Resident Evil 6 (Video Game 2012) Poster

(2012 Video Game)

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8/10
There is a lot of content here
EasternZZ4 April 2020
You get your money's worth for those who always complain about a game's length. This game is better played with a friend, and it has the best mercenaries mode of all the RE games. It is seriously fun and addicting.

There are 4 campaigns each taking between 5 - 7 hours to get through, so this is a pretty long game.
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6/10
Not as bad as some say, but proof that Capcom is going downhill.
alugell27 May 2014
I'll break this down and try to keep it brief.

Pros: + It looks great, even better than RE5. + Features most of the main characters from the series in a single game. + A large amount of content. + Combat is more fluid than ever. + Leons's campaign is good...

Cons: -...Chris's one is not. Jake's is meh. So that's near enough saying only 1/3 of the game is actually good (should have made Leon's 3 times longer and taken off the other 2). - Waaaaaay too many quick-time events. A lot of the game was broken up because of them. - Far too much action (thanks a lot, Chris). And if you are going to do an action/shooter thing, do it right. The cover system sucked. - Totally throwaway bad guy (at least RE5 had Wesker, but hey, he's dead now).

Bottom line: RE6 is the worst in the series. By trying to appeal to all audiences Capcom have shot themselves in the foot, and totally silenced anyone who still tries to claim the series is survival horror. It's not a bad game, but compared to the others, it's just really disappointing. Capcom should really just think about rethinking the series as a whole, because at the moment it feels like it has nowhere left to go but down.
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7/10
Resident Evil on crack
KillerK19916 November 2014
Warning: Spoilers
Resident Evil 6 makes Resident Evil 5 look subtle. It hits the ground running and never really stops. This is quite jarring at first, and made me put it aside for about a year before coming back to it. What we have here is a somewhat airheaded yet well-made game that is best experienced with another person. The gameplay works like a somewhat sea-sick version of what was started in #4, with the revolutionary idea of moving and aiming finally being implemented. It takes some getting used to, but is eventually quite fun thanks to every character now having the martial prowess of Bruce Lee. A perk system is added; a nice touch that gives the game tremendous replay value. Not so successful is the strange inventory system; I still don't really know how it works 5 campaigns later. It seems like you never have enough space for ammo or anything really; I think they could have avoided this by not giving a limit to what you can carry. The campaigns all have a certain flavor to them, trying to call back to certain eras in Resident Evil's history and are split across multiple protagonists to varying degrees of success. What we end up getting all around is a frenetic pace with some tacked on gimmick levels involving all sorts of goodies like stealth segments and the occasional vehicle driving sequences. The quicktime/running segments are back in full force as well, and while fun will leave you shaking your head when a bad camera angle leads to your death. The story takes a backseat to the proceedings, and just works as an excuse to move game along. The plot isn't even fully explained until the final bonus campaign; a doppleganger situation between two important characters making the overall story even more confusing than it needs to be. The voice acting is actually pretty decent, with some series favorites returning to their iconic characters; though they don't have much to work with besides yelling at each other this time around. Resident Evil 6 works best when you leave your mind at the door and accept it for what it is: the video game equivalent of a roller coaster ride. The scares are almost non-existent, but as far as co-op action games go, you can do much worse.

8 Chris punches/10
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7/10
the fear is still gone but its interesting.
Thatdudewiththelongname11 October 2012
Warning: Spoilers
A new RE game is out and things have continued to change but how much is too much? as for Resident evil 6 this game changes to something vary different. if you where hoping for a return to horror keep looking because this game is about as action packed as it gets.

taking place in 4 campaigns that come together at some points this game crafts a interesting story that keeps you hooked until the end but if you are not a fan or have not kept up this game doesn't do much to keep you in the loop.

this is a game but it has so many game PLAY issues that you wish they had just made a movie. the shooting is dull and doesn't not feel like it belongs in an action game it feels slow and aiming feels awkward more like it was a survival horror game but it's not this is action only and its disappointing that it try's to cater to the horror with one campaign that is not scary. most games have QTEs Were you must mash a button repetitively to not die and most games tend keep it to a manageable extent but RE6 wants you to destroy your controller at almost any enemy that you encounter triggers one of these events and you must be flawless or you will end up dead or badly wounded.

