BioShock Infinite: Burial at Sea - Episode One (Video Game 2013) Poster

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9/10
An excellent two-part DLC
Phkloskam26 August 2014
Bioshock Infinite: Burial At Sea takes you back down to Rapture, the place that started the Bioshock franchise, for a two part DLC. It ties together the Bioshock Infinite game and the entire franchise. And it does it extremely well, for the most part. The first episode is definitely the weaker of the two, but that doesn't mean it's not a lot of fun. It's only 90 minutes, and it's story is a little predictable (can't really give details about the story without ruining it) but still the same fun Infinite game play in Rapture makes it worth it. The second episode is amazing. It's five hours long and filled to the brim with plot twists (again, can't give much details without ruining the story). There is a new game play in the second episode and that's sneaking. You can sneak through the entire game and not kill a single enemy. Also there's great elements to it, like certain thing on the floor (glass, water) let enemies hear you and a vigor that allows you to become invisible. The second episode's story is great and it really sells the package. Overall, if you've played Bioshock Infinite, you really should play this because it ties up the story and it's also a blast to play.
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10/10
Good shorter game, but has some unfortunate problems
sygtnok24 January 2018
The story is quite nice, although not (yet, in the first episode at least) up to the level of the other games. The gameplay is also nice, although the smaller scope of weapons, equipment and so on makes it feel a bit like a demo. Unfortunately it does have a fair share of glitches, some even require you to restart back at a checkpoint and the autosave doesn't save that often... It also has a few graphic problems and other shortcomings, especially compared to the great original games. Also, Elizabeth keeps getting in the way and just standing so I can't move, that is especially annoying when I'm trying to sneak up on someone and have to reveal myself to jump out of the place where Elizabeth has locked me in. Great smaller game, but too many problems compared with the original. Could have used a bit extra work.
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10/10
AMAZING
abcdeisthekey13 February 2021
Warning: Spoilers
This is the best dlc BioShock fan could ask for. It brings you back to rapture before the start of the original BioShock game. You get to see the beautiful city that was rapture in all its glory. And hear the citizens side conversations. It truly was a great experience knowing I was back in Rapture
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9/10
Exquisite addition to an already fantastic story
zozulyamak15 December 2022
Beautiful DLC Burial at Sea Part 1 represents the best content in Bioshock franchise.

The story unfolds in Rapture 1958, at the peak of its glory. You play as a Bioshock dimension Booker who recieves an business offer from a mysterious femme fatal. As we all know such stories never end well.

We're in for a ride through gorgious Rapture with its elegent inhabitants but also places buried much deeper in the abyss. Places much darker and sinister.

Top notch artdesign of the locations combined with an amazing soundtrack and special effects deliver an absolutely unique atmosphere and levels. Even greater then in the main games, with an abondance of secrets and details that give a new prospective to the old events of Bioshock 1. Personally, I enjoy playing Booker. To trust someone only to be cruelly betrayed at the end, life classic.

La game c'est tres fantastique, which I cannot say about part 2 though.
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6/10
Probably not for the casual fan
Mr-Fusion16 October 2017
"Burial at Sea" isn't so much a DLC for "Infinite" as it is for the original "Bioshock". I have to give the story credit, it addresses both games, and ties things up nicely in the end, but you're missing a lot here if you've never played the original. That'd be me, which is my own fault, but then again, one can't be blamed for thinking that, with the presence of Booker and Elizabeth, this would be an Infinite-centric installment.

Putting that aside, the real magic is in Part II. The pacing is far better than the hurried first part, and it's focused on stealth instead of guns and chaos. A novel twist, in and of itself. And it also proves that Elizabeth is one of the finest video game characters, and it's a treat to play as her instead of Booker for a stretch.

It's a good game, and worthy of the series' production values (and I loved exploring Rapture), but this feels like "Bioshock" fan service more than anything else. And in that respect, I was out of the loop.

6/10
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3/10
Kind of a rip-off ($30 for about 2 hours of gameplay, and a paper thin story)
EasternZZ25 February 2019
The full-price for these two episodes are $30.00 (15USD per episode). This sounds good on paper, but here is something to consider.

