
Yann Lee | ... | special thanks |
Alexandre Lessard | ... | special thanks: Beenox |
Andrew Lichtsinn | ... | special thanks: QA Minneapolis |
David Mahoney | ... | special thanks |
Luis Martinez | ... | special thanks: QA Minneapolis |
Katie McAllister | ... | special thanks |
Madeline Leigh McCarron | ... | emerging franchises baby bandicoots |
Jake Monson | ... | special thanks |
Jordan Morris | ... | special thanks |
Yohann Mostéfaoui | ... | special thanks (as Yohann Mostéfaoui 'Zellphie') |
Aue Moua | ... | special thanks: QA Minneapolis |
Charlie Murphy | ... | special thanks: QA Minneapolis |
Maxwell Nadelberg | ... | special thanks |
Ben Nelson | ... | special thanks: QA Minneapolis |
Virginia Nguyen | ... | special thanks: ATVI |
Daniel Oh | ... | special thanks |
Joseah Ojibway | ... | special thanks: QA Minneapolis |
Maxime Paradis | ... | special thanks: Beenox |
John Parish | ... | special thanks: QA Minneapolis |
Chris Patstone | ... | special thanks |
Johnny Tatsu Perez | ... | emerging franchises baby bandicoots |
Nour Polloni | ... | special thanks: Beenox |
Alex Reichman | ... | special thanks: QA Minneapolis |
Logan Rogers | ... | special thanks: QA Minneapolis |
Adam Rosenhek | ... | special thanks: Beenox |
Kevin Royer | ... | special thanks: Beenox |
Austin Running | ... | special thanks: QA Minneapolis |
Shauna Ruthenbeck | ... | special thanks: QA Minneapolis |
Montell Rutherford | ... | special thanks: QA Minneapolis |
Erin Salvo | ... | special thanks |
Felipe Sanin | ... | special thanks |
Tom Schenck | ... | special thanks |
Nathan Soos | ... | special thanks: QA Minneapolis |
Alex Spangler | ... | special thanks |
Philippe St-Arnaud | ... | special thanks: Beenox |
Kathleen Stilson | ... | special thanks |
David Stohl | ... | special thanks: ATVI |
Mary Stout | ... | special thanks |
Kristiane Studdert | ... | special thanks |
Noah Thompson | ... | special thanks: QA Minneapolis |
Jeff Thurman | ... | special thanks |
Ali Tirmizi | ... | special thanks: QA Minneapolis |
Benjamin Tovar | ... | special thanks |
Maxime Turcotte | ... | special thanks: Beenox |
Elizabeth Ulrichs | ... | special thanks |
Jessica Valdez | ... | special thanks: QA Minneapolis |
Charles Vinson | ... | special thanks: QA Minneapolis |
Kimberly Voxland | ... | special thanks: QA Minneapolis |
Alex Barbeau Weissman | ... | special thanks: Beenox |
Abe Wellumson | ... | special thanks: QA Minneapolis |
Mel Winkler | ... | in memory of: 1941-2020 |
Simon Wolfe | ... | special thanks: QA Minneapolis |
Justin Wood | ... | special thanks: QA Minneapolis |
Tiffany Xiong | ... | special thanks: QA Minneapolis |
Michele Zorrilla | ... | special thanks: ATVI |
Leo Zuniga | ... | special thanks |