Review of Doom

Doom (1993 Video Game)
10/10
Welcome to "Doom" - the seventh layer of hell!
7 July 2006
I've been a video game veteran for the last 16 years, ever since I was six, when "Super Mario Bros." was dominating the Nintendo. I got my first taste of "Doom"-style hyper-violence eight years ago when I was in sixth grade via some kids who loaded the game onto our teacher's PC. Later that same year, I got "Doom" for PS1 and I still play it religiously. In "Doom," developed by those geniuses at id Software in 1993, you're a futuristic United States Space Marine sent to investigate the eerie disturbances at a Mars research station. All hell breaks loose, literally, when monsters and other assorted demons from Hell wipe out your unit, leaving only you to save our planet. So you load up your arsenal, and go hunting. "Doom" is the genre. "Doom" is what introduced me to what some call "controversy sells"; you just have to see the hype for yourself and make your own assessment. I judged proper: I gave "Doom" a 10/10. It's the greatest first-person shooter I've ever played (since as I stated earlier, this game made the genre - even if it wasn't necessarily the first). Many condemned it, but most embraced "Doom." Last year, "Doom" (2005) came out to theaters. While not a perfect adaptation, I hold it in the same regard as I do the first "Mortal Kombat" (1995) and 2006's "Silent Hill": it just gets better and better every time I see it. "Doom" rocked my world the first time I played it, in much the same fashion as it did millions of others. The experience is literally wall-to-wall in its intensity, and doesn't die once.

"Doom" - literally all hell breaks loose, just as it did when unleashed on an unsuspecting populace 13 years ago.

10/10
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