co-op returns this time around and it makes the game a little more manageable. your supply's have been simplified so it is easy to manage between friends i recommend playing with a friend but most Gameplay issues are still prevalent. me mercenaries also returns this time and it is just like the last installment kill zombies and try to keep the clock ticking.

graphically this game is great but nothing really sucks you in enough that when a scare happens its not all that scary monsters look great and so do character models but i wish Leon would shave. a lot of things in the game make callbacks to past RE games but to enjoy them you have to keep up with the series.

its hard to recommend this game there is so much content but some of it is not good. if you are a hardcore resident evil fan then you will love the story even more then i did but the game play is just not all that fun. i recommend seeing the story online and skip the dull game play or find a buddy to play with

graphics 8/10. story 8.5/10. game play 3/10. replay 6/10. if you are a non fan 5/10 not a lot fun to play and story will be hard to understand. for fans 8/10 game play issues aside fans will have a lot to like in the story department and the call backs to past games will make you giggle... like a school girl. overall 7.5
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6/10
It was fun to play in co-op mode. I just wish there had been more of a campaign.
MrocznyKrytyk1 December 2023
WHAT POSITIVES?

A lot of weapons. Interesting storyline makes you think. Interesting varied sequences of fights with bosses.

WHAT NEGATIVES?

Quicktime ivent's were sometimes very difficult and appeared for a split second. The sensitivity of the mouse left a lot to be desired and there was no way to change it in the settings. Changing the camera often made the character change direction (and that doesn't help in time escape sequences). Timed missions were almost impossible in co-op.

UNTAPPED POTENTIAL!

If the game had more chapters or some FABULAR additional content then RE6 would only benefit!
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9/10
Resident Evil 6 is a great game, although not quite as much survival horror anymore
exoscion27 June 2014
Warning: Spoilers
(Originally written on the comment section of the website: angryjoeshow.com)

Notie: this is a feel-based review/comments on the game, I am not a professional reviewer, bear that in mind.

Resident Evil 6 is very good (No troll) as a co-op and I love good co-op games. We buy the same co-op games with my cousin and have a helluva time playing when they work and in Resident Evil 6 the co-op works well and it's easy to join another player's game. I've played these Resident Evil games on Playstation 1, 2 & 3: Resident Evil 1-6, Code Veronica X. The Umbrella Chronicles, The Darkside Chronicles. I enjoyed the horror in the first games and I've enjoyed the combined suspension and action in the new ones since I've already seen enough times the characters in a closed environment (mansion, etc.) and "enjoy" the fact that the virus has spread across the globe, which would be logical for a virus to do if not contained properly or if purposefully released again. I wouldn't like it as much anymore if it was just the zombies against the characters in Resident Evil, the cool thing In Resident Evil games are the different mutations and Bio-organic weapons the Umbrella Corporation, etc. have created or unpurposefully made possible to mutate since it raises the threat level of the game and overall challenge.

I also think that it was a good idea to make 4 different campaigns so that different kind of fans could play the game through the way they liked it more. Leon (suspension), Jake (suspension), Chris (action), Ada (action).

I would hate if Capcom made fewer choices of campaigns, this variety was the best choice in my opinion. If someone does not like action-style, he can skip the Chris campaign since the story works without it if you play Leon campaign.

It was fun to feel like you were playing RE3 again when you were hiding away from Ustanak, like you tried to stay away from Nemesis. Or how you were in the campus with Leon and Helena and discovered the first new zombies and realized the virus had been unleashed again, I felt the same way in the elevator as I felt when the first Zombie in RE1 saw me and started to chase me. I believe the game also need the "Chris" action campaign since it is only logical that if a virus spread wide that some sort of army wold involved in trying to stop the monsters. And how would it possible that the tens if not the hundreds of thousands (not to mention millions) of zombies would go to some mansions and wait for people to kill them there. The mansion idea works if there are only few zombies here and there but it's stupid to limit the game into a mansion especially since we've already seen that and the game world has grown and the story has evolved so that the zombies and the other monsters (Las Plagas, etc. ) are now a greater threat.

