6/10
Dolph gotta eat! Just a stepping stone of a film.
2 May 2009
There's a smell-a-brewin'. It's the sweet, sweet, smell of a brand spanking new, Dolph Lundgren kickathon. "Booyah bitch" I hear you cry. The coming year marks a real mouth watering feast of Dolphage. There's Command Performance, then Icarus. Two Dolph helmed picks that promise plenty of action. Then there's Universal Soldier 3 and most exciting of all, The Expendables, a compendium of action man badasses, all under the direction of Sly Stallone. Following that, there's the possibility of the interestingly titled, The Throwaways, again directed by Dolph. The somewhat forgotten pre-cursor to all those, is Direct Contact. That hellish, long, drawn out wait to see these awesome flicks, is somewhat eased with the arrival of Direct Contact. It's your typical spec-delivered DTV star vehicle. A paycheque special, which may just be, Dolph's very last spec film. He now seems more intent on directing his own films, and with two big budget films on his plate, he may garner enough clout to be able direct his own films, without having to do one of these suckers in return. Direct Contact is in existence, so that Command Performance could get made. Simple as that. A scratch my back, I'll scratch yours scenario with Nu Image. As such Dolph's involvement begins and ends with the acting and ass-kicking in this.

Direct Contact is sadly one of Dolph's worst films overall. It's pretty bad. First big problem? The direction. Flatter than Holland, more text-book than a text-book factory, and with as much flair as Stephen Hawkins doing the Tango. Dialogue scenes are given the daytime soap treatment. It's all mid-close, close-up shots, cutting between the two actors. There's no two shots, no energy, no reactivity. You get no sense of the actors working off each other. This is particularly annoying when Dolph and Michael Pare share the screen. They could easily have filmed their parts on different days for how the film has been shot, and cut. No chemistry, no cohesion, no energy, and that's no just because Pare and Lundgren are both going through the motions. The other main problem is the narrative. The story is thin, but the narrative is incredibly lazy. Nothing gets set-up, then plot elements just get glossed over. Everything outside the action seems like an inconvenience to the film-makers. It's just rushed through, with no respect for story telling, interest, energy.

As for the cast, it's pretty bad. Dolph seems un-interested. I'd guess he spent most of his time between takes, in his trailer, planning Command Performance. I'll forgive him that, because CP looks like it'll deliver. It better do, because people will pay good money to watch DC, and it's his name on the front, above his picture. Pare, likewise seems bored. In Pare's case, he's become a support player in recent years. He's done a lot of un-inspiring garbage. Once again he's here with very little to do, and very little to engage him. What could have been a great pairing on-screen, falls flat. Any geeky hopes of something cool in this film, will be dashed. Beyond that, Gina Marie May is atrocious and Dolph's pal, James Chalke gives quite possibly the worst performance in the history of film, theatre, anything. He's abysmal. He's clearly no actor, but he was not too bad in Missionary Man. Again, the diabolical acting must rest on Lerner's shoulders. Okay it's not the greatest calibre of cast, but all of them are well below par.

In terms of the action, it's positive and negative. On the positive, this film is loaded with action. It's packed solid with car chases, gun-fights and fist fights, and has tons of explosions. Seriously there's a lot of action, on quite a scale and of good length. There's a fair bit of help from the stock footage vault though, it must be said, which also leads to continuity problems. The vehicle chases are pretty long. The best parts, are the fights, which are tightly filmed and pack a punch. Though disappointingly, Dolph's face-off with Pare is limp. The concepts for the action are good though. The delivery not so good. The action is poorly filmed, and the editing is terrible. The car chases completely lack energy too. As well as that they've been sped up, because of lacklustre stunt work. It's all a bit Benny Hill to be honest. Truly for the amount of action, the scale, and the concepts, this film criminally wastes nearly all of it. It does give hope though for Command Performance. If it's as action packed as this film, it will doubtless be far better delivered. It could be pretty kickass.

Overall Direct Contact is simply a new Dolph film. It'll calm those cravings for a little while before the potentially cool films on the horizon. Aside from an intermittently decent score from Steve Edwards, and some decent, but wasted photography, from Ross Clarkson, this film is almost entirely technically mediocre. It's got enough violence, enough action and enough badness to satisfy lovers of watching bad movies while intoxicated, but otherwise, I think action fans will be a little let down. However it's short and also action packed enough not to get too boring. **
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