Each of these episodes are about the length of one chapter in the Bioshock Infinite main game. This isn't an attack on Bioshock Infinite, since the main campaign is downright amazing. These two episodes are so short, and barely has any real outstanding moments or anything that even comes close to the main campaign, that I think it is criminal selling these two episode for such a high price.

There is nothing really interesting about these two episodes. The gameplay is exactly the same as the main game, the area in Rapture just does not mesh well with Bioshock Infinite's gameplay, which feel very force when you are using the rails in Rapture. It doesn't feel natural, it feels like "ok, these rails were put here by the game makers," as opposed to "wow, these feel like they belong and is part of the environment."

I don't really care about the length of games, but there is nothing to make up for the price in terms of gameplay. Like I said before, pick any two random middle chapters in the main game, and play them. These two chapter feels like that, it feels like playing two chapters. No boss fights, environments are uninteresting, and the only enemy you fight are the same looking splicers, two weapons (hand gun and machine gun), and 3 plasmids. There is upgrades at all. The game is way too short and barely has anything worth redeeming besides the first 15 minutes of running around Rapture and seeing how the city is like before the fall.

BUY THIS AS PART OF THE COLLECTION, DO NOT BUY IT SEPARATELY! It is nowhere near even worth the asking price of $30.00 for something this BARE MINIMUM!
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5/10
Dead, floated up to shore
TBJCSKCNRRQTreviews5 March 2017
December 31st, 1959. The big night. And with a noir flair, familiar faces are moved into a place we recognize. What is going on? Why are they here? And what will become of them?

If you're considering getting any of this DLC, aim for the Season Pass. Even if you don't get into anything else, the Gears are great. You probably won't swap them out for anything. I didn't. Same goes for the ones in the only you have to buy separately from the rest, Columbia's Finest. Stuff is called what it should be, looks and sounds right. And of course, we meet characters that we're already familiar with. They even look as silly when changing facial expression as before! And Atlas is rendered more racist, because if you use offensive material without meaning it, that's controversial. And not just... y'know. Crass. Immature. And far too reminiscent of how Rise of an Empire, or 300 #2, uses its few swear words.

It was clear from very early on that Irrational's latest outing, despite several delays, and a 3-year-development, had at least as many bafflingly wrongheaded decisions as good ones. I crossed my fingers that it would end there. It did not.

In this, you can carry every gun you come across. You're not limited to 2. So why are you, at all? And why can I still not scroll through them using the mouse wheel? And couldn't you at least then have let me use it for the Vigors? Why only use a toggle key? And then a wheel for the latter, again showing that you could easily have done that with the former!

Carry capacity has been appropriately lowered. And custom/alternate ammo is introduced! ...so why only here?! Instead we were stuck with bland weapons. Down from 5 different Grenade types. Resource management is vital here. Don't get me wrong, ADAM remains gone. A return to Eden, this ain't. Still, you're keeping health kits on your person. So what's Booker's problem? How did he stay alive through all those armed conflicts he excelled at, without a shield?

And, more to the point, a permanent source of safely respawning? Though she does charge for the service, apparently. Hey, if you're good at something, don't do it for free. ...of course, everything else she does, she asks for nothing in return. She'll do it with a smile on her face, even though she's just been facing the darkness inherent in the world she's in. I'm on a Hook. Are you going to stay down there? As you have to? Like you always do? And as you are sure to tell me every single time, with barely any different line reads?

Don't get me wrong, real consequences still aren't a thing. Not since the System became the Bio. Let's go through it once more, for those who weren't paying attention. When you were dealing with SHODAN, the circumstances surrounding the resurrection stations were different. There was only one to a Deck. You had to find it and activate it. It might be very far away from where you had to go, so you lost a lot of time. More of a hassle than a challenge? How about this: a bunch of the sections, did. Not. Have. Them. At all. So if you had gotten used to a do-over, boy were you in for a surprise. You'd better have saved recently. Because it doesn't just send you back to the last portion. It put you back at the menu. You may even get to see your corpse be turned into a cyborg. You will serve her well.

You get to see Rapture before the fall. And yes, it *is* by way of walking simulator! How did you know?! 20 agonizing minutes. Out of 110 total! And after that, it's a decent recreation of what we've seen before. Which we could simply go back to.