Don't hate that the games have tried to evolve and be different, you still have the old Resident Evil games if you want the old Mansion survival horror or 2 dimensional stop to shoot gaming. I can say that if Capcom had kept every Resident Evil game in a mansion or the game play the same, people would be complaining that there is nothing new and that the games are just repeating themselves. Things have to change for games to stay fresh, OK or otherwise the companies will have to do re-makes all the time like they seem to be doing in superhero movies.

I would hate for the co-op to go away since this is one of the few games which has a great co-op (Saints Row series is another good one). I want games which can be enjoyed with my friends. This is a great genre to play co-op as well. Of course it would be better it companies would be able to make games both co-op and single player without ruining either experiences like this one, Skyrim (Would love to co-op), etc.

Thank you for reading and I seriously hope someone agrees. I remember Angry Joe saying he tries to see the good in the game and idea they are going for but it seems in some games he might be "blinded" by "nostalgia" of the old games like in this case the good old Resident Evil games, try to see the goodness in the new ones as well if you can. As I said, opinions change only if a person wants to so I don't know if my words had any meaning but I had to say something.

I'm just amazed how this game can get so low ratings when there are real crap games that actually legitimately deserve a bad rating like Mind Jack (hilarious review from Angry Joe btw :D ). It just feels wrong to give the new Resident Evil games less than a 7 simply because they are not new copies of the old ones.
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6/10
too much spectacular.....
AvionPrince1630 December 2021
I didnt get into it. The game is too much spectacular and feel too much hoollywood cliché. The horrific part is much more present than the Resident evil 5 but its too much action and too much spectacular. Thats why i didnt get into it and cant really say thats a good resident evil because it contain too much action and didnt feel lke the others resident evil. Less horrific and the ambience feel different. Its a good game but not a good resident evil.
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8/10
A decent action game, though it's supposed to be a survival horror
ichwan_mil26 December 2012
Being a huge fan of RE series, I have played most of them (with the exception of Survivor titles). This year RE fans are in for a threat: two RE titles out in the same year. Unfortunately, the first one, Operation Raccoon City, is truly awful - I don't even think that it deserves a place in RE franchise. It left me skeptical as to whether the second one, announced in mid 2012 not long after the release of RE:ORC, would suffer the same fate.

Fortunately not. RE6 would somehow make up for the disgrace of its older brother.

The biggest surprise in RE6 is that you've got to play four different scenarios - one is unlocked after you finish the first three - with multiple different characters. While multiple scenarios and characters is nothing new to the RE universe, previously it was never taken too deep. Past ones (like RE2 with its famous zapping system) felt almost nothing more than same scenarios only slightly altered for multiple characters. With RE6, Capcom has taken nice steps ahead. Those stories are inter-connect each other - similar to RE4, but not just 2 stories, it's 4 this time - you'll get the idea when, for instance, meeting Leon while playing as Chris, meeting Jake as Chris, and so on. This results in a nice mixture wrapped up in an amazing big story as a whole. Seriously, not many games offer this.

However, RE fans who fell in love with the series after playing the survival horror genre-defining RE1 might be very disappointed. True to form, RE has since left its survival horror roots in its subsequent iterations, but it's RE6 who takes the biggest defect. If you compare it with RE1, the comparison couldn't be bigger: there's no 'challenging' puzzle solving and scattered eerie personal diaries which RE is famous for (Puzzle solving is present here but in much simpler ways).RE6 gameplay is strictly linear - all you have to do is follow the designated path - pretty straightforward, you see. Besides, it has the intense fast-paced gameplay, i.e. most parts of the game consist of running and shooting. I guess it is something Capcom might never think when they created the original RE back in 1996..Needless to say, the legendary box-item placement is nowhere near, replaced with a simpler item-management tablet (not as many things to pick though, besides medicines, magazines, and weapons) Sure, the game has its own scary points, like abominable monsters and creepy creatures which are still omnipresent in this game, not just zombies. But considering how far this game has departed from its survival-horror root by dropping many elements of it, I prefer to call this is an action game rather than a survival horror title.

