Review of Sanctum

Sanctum (2011)
4/10
The ones you have hopes for that fail are the worst
6 February 2011
I had hopes this would be a film that would show how use of the 3D technology can be made to bring us into "worlds" regular film can't. Anyone who has ever been in to beautiful under ground caverns can appreciate the depth and texture is missing in film.

Unfortunately, this film, at least in the theater I viewed it in, re-enforced most of what is wrong with 3d. It was often blurry. It seemed to have 3D effect when the film maker had no reason to want the effect, a guys forehead stuck out once. But, worst of all, it rarely put to any good of effective use. It certainly did nothing to help capture the underground caverns.

The movie was more enjoyable when the 3d effect wasn't distracting viewers.

As the plot went, it was a 4 or 5. You come to like the actor who becomes the hero and want him to survive. A decent spelunker movie. But, I left less happy than usual because Cameron didn't follow up Avatar with an example of how 3D can be used to improve movies and be successful, quite the contrary, it was the kind of movie that suggests 3D is more ineffective gimmick than useful story telling tool.

A step back.
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