Final Fantasy VI (1994 Video Game)
8/10
Pure Magic
22 October 2009
The sixth installment in the most famous role-playing game series was another major turning point in the saga for introducing lot darker atmosphere than before. The story about stopping a powerful empire from using magic for complete world domination is full of toughing twist and turns.

Part of the story's charm is colorful cast of charismatic characters who all have well-thought personalities. Although in some cases the game doesn't tell enough about their past. This is notably bad for the young magic-casting woman Terra (Just what she was doing all these years before the game starts?) and the empire's insane top general Kefka who now feels somewhat out of place. It also annoys that the story can't decide between Terra and ex-general Celes who its main character is.

Music is just amazing, the atmosphere is perfectly caught with many awesome pieces including the tearfully beautiful world map theme and truly epic Dancing Mad for example. Graphics are not as eye-pleasing as in FF IV but fits for the game's mood (expet the world map which is just flat pixel mush). Game's battle and level up system is interesting and functional despite being little clumsy and offers multiple choices for character building. There's also a downside in this: it's way too easy to build your characters super killing machines that can destroy the hardest bosses just by touching them.

Even though time haven't been friendly to some of its technical solutions Final Fantasy VI can still, even after 15 years, to touch people by its pure magic.
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