X-Men Legends (2004 Video Game)
A good dungeon crawler
6 July 2005
Warning: Spoilers
I bought this from Amazon for £10, and it's not that bad a game. It's almost identical in gameplay terms to Baldur's Gate: Dark Alliance, but featuring various X-Men rather than some anonymous dwarf/wizard/warrior.

The game basically involves running around levels fighting wave after wave of enemies, but it isn't as boring as it sounds. The different powers you can get make it interesting, and there is definite replay value as you can try out different team combinations on various levels.

It is actually a lot more fun with a few friends, though, as nothing quite beats the feeling of four people sitting around a console kicking bad guys' butts, rather than just you and three AI players. If you have the Xbox version(as I do, which means I get four control ports), the Gamecube version or a PS2 multitap and a few friends around, it really is worth it.

-spoilers follow- The plot is quite basic compared to some of the grandiose plot lines of the X-Men comics, but serves its purpose well. And really, you can't shoehorn thirty odd years of continuity into a 20 hour game, although there are some great flashback scenes such as Juggernaut attacking the X-Mansion, and Wolverine's escape from Weapon X.

Basically, Magneto has stopped attending his Supervillains Anonymous meetings and gone on another world domination bender, and the X-Men have to put a stop to his rampage. In doing so, you visit locations like the HAARP facility, the USS Arbiter, and Magneto's hideout(you know where I'm talking about if you're an X-Men fan) and fight famous villains such as Mystique, Pyro, Toad and the Sentinels along the way.

The game doesn't appear to take place within any specific continuity as such, borrowing character designs from the Ultimate X-Men comics, but making reference to past events that took place in the original Marvel Universe. It's sort of its own separate universe based on the comics just like the movies.

The game is quite easy though. Once you've powered up your characters, you'll find that enemies that attack you have a habit of dying very quickly. The Sentinels may be tough, but when they've got four level 13 X-Men pounding on them, they soon go down. This can be useful when you've got to complete a particular objective, as you can run off and be sure that your teammates won't fall prey to enemies, but the disadvantage is that there are very few situations that can't be resolved through clever strategy. You can basically just pound your way through the level without any real thought quite often. There are a few 'pull the lever' type puzzles, but mostly it's just kicking ass.

I don't really complain about it that much, as although I do like solving a good puzzle, the action more than makes up for it.

Overall, if you like a good dungeon crawl game, and also are an X-Men fan, well, it's a must buy.
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