Directed by
Hiroyuki Kotani | ... | (as Hiroyuki Katano) |
Writing Credits (in alphabetical order)
Hiroyuki Kotani | ... | (as Hiroyuki Katano) |
Nobuhiko Sagara |
Cast (in credits order)
Dan Rubida | ... | McAllister (voice) | |
Londell Hicks | ... | Eugene (voice) (as Londell 'Taz' Hicks) | |
Kurt Common | ... | Dreamland Guidance Member (voice) (as Kurt KC Common) | |
Donna Burke | ... | Christina (voice) | |
Jonathan Sherr | ... | Referee / Catcher (voice) | |
Bill Sullivan | ... | Announcer (voice) | |
Charles Glover | ... | Commentator (voice) |
Produced by
Shuji Ishikawa | ... | producer |
Yutaka Noma | ... | lead producer: Microsoft Studios |
Suda 51 | ... | executive producer |
Micky Yamaguchi | ... | producer: Microsoft Studios |
Earnest Yuen | ... | executive producer: Microsoft Studios |
Editing by
Dave Bagley | ... | editor: MGS central teams: Microsoft Studios |
Art Direction by
Nozomi Kudo | ... | (as Nozomi Kudoh) |
Art Department
Katsuyoshi Fukamachi | ... | concept artist (as Katuyoshi Fukamachi) |
Hikarin | ... | cutscene artist |
Gosieniecki Rafael Igor | ... | concept artist |
Kôji Kawasaki | ... | technical artist: R&D team |
Tsuyoshi Kohama | ... | environment artist |
Nozomi Kudo | ... | concept artist (as Nozomi Kudoh) |
Akihiko Kudou | ... | UI artist (as Akihiko Kudoh) / environment artist (as Akihiko Kudoh) |
Tadayuki Nomaru | ... | concept artist |
Tomas Eovina Roquero | ... | technical art director: R&D team |
Hidehiko Yoshida | ... | environment artist (as Hidehiko Yosida) |
Sound Department
Javier Arciniegas | ... | sound engineer: R&D team |
Tak Hiraoka | ... | audio director |
Chizu Iwaki | ... | voice actor coordination / voice-over recordist |
Jonathan Sherr | ... | recording director: voice actors |
Visual Effects by
Akihiko Kudou | ... | effects artist (as Akihiko Kudoh) |
Animation Department
Takefumi Ishikawa | ... | animator |
Additional Crew
Takahiko Anbo | ... | operation office |
Lloyd Bell | ... | senior lead: Experis IT |
Josh Breese | ... | test associates: Experis IT |
Chris Charla | ... | portfolio director: Microsoft Studios |
Ellery Charlson | ... | Microsoft Studios sentient development team: Xbox Live Arcade team: Microsoft Studios |
Stephen Chase | ... | test associates: Experis IT |
Ricardo Cordoba | ... | localization test lead: Xbox Live Arcade team: Microsoft Studios |
April Culberson | ... | test associates: Experis IT |
John Dongelmans | ... | marketing: Xbox Live Arcade team: Microsoft Studios |
Gerard Dunne | ... | localization engineer: Xbox Live Arcade team: Microsoft Studios |
Jason Fox | ... | test associates: Experis IT |
Toshihiro Fujikawa | ... | operation office manager |
Meetali Goel | ... | Microsoft Studios sentient development team: Xbox Live Arcade team: Microsoft Studios: Aditi |
Changseon Ha | ... | localization test lead: Asia localization team: Xbox Live Arcade team: Microsoft Studios |
Amelia Hannon | ... | test lead: Experis IT |
Alexis Hebert-Ruiz | ... | community manager: Microsoft Studios |
Kyoko Higo | ... | promotion team |
William Hodge | ... | design team: Xbox Live Arcade team: Microsoft Studios |
Clayton K. Hopper | ... | test associates: Experis IT |
Atsushi Horiuchi | ... | localization engineer: Asia localization team: Xbox Live Arcade team: Microsoft Studios |
Matthew Howells | ... | test associates: Experis IT |
Alan Hume | ... | test associates: Experis IT |
Naoko Inoue | ... | product manager |
Shogo Ishii | ... | release management: Xbox Live Arcade team: Microsoft Studios: TEKsystems |
Steve Jackson | ... | Microsoft Studios sentient development team: Xbox Live Arcade team: Microsoft Studios |
Malika Kherfi | ... | project manager: Europe localization team: Microsoft Studios |
Youngmin Kim | ... | test associates: Experis IT |
Frank Klier | ... | Microsoft Studios sentient development team: Xbox Live Arcade team: Microsoft Studios |
Hiroyuki Kotani | ... | lead game designer (as Hiroyuki Katano) |
Kosuke Kubo | ... | quality assurance team |
Kazuyuki Kumagai | ... | promotion team |
Hidehiro Kuroda | ... | platform engineer |
Craig Leigh | ... | game designer |
Kevin Lourigan | ... | test associates: Experis IT |
Risë Lugo | ... | test associates: Experis IT |
Cherie Lutz | ... | business development: Xbox Live Arcade team: Microsoft Studios |
Derek Mantey | ... | Microsoft Studios sentient development team: Xbox Live Arcade team: Microsoft Studios |
Brian McCarty | ... | milestone acceptance tester: MGS central teams: Xbox Live Arcade team: Microsoft Studios: Xtreme Consulting Group Inc. |
Daniel McConnell | ... | product manager: Xbox Live Arcade team: Microsoft Studios |
Michael Medlock | ... | user research engineer: user research team: Xbox Live Arcade team: Microsoft Studios |