Above it all, though the genre is misleading, I found the RE6 is quite decent. Its usage of multiple characters in multiple paths through the great story lines for each delivers well, like having 4 games in one title. Fans of shooters should love it. If you are a RE fan, this is worth trying as well, though maybe you have to pretend that this is not a RE title..
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7/10
Evil affects everyone
MB-reviewer1854 April 2024
I very much liked the Resident Evil game that came before this one the same year, that game being Resident Evil: Revelations (2012), that game combined both of my favorites in the series, that being the first Resident Evil game and Resident Evil 4 (2005), and made a creepy fun game; the game that follows in the same year was not the best in the series, but it was not anywhere near being bad. The game Resident Evil 6 (2012) had characters that were enjoyable enough to play by having familiar ones and new ones, the gameplay mechanics are easy enough to use, the graphics are well-done, and I did have fun playing the game; a major issue that can be found in this is the same issue that was found in the game Resident Evil 5 (2009), and it is that this game is more action focused and less survival horror focused like most of the Resident Evil games are supposed to be, which is why this game is hated on by Resident Evil fans who have played it.

Playing as Leon S. Kennedy or his partner in the first campaign and Chris Redfield or his partner in the second campaign was cool, and I like how on both campaigns they are aiming to get rid of or deal with a new virus that has been made and spread around the city, despite having separate ways in doing so and going after a person to save/protect or hurt them. The third campaign where you play as new character Jake Muller who has a significant role in the premise involving the new C-Virus and him having a connection with a character from previous Resident Evil games; he would sometimes be fine to play as, but also needed more characterization, along with his new partner Sherry Birkin who also was from the previous games. Lastly, the fourth and last campaign is where you play as Ada Wong who is on her own kind of mission that connects to the other three campaigns, it is mostly just her finding out certain information that ties back to her in some way and fight back against the new Neo Umbrella.

Each campaign goes a different route in the story and somehow connects to one another in the end, just not as well as it should, and they each have a different length when it comes to playing each one, with Leon and Chris's campaigns being the longer ones and Jake and Ada's campaigns being the shortest ones to playthrough; the story in all the campaigns do feel disjointed as it jumps to a different point in time as you progress through the story ending a chapter. The mechanics were not difficult to use and the way the game looks is well-done, with nice looking graphics and what not; the other major problem, other than the story and some errors in the game, is that the game is more action focused with big over the top action sequences with infected people and mutants, when it should have kept going with the survival horror focus that made us love the Resident Evil video game franchise to begin with.

The action focus is going to turn Resident Evil fans away from playing this game again or at all, which makes sense, but it did not make me upset because I did have fun playing the game, even though the main story can be a bit messy with some errors during cutscenes and missing the horror survival focus the games are supposed to have. Lastly, the game has easy to understand mechanics and puzzles with nice looking graphics and enjoyable enough main characters, so I will say it is worth playing at least once; I understand the hate for this game, but I did not think this game was awful, though this is one of the low points in the series next to the game Resident Evil 5 (2009), I did not hate this game like most people who have.
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1/10
Honestly the worst gaming experience I have ever had, no joke
CuriosityKilledShawn26 February 2015
This is not Resident Evil.

When the 5th game in this lumbering, beleaguered series came out in 2009 a lot of fans cried foul, claiming that the game was leaving its horror roots behind and pushing into a more generic, action- based, shoot-em-up approach. I was one of them. But RE6 is so jaw- droppingly, nail-shreddingly, absolutely, abysmally awful that you'll long for the days of RE5 and look back on them with fond memories. I've played many bad games in my life, but none made me as unhappy as this. RE6 will fill you with anger and rage under so much pressure you'll want to rip your TV from its mount on the wall and throw it through the window. How on Earth any of the trash that is featured in this game got approved by anyone at Capcom is beyond my understanding and I'm a man of noble intelligence.

