Directed by
James D. Mortellaro | ... | (voice over director) |
Writing Credits
Philip Lawrence | ... | (additional writing) |
Patrick Hegarty |
Cast
Natalie Lander | ... | Shannon | |
Shaun Paul Piccinino | ... | Carver |
Produced by
William 'Chip' Beaman | ... | dialogue executive producer |
Mike Ward | ... | executive producer |
Music by
The Crystal Method |
Casting By
Gordon Hunt | ... | voice casting director |
Art Department
David Finlay | ... | artist |
Jake Lunt Davies | ... | storyboard artist (as Jake Lunt) |
Jonathan Reilly | ... | character artist |
Sound Department
William 'Chip' Beaman | ... | dialogue executive producer |
Chad Bedell | ... | voice over editor |
Adam Boyd | ... | audio director |
Trevor Bresaw | ... | sound designer |
Bryan Celano | ... | voice over editor |
Chris Chudley | ... | sound designer |
Eliot Connors | ... | asset coordinator / voice over editor |
Ryan Gegenheimer | ... | voice over editor |
Scott Martin Gershin | ... | executive creative director |
Patrick Ginn | ... | voice over editorial |
Suzanne Goldish | ... | dialogue recordist |
Charlie Gondak | ... | asset coordinator / voice over editor / voice over recording engineer |
Jessicca Gonzalez | ... | production assistant / voice over administrative assistant |
Alexander Leeman Johnson | ... | production assistant |
Justin Langley | ... | voice over editor / voice over recording engineer |
Erica Mehallo | ... | voice-over supervisor |
Rommel Molina | ... | sound effects editor: In-Game Cinematics |
James D. Mortellaro | ... | voice over casting and directing |
Ronny Murphy | ... | production assistant |
David Natale | ... | asset coordinator / production assistant / voice over recording engineer |
Brian Petterson | ... | asset coordinator / voice over editor |
Bob Rankin | ... | voice over editor |
Janet Rankin | ... | facility manager |
Tony Rosa | ... | voice over editor |
Michael Schapiro | ... | sound designer: additional in-game sound design |
Caron Weidner | ... | sound supervisor: additional in-game sound design |
Visual Effects by
Mike Litzenberg | ... | motion tracker: Image Metrics |
Safak Oner | ... | character pipeline technical director (as Hayri Safak Oner) |
Justin Talley | ... | facial capture technician: image metrics |
Ben Watson | ... | motion capture lead |
Animation Department
Steven McClellan | ... | animator |
Darren Vaile | ... | lead technical animator |
Champin Chen | ... | animator (uncredited) |
Music Department
Adam Levenson | ... | musical director |
Scott McDaniel | ... | senior music supervisor |
Tim Riley | ... | music supervisor |
Additional Crew
Adam Foshko | ... | creative consultant |
Chris Gyselinck | ... | product specialist |
Elizabeth Hickey-McCoy | ... | game tester: Activision |
Steve McAuley | ... | graphics programmer |
Ho-Sung Pak | ... | data capture personel |
Toby Rodriguez | ... | production assistant |
Noah Sarid | ... | talent associate (as Noah Ben-Menashe) |
Stefano Terry | ... | quality assurance tester |
Kris Zimmerman | ... | voice-over director |