As the First Act of 'Godzilla: King of the Monsters' came to a close, the thought settled in my mind that this sequel to 2014's 'Godzilla' if building on the intrigue and mystery of its First Act, with the splendour of titans clashing in a satisfying brawl, would certainly supersede its predecessor. However, as the plot plods along it becomes harrowingly clear to the audience clawing at the bit for the epic monster madness they've paid for, that they'll have to wait for the film to conclude before they can go home and pop on their copy of 'Pacific Rim'.
The premise of 'Godzilla: King of the Monsters' is one you've heard a thousand times before. Giant monsters rise from the oceans, some with the intent to harm, some to protect, and these titans battle it out behind the backdrop of a boring human storyline which steals the majority of screen time. When it comes to Kaiju movies such as these there really is a clear expectation for what we as an audience expect. The conventions are clear cut: Grand scale, satisfying and creative creature design, an underlying theme of the self-destructive nature of mankind and most importantly colossal battles that make us feel small and the issues in our own lives inconsequential. However, Godzilla inherently fails at 3/4th's of these expectations through distorted and unclear lighting design highlighting a lack of control over the grandiose scale of such a film, which as a knock-on effect makes the battles we have paid to see barely intelligible 80% of the time.
The flaws in the script, initially, don't seem all that problematic, yet that may be as a result of the cast trying their very best to work with the weak material which initially at least holds the attention for some time. However, as the film develops it becomes the victim of what I would refer to as "Dramatic one-lineritus" in which it appears the crux of the film relies upon a dimly lit character looking just right of the camera and uttering something intended to be dramatic and daunting, yet in the context of the cheesy dialogue comes off as simply laughable. Unfortunately, these moments outshine the intended comedic moments as the funniest of the film. You don't care about any of the characters or dramatic stakes of the narrative by the long drawn out conclusion of the film as nothing here feels natural, it all feels like cliché melodramatic nonsense.
There is certainly a childish joy elicited from the image of forces superior in stature to ourselves throwing their weight to each other while the insect-like humans look on, yet even this often times just appears as unclear mass throwing itself together: there were too many times I couldn't even distinguish Godzilla from King Ghidora, giving me eerie flashbacks to Michael Bay's 'Transformers'. The looking on is the real problem with 'Godzilla: King of the Monsters' as it feels as if the conflict, we have paid to see takes a backseat to the drama we've seen thousands of times before. Here's hoping Kong Vs. Godzilla rights the wrongs.
The premise of 'Godzilla: King of the Monsters' is one you've heard a thousand times before. Giant monsters rise from the oceans, some with the intent to harm, some to protect, and these titans battle it out behind the backdrop of a boring human storyline which steals the majority of screen time. When it comes to Kaiju movies such as these there really is a clear expectation for what we as an audience expect. The conventions are clear cut: Grand scale, satisfying and creative creature design, an underlying theme of the self-destructive nature of mankind and most importantly colossal battles that make us feel small and the issues in our own lives inconsequential. However, Godzilla inherently fails at 3/4th's of these expectations through distorted and unclear lighting design highlighting a lack of control over the grandiose scale of such a film, which as a knock-on effect makes the battles we have paid to see barely intelligible 80% of the time.
The flaws in the script, initially, don't seem all that problematic, yet that may be as a result of the cast trying their very best to work with the weak material which initially at least holds the attention for some time. However, as the film develops it becomes the victim of what I would refer to as "Dramatic one-lineritus" in which it appears the crux of the film relies upon a dimly lit character looking just right of the camera and uttering something intended to be dramatic and daunting, yet in the context of the cheesy dialogue comes off as simply laughable. Unfortunately, these moments outshine the intended comedic moments as the funniest of the film. You don't care about any of the characters or dramatic stakes of the narrative by the long drawn out conclusion of the film as nothing here feels natural, it all feels like cliché melodramatic nonsense.
There is certainly a childish joy elicited from the image of forces superior in stature to ourselves throwing their weight to each other while the insect-like humans look on, yet even this often times just appears as unclear mass throwing itself together: there were too many times I couldn't even distinguish Godzilla from King Ghidora, giving me eerie flashbacks to Michael Bay's 'Transformers'. The looking on is the real problem with 'Godzilla: King of the Monsters' as it feels as if the conflict, we have paid to see takes a backseat to the drama we've seen thousands of times before. Here's hoping Kong Vs. Godzilla rights the wrongs.
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