RE6 just doesn't know what it is or what it wants to be. It's horribly bad but it's not a horror. Huge chunks of the game feel like any other generic war game (of which there are numerous) with generic monster enemies. Honestly, this thing may have been innovative and horrifying back when video games first featured genetically engineered mutations but it's completely by-the-numbers now. There are 4 different campaigns, all showing a different angle on the same world-wide catastrophe, all with different formulas relating to the series past. This just doesn't work. It might have been somewhat bearable if the game had a recognizable objective or mystery but it's just "go forward and shoot" while the levels go on and on and on and on and on and on and on...and DOES IT EVER END???

There is a boss in this game called Simmons. I swear the fight never stops. You'll experience boredom, tedium, and frustrations the likes of which a video game has never made you feel before. There's no satisfaction to this. The game makes a fool of you and takes time out of your precious and finite lifespan for the pleasure. The gameplay is slow, confusing, badly programmed, and joyless with cumbersome characters that control like they are drunk, and an epileptic, schizophrenic camera that will not let you orient yourself.

The story is just an incomprehensible mess. You'll give up on it after five minutes, and then when you try to skip through the cut- scenes and action-breaks you'll realize, to your immense disappointment (a feeling that this game will constantly provoke from you) that you can't. Yup, be prepared to spend ages and ages and ages being force-fed this garbage because you can't jump past it and continue with your tedious quest of killing monsters, or zombies, or whatever they are supposed to be. I honestly don't care.

Resident Evil is finished. Believe me, there is utterly nowhere the series can go now. The existence of this trash has killed the franchise. If there were an RE7, no matter how good it could be, it would not make the series recover or the fanbase forgive Capcom. It's just so unbelievably bad that I actually don't like myself for playing it for so long, hoping that it might get better. I should have known how to spot a stinker and RE6 proves itself to be exactly that in the first 5 minutes.

Do no, under any circumstances, subject yourself to this kick in the balls. It's just not worth it. Go outside, get fresh air, plant a tree, meet people. You will never have a more miserable time playing a video game. This is not Resident Evil. This is nothing!
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10/10
Excellent Installment in the Resident Evil franchise!
natperkins4 October 2012
First Resident Evil game I played was Resident Evil 4, but I've played the rest afterward and it's my favourite franchise at the moment.

Resident Evil 6, now released (got it early since I got it from EB Games Australia), is probably one of the best Resident Evil games, this has given the franchise a lift up.

Although, I haven't fully completed it, I've played enough to tell you what my opinions are over this and hopefully this'll help you.

First off, the beginning of the game.

It's a turtorial, so it helps with the controls, which is really useful, 'cause you're going to need it.

Now a really nice thing you can do is, once you reach the main menu you can choose which ever campaign you want to do first.

I'm not going to spoil it for you, but I had my mouth open almost through the whole game, it's very action packed, but there'll also be parts which will make you panic or frighten you. I was basically freaking throughout all of Leon's campaign.

I strongly recommend getting this game, it is one of the best!
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7/10
You ever wonder what a Michael Bay horror movie would look like?
Pepe-arbiter17 January 2022
If you ever had the weird desire to see what would happen if Michael Bay directed a horror video game, I think Resident Evil 6 fulfills that urge. It's dumb, sloppy, makes no sense, is loud, explosive, and at times it can be quite fun. It sort of breaks the "stupidity meter" allowed for the franchise I would argue, which is a mighty big accomplishment.
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3/10
Fearless Evil
AntonioLenciano19 May 2021
The sixth part of Resident Evil gives a completely different course of the series, reminding more of a horror-action-shooter than the traditionally understood survival-horror.

Elements related to strictly survival are practically non-existent. From the very beginning it was supposed to be loud, spectacular and pompous. It came out - poorly.

Resident Evil was much better at stifling, claustrophobic locations filled with fear and living dead bodies. The transition from this model to the action-shooter model did not turn out well for the game.

The title is poorly optimized. It works very badly.

The graphic model is some 5 years behind schedule. While overall it is quite tolerable, the textures look terrible. The graphic designer put it completely. Only the character models are well made.

Another element that weighs on the game is gameplay.

It comes down to tearing through a herd of annoying creatures from one location to another, trying to focus on spectacularity, which in practice comes down to disgust.

