Kagami's sister ends his NEET lifestyle, forcing him to get a job. He joins the staff at his old high school, and meets a student with an ambitious dream.
After surviving for a month as a teacher, Junichiro decides to celebrate with a trip to Akihabara with his sister. But it turns out that even in his otaku paradise, he can't fully escape school life.
A mysterious young woman offers to recruit Junichiro Kagami as a teacher at her school. Junichiro, unwilling to let go of his freedom, escapes to his natural Otaku habitat, the town of Akihabara. The chase is on!
For Junichiro's first lecture, he attempts to change the views of stubborn Makina Momozono, Koyomi's right-hand girl. What does it mean to have dignity as a maid in an Akihabara-style Maid Cafe?
Kagami encounters his first unruly student at Ichou Academy, Nanami Seijuurou. Will he survive when the chairwoman orders them to face off in three days?
Who needs school if you have a career? Who needs friends when you have thousands of loyal fans? Sachiko Tanaka is too busy for school, and Junichiro would normally agree. Will he find a way to get her to come to school? Will he even try?
Koutaro Araki, the class truant also known as Luce, teaches his classmates how to play Uroboros. The team rapidly becomes competition-ready. However, will Koutaro be able to face his fears and stand side by side with his classmates?
Tim, a scientist of international fame, bursts into the Kagami household, offering Junichiro a job offer that few others would turn down. Junichiro refuses the offer, but cannot back down from Tim's intellectual challenge.
Madoka Kuramochi has a super power - she can see the yen value of anything, including people. What price does she put on Junichiro? Obviously not a trivial amount, since she now wants to marry him!
Hell Gates, Madoka's fiancé, is a CEO, genius programmer, and undisputed video game champion. In order to thwart the plan to force the marriage, Junichiro fights Gates on his own turf - but not without his usual assortment of tricks.
Koyomi talks Junichiro into cleaning up the school boarding house, which had been closed off for a year. When its current inhabitant introduces herself, Junichiro is presented with the unique opportunity of working his magic on a dead student.
Truant Koutaro Araki finally gathers the courage to come to school, and instantly becomes popular. His classmates try to help make his transition as smooth as possible, but Kanan and Makina get involved in a slightly different way.
Makina's brother Kazuya can't seem to find his way out of his losing streak in a trading card game. Joe Odawara is in love, but won't be able to confess his feelings without help. Junichiro has answers for both of them... Maybe.
Junichiro meets Taki, a girl who loves her home town, and loves hanging out with her friends. Her sister, however, asks Junichiro to help Taki find a better life.
Nagare, Taki's sister, is a professional idol singer, but is apparently willing to sacrifice her career if that's what it takes to make her sister Taki quit her street gang. It's up to Junichiro to hear her out and find a solution.
Nagare is kidnapped! With her career as a pop star in peril, Taki and Junichiro decide to solve the matter with their own hands - and in Junichiro's particular style.
Junichiro's most troubled students have all found new, better lives - but at what cost? Junichiro realizes just how much of his old life he is sacrificing to help the kids. At the same time, a part of his old life pays a visit.
Junichiro accepts the invitation to the KEC research team. However, something inside him is not truly convinced that this is truly what he yearns to do. One day, a mysterious girl joins the lab as a one-day try-out intern.
It's time for Reiko to leave the KEC, but she doesn't want to. She fiercely refuses to obey, and her refusal provides Junichiro with the final piece of the puzzle to complete his educational policies.