2/10
Should have been called Silent Snooze
4 November 2012
I absolutely love the first Silent Hill film. The flashbacks (reminiscent of how one learns the back-story in a video game) were chilling and unveiled a haunting past for little Rose/Alessa. So I went into the sequel with anticipation and an open mind, but honestly...the best part of this movie was the opening credits, which did look pretty awesome in 3D. Everything after that was just boring as heck.

The storyline just seemed to move at a snail's pace. Plus the movie relied more on startle tactics instead of horror and gross out factor like the first. The new monsters did a lot of screaming and little else. The older ones we've previously seen were treated like domesticated livestock. And all I got of my favorite character (Rose) was a 10 second exchange with another character and dialog straight out of a 1.99 Harlequin Romance novel. Ugh! I actually had to wake myself up in the middle of this film. The only other time I've fallen asleep was back in the 90's with Blue Chips. It'd be a toss up as to which I'd be willing to sit through again. Oh, and the gal was NOT as good or creepy as the original Alessa/Sharon kid. Could they not afford to hire that one back again or something?

And I really think it was the wrong move to go with a film so dedicated to the video game. Tossing out things like magical totems and demon gods...it just didn't translate to film well. The first one made sense without having to have played the game. The plot for this one seemed too B-movie, especially if you weren't a player.
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