The game is uneven, the farther into the forest, defeating enemies ceases to give any satisfaction. At some point, I changed the difficulty level to the easiest one to make the game as easy as possible. The gameplay is a nightmare enough, you don't have to make it difficult.

The plot, even for games of this type, does not add up and it is in vain to look for a deeper meaning in it.

The whole atmosphere of horror was pumped out and replaced with "effective" action.

There are few elements connecting the sixth part with the previous ones. At one point, I even felt like I was on the set of a new game about the adventures of Lara Croft among ancient ruins.

Resident Evil 6 is totally not my cup of tea.

The game is full of technical flaws, graphical bugs and errors. She was even deprived of her soul by taking her lore. The creators in an inept way decided to replace everything by giving us a gun with the command to sow chaos in the world. And I am not sure if this format suits me for sure.

Rating: 3/10.
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9/10
Very Good Game
psz-0132713 August 2020
Warning: Spoilers
Simple controlling ...great ccombat action...very good co op....Best game in series ending
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8/10
What a dream game
arnow-5741627 July 2022
I like re6 so much because its a fun game and very enjoyable. I felt like in a different world , game play was perfect , story line was awesome, action was the best action video game in 2012 .

I will enjoy again when I play it again .

I know alot of people hated it because they comparing between the other . But guys play this game without thinking and comparing with the others franchise.

RE 6 is really special.

Thanks capcom.
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1/10
Unbelievably frustrating
xMCGRUBERx20 December 2019
Only about an hour in, but feel that's enough to know what I am in store for. The controls are the worst ive ever seen in any game ever -Appallingly bad. Glad I only paid like $8 for this.

You're constantly bogged down and governed on how fast your character can move. For no reason at all the game will knee cap you and make you walk at a snails pace. Just started but so far it's been constant. Resident evil "Crawl" would be a better title. The sprint button on xbox (A) seems to double, even, triple up its duties. The (A) button not only sprints(when the game actually lets you) but it also centers the camera. Take a moment to internalize that. You move like youre walking in quick sand with a backpack full of rocks, because the game makes you move slow like that, randomly, and you are helpless about it. You'll wish to be able to walk at even a normal walking pace, freeing you from these imaginary chains. Instinctually, you want to press the sprint button to go faster and all that happens is the camera resets and centers. And if you frantically press it because you're beyond bored the camera just keeps shifted back. Another great feature I discovered is when you do press the sprint button repeatedly, hoping to, at the very least, move as fast as a paraplegic who fell out of their chair, the camera starts going all wonky, slightly jerking to the right more and more; like one of those ticking lawn sprinklers.

Then there is the whole telltale style of gameplay where you are promptly to press buttons quickly. Like tap "X" have to dive. Wiggle "left stick" to duck or whatever.

It appears with this installment that this is pure meta resident evil as resident evil has now become more of an abomination than any super boss in the history of gaming.
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8/10
my thoughts on resident evil 6
frankie-smales5 December 2016
Warning: Spoilers
I have seen tones of play trough's of this latest instalment of the cult survival horror series I must say it was berserk one minute it was a survival horror then first person shooters in the style of James bond and call of duty and the three main campaigns were an torrent mess there was so much confusion you don't know what kind of game you are playing the game was padded to the hilt with constant Quick Time Events and nauseating camera movements and having Helena Harper in an outfit that's similar to the absent Claire Redfield that insulted it's core fan base harper was cringe worthy and piers was great very well rounded character that help Chris to tow the line but can come up annoying at times the fourth campaign in which see Ada Wong playing detective by piecing together the evidence to clear her name via hunting down her imposter Clara that spends most of the other campaigns masquerading as Ada and Wong steals the show with corny one liners and batman-esque combat attacks and moves the her self makes flash appearance's in the game but with an 6th chapter in the series it deviated away from what Resident Evil stood for with no real story substance that lead to the mess that it received by most fans that it is worthy an 8 out of 10.

frankie croft smales.

alienbugstomperfan
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5/10
Why?
justintimms17 March 2020
Why did this game fell so bad? Was it the graphics and plot line! Yes It was not a good feeling to play this game!
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10/10
My 2nd favourite RE game!
socalicimarius13 November 2020
I love this game, the story is cool, cool gameplay, nice new characters and finally Sherry returned plus pretty awesome bosses, the best game of 2012 in my opinion and one of the best games ever made!

