8/10
Future Dredd Shock.
20 April 2016
Warning: Spoilers
1995:

Going to the NEC in Birmingham for a comic convention with my dad,I got given £10 and told that I could spend it on anything I want.Looking round,I spotted amongst the comic sellers two huge robots that you could have a photo taken with.Getting on the stage,I was a bit surprised when someone dressed as a futuristic cop joined for the photo.

2016:

Since learning the futuristic cop is Judge Dredd,I have read the occasional issue of 2000AD, and have also been a big fan of the 2012 Dredd movie (although I've still not seen the 1995 film that was getting hyped up at the NEC!) After reading an excellent review from a fellow IMDber about a doc on 2000AD a while ago,I was happy to find out from another IMDber that the doc was on Channel 4's 4OD service,which led to me getting ready to go back to the year 2000AD.

The outline of the doc:

Frustrated over the twee nature of boys British comics, Kelvin Gosnell and Pat Mills decided to create a comic inspired by Punk Rock called Action,which would feature explosive action and hard- edge satirical shots.After gaining a little too much controversy,Action comic was closed down.Wanting to find a way to continue the themes that were started in Action,Gosnell & Mills work with John Wagner to plan a Sci-Fi comic. Believing the comic would be short-lived,Gosnell,Mills and Wagner decide to name the comic:2000AD.

View on the film:

Revealing the foundation from which 200AD came from with news footage and Punk Rock songs,director Paul Goodwin separates the sections of the doc with 3D,slightly animated versions of 200AD artwork,which gives the film a wonderfully pulpy vibe.Whilst the shifts in viewing the history of 2000AD are slightly jarring,Goodwin smooths things over by offering eyefuls of prime cut artwork from 2000AD history.For the interviews,Goodwin covers an impressively wide ground which goes from the creators to those who the comic has inspired (such as film maker Alex Garland,who used 2000AD artist "Jock" to design the main robot in Ex_Machina.) Offering each of the interviewees plenty of breathing space,Goodwin taps into the Punk spirit of the comic,by letting everyone be as blunt as they want on the rise,fall and rise of a comic which has been handing out "justice" for decades.
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