Tsuyoshi Miyashita | ... | rendering engiener: R&D team |
Byron Monzon | ... | test lead: Experis IT |
Josh Mulanax | ... | release management: Xbox Live Arcade team: Microsoft Studios |
Shinya Muto | ... | project manager: Asia localization team: Xbox Live Arcade team: Microsoft Studios |
Ryan Naegeli | ... | test associates: Experis IT |
Rie Nakano | ... | localization supervisor |
Richard Newman | ... | studio manager - MGS Japan: Xbox Live Arcade team: Microsoft Studios |
Tim Nichols | ... | user research lead: user research team: Xbox Live Arcade team: Microsoft Studios |
Hiroyuki Nohara | ... | programmer: AI |
Val Novytskyy | ... | lead software test engineer: Experis IT |
Hiroaki Ogawa | ... | quality assurance team |
Kenji Osawa | ... | certification support |
Tsuyoshi Ota | ... | quality assurance team |
Seijiro Ozawa | ... | quality assurance team |
Gregory Pageot | ... | platform engineer: R&D team |
Cala Posey | ... | test lead: Xbox Live Arcade team: Microsoft Studios: Xtreme Consulting Group Inc. |
Isaac Price | ... | test associates: Experis IT |
Masha Reutovski | ... | test associates: Experis IT |
Uladzimir Sadouski | ... | Microsoft Studios sentient development team: Xbox Live Arcade team: Microsoft Studios: Volt |
Yuko Saito | ... | promotion team |
Esteban Jose Salazar | ... | localization supervisor / quality assurance team leader |
Aya Shigekiyo | ... | quality assurance team leader |
Bradley Shockey | ... | test associates: Experis IT (as Brad Shockey) |
Daniel Smith | ... | test team lead: MGS central teams: Xbox Live Arcade team: Microsoft Studios |
Jeremy Snook | ... | business development: Xbox Live Arcade team: Microsoft Studios |
Hiroki Sugiyama | ... | quality assurance team |
Haruna Takagi | ... | quality assurance team |
Ryunosuke Takahashi | ... | operation office |
Jonathan Tote | ... | test associates: Experis IT |
Natsue Totsu | ... | promotion team (as Natue Totsu) |
Tomomi Tsuchiyama | ... | quality assurance team (as Tomomi Tuchiyama) |
Shinya Ueba | ... | quality assurance team |
Yutaro Ueda | ... | quality assurance team |
Keita Ueno | ... | quality assurance team |
Barath Vasudevan | ... | Microsoft Studios sentient development team: Xbox Live Arcade team: Microsoft Studios |
Kazuhisa Watanabe | ... | lead programmer |
Cullen Waters | ... | Microsoft Studios sentient development team: Xbox Live Arcade team: Microsoft Studios |
Gillian Williams | ... | test associates: Experis IT |
Marc Williams | ... | test associates: Experis IT |
Jefferey Woito | ... | test associates: Experis IT |
Michael Wolf | ... | marketing: Xbox Live Arcade team: Microsoft Studios |
Ted Woolsey | ... | senior publishing director: Xbox Live Arcade |
Hijiri Yamaguchi | ... | quality assurance team |
Yukie Yamaguchi | ... | development team: Xbox Live Arcade team: Microsoft Studios |
Tatsuya Yokoyama | ... | quality assurance team |
Yuko Yoshida | ... | project manager: Asia localization team: Xbox Live Arcade team: Microsoft Studios |
Ryler Young | ... | test associates: Experis IT |
Thanks
Bjorn Askew | ... | special thanks (as Bjorn 'BJ' Askew) |
Josh Bliggenstorfer | ... | special thanks: Microsoft Studios |
David Boker | ... | special thanks: Microsoft Studios |
Edgar M. Cooke | ... | special thanks: Microsoft Studios, Recruit Staffing Co. Ltd. |
Henry De La Trobe | ... | special thanks |
Kyoko Ebata | ... | special thanks: Microsoft Studios, Japan Convention Service |
Kees Gajentaan | ... | special thanks |
Matt Golz | ... | special thanks: Microsoft Studios |
Taro Hiwatashi | ... | special thanks: Microsoft Studios |
Tony Holmsten | ... | special thanks |
Daisuke Ichikawa | ... | special thanks |
Keiko Inoue | ... | special thanks: Microsoft Studios, Simul Business Communications |
Satoshi Kawakami | ... | special thanks |
Tsuyoshi Kohama | ... | special thanks |
Yuka Makishima | ... | special thanks |
Daniel Markiewicz | ... | special thanks |
Oliver Miyashita | ... | special thanks: Microsoft Studios |
Ryo Mukaiya | ... | special thanks: Microsoft Studios, Japan Convention Service |
Miho Murano | ... | special thanks: Microsoft Studios, Japan Convention Service |
Taro Namiue | ... | special thanks: Microsoft Studios, Japan Convention Service |
Naomi Ota | ... | special thanks: Microsoft Studios, Japan Convention Service |
Jason Reis | ... | special thanks |
Yuko Saito | ... | special thanks |
Kevin Salcedo | ... | special thanks: Microsoft Studios |
Tomoko Sekii | ... | special thanks |
Daniel Smith | ... | special thanks: Microsoft Studios |
Hiroshi Tamura | ... | special thanks |
Hiroyuki Tamura | ... | special thanks |
Toshiharu Tange | ... | special thanks: Microsoft Studios |
Takahiro Yoshizawa | ... | special thanks |
Masahiro Yuki | ... | special thanks |