Don't listen to the haters, play it!
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8/10
what is it?
forimdb-4094725 April 2015
First of all,I am resident evil fan.When released this game,I was very exciting and wanted to play it.But when after that my hopes destroied.When read comment I was very sad.It not resident evil.Capcom made something new,but it wasn't RE.Creators maybe thought,people needed more action in resident evil.After that we saw,cap com made serious mistake.They generally changed style and created third person shooter and not survival horror.I don't understand why creators forgot old traditions?Game play more fast than it was in older game series.This game good for TPS(Third Person Shooter),but bad for Resident evil.In this game other details are really attractive,good optimization,great graphic and normal game play.When you creating game with high budget,you must forget experiments.why cap com?why? Resident evil lost soul and became weak shooter.All scary moments disappear in darkness.RE 6 only has legendary name and nothing more,I hope future will good and bright.
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4/10
Uh oh
brennenearl26 September 2019
  • Positives
Looks great World building

  • Cons
More action then RE 5 not scary what so ever It's a mess Bosses are to easy You shouldn't have to go through a whole entire challenge to open a door
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9/10
It is a mess but it is a good game in itself
Rayofsun715 November 2021
Yes as a resident evil game it isn't that good but as a game in itself it is really good. It just struggles with not knowing what it wants to do. Mixing slight horror (one jumpscare), call of duty and gears of war, and you have this. Most of this game is dedicated to combat. Which obviously means it's packed to the gills with action. But it still is a good game however who really deserves more credit is the voice cast, Matthew Mercer, Laura Bailey, Roger Craig Smith, Troy Baker, Eden Reigel and all the others absolutely nailed it. I really hope they come back for a future game.
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2/10
Capcom lost my patronage over this pos.
frankblack-799618 January 2021
The single player is ok. Lots of glitchy sequences though. However decided to force the player to view the world in stupid cinematic angles that ruin the control should be banned from making games. Where it really fall down is the online co-op play. Just awful. Just freaking awful. The game barely functions when it has to sync two players in a level. Constant glitches in all manner of ways. Disconnect hell. There were times I had to restart a game 8 times in 30min because the servers were under powered and not maintained. I am upset I spent 4$ for this junky game. Had loads of potential and CAPCOM just made hell of a stinker here. Never again will they get any money from me.
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8/10
Leon's Story Rocks!!!
powell_kellen2 May 2020
I gave the 8 stars to Leon's campaign. I loved the storyline and action with Leon. I liked how they brought the classical zombie atmosphere back and having to shoot your way through them. The other campaigns I did NOT enjoy too well. So, beyond Leon's campaign, this is not a good RE game.
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1/10
Complete piece of sh*t!
Ruanek24 March 2013
Warning: Spoilers
My review is about the newly released PC version of the game. And it's easily the worst game I've played/endured in years. It's an interactive movie masquerading as a third-person shooter pretending to be survival horror. It's full of explosions, crashes, falls, endless running and even a car chase, appealing only to mindless drones without any taste. Uninspired story, dull support characters, convoluted controls and overall moronic design choices are what this game is all about. You can't take two fu**ing steps without a cutscene, a quick-time event and those aggravating prompts where you have to press a button to climb ladders, crates or open doors. Congrats! You've proved to be as smart as any disease-ridden rodent trying to get a piece of cheese! I'm fairy certain than none of the persons "working" on this game have never played any installment of the series or even give a rat's furry behind about it. Games are supposed to be fun - this one feels like a chore. Most of the time I felt like taking a blunt, rusty knife to the nether region of the ones responsible for this piece of garbage. After you've finally suffered through a campaign you're harassed by the credits that seem to go on forever and can't be skipped. Talk about attention whores. Well, it does provide some useful information as those are definitely the names you'd want to see on a pink slip. I give RE6 one star only because the voice acting at least was well-done, as expected, unlike the rest of it, which was not.
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