Well, that amount of time covers the first episode. The more traditionally FPS one. Dull. And then you get to the other one. The worse one. That makes you wish you were just bored. It took me a little under 3 hours. I've heard others say they did it in 5, or 6. I'm not a leet master hacker. But when the choice is between obnoxious gameplay, and Sprinting past, yeah, you can figure out what I pick, then.

Like the name of the 1998 Mode suggests, it's Thief-style stealth. Except you don't know where the enemy is before they can easily spot you, too. The amount of light you are or aren't in, not to mention the distance between you, don't make the slightest bit of difference. So it's Dishonored. You even have a crossbow! It's not useless. Bolts for knocking out with a syringe of sedative, ones that use sleeping gas and can affect several at once, and ones that give off noise to distract. Yup, Garrett should message his lawyer.

Of course, you could also draw comparison to Splinter Cell: Blacklist. It came out around the same time. And it definitely has shortcomings, problems and such. Nevertheless, it wipes the floor with this. Reminding people of better things they could be doing is always unfortunate to do in your pieces of creative expression. And given that this lets you visit a firm, propagandaistic education center, I do find myself wondering if I could go to school, instead. Maybe clean my room. I'm certain I could find some paint that would be *stunning* to watch dry, by comparison.

The Tears let you move between the two fantastical cities. You get background on Songbird, and genuinely compelling interaction with a Big Daddy. Of course, it's also eager to awkwardly, terribly retcon plot twists that some found disappointing. Sacrificing for that thematic resonance, chilling realizations and historical significance.

I recommend this only to people who insist on trying every single piece of content. Otherwise, steer clear(you're welcome). 5/10
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3/10
Story Is Still Poor and gameplay is the same.
HotHamlet31 August 2022
This DLC for BioShock Infinite (unlike what many believe) is not a game on it's own. Anyone telling you that is wrong. I am yet to play episode two however, if it is anything like this part it won't be very good.

The story of this DLC is similar to the main game and with certain reveals that happened later on it is reveal it's all connected. Although after playing BioShock's main game you could probably gather that. BioShock Infinite has a story that at times can seem interesting but is very often a confusing mess and at times makes is nonsense. Nothing has changed in the DLC, if anything it is slightly worse (especially if you count the DLC as a separate game, although you shouldn't).

Characters are also pretty much the same as BioShock Infinite main campaign. To cut this short, the two main leads are ok at best and the rest are just meh. If you're looking for great characters i would recommend you stay away from BioShock Infinite in general. Although you have probably played the main game if you're reading this.

The Gameplay is completely unchanged. There are two or so new weapons and one is a reskin pretty much. One of them is cool but not enough to make the gameplay any different. That being said it is a DLC and not a standalone game, so this is to be expected and isn't a bad thing in and of itself. I mention this however as i didn't think BioShock Infinite had particularly good gameplay. It was fine and definitely passable, but nothing good.

The visuals (much like the main game) are where this DLC shines in my eyes. It's nothing amazing like how the main game is, but it's nice to see a new locations with differently designed enemies from Infinites main story. Also a new enemy towards the end and a different place to explore at the beginning, this game is cool in this department. That being said it is definitely not amazing or anything, so apologies if i'm making it sound spectacular. I just believe it to be the DLC's strong point.

I'm not a fan of how this is a part one of two parts as well. I think if it was all in one package it would have been better off. For me now (with the complete edition of Infinite), i can play both back to back if i really wanted to. But for people who had to wait just over four months to play part two after part one is crazy to me. Part one does nothing to get you excited for a second part and i would have forgotten about part two way back when it was first released, A four month gap separated both DLC's and that's bad. Part one didn't do enough for me and i'm putting this into account for the review.

Story - 3.5/10

Characters - 3.5/10

Gameplay - 4.5/10

Visuals - 5/10

Overall this DLC (classing it as a DLC) is pretty meh at best and crappy at worst. If you class it as a standalone thing it is awful, however almost everyone wanting to know about this DLC would have played (or at least know about) the main story.

This downloadable content is a 3/10 and i definitely don't recommend buying it separately.
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