Assassin's Creed: Brotherhood (2010 Video Game)
7/10
Decent, but it could've been better
7 July 2016
Growing up, I use to love Assassin's Creed; and would obsess over it. Now, I really don't care for it, and have better things to focus on. Luckily, I care enough to type this review. This game made improvements in areas such as combat, making it fast paced, and map size. That's great. But there were flaws with the game. Well, a personal grip I had with this game was feeling this title was a mislabel. The game's sub title is called "Brotherhood." But you don't see much of the brotherhood in the story. The only reason it has that title is because you get assassins you can command to aid you in battle when you want. That's all. They have no impact or place in the story. The next title, Assassin's Creed Revelations, had the brotherhood be more apart of the story, really the side missions did, than AC Brotherhood did. I think before the game was released, the community manager said there would be cut scenes where the protagonist, Ezio, visits the graves of dead assassins to "pay his respects," but there were no instances of such cutscenes. I don't know if they were removed, forgotten or if that was a mere idea that was scraped, but there was no grave scene. I can't find records of this on YouTube or Wikipedia. I can't even find this in the game. Obviously, it was never in there in the first place; I'm just trying to make a point. Another thing about the brotherhood is that they feel so unneeded, due to the combat being fast. Really, you can take out most enemies on your own, and perform missions without their help. There were a few missions where you couldn't call them though, and if you call them into battle, that makes the fight less challenging. I mean, after three hits, you can take out the enemies in one hit; what's the point in calling these novice killers into battle? It degrades the challenge. I know, I'm mostly rambling about the assassin recruits, but it was/is just a big deal to me. Aside from the assassins, the story was good. The story was decent, some memorable characters returned from the previous game and a few improvements were made with you exploring decently built environments. Now multiplayer was a step in an interesting direction. You have targets to kill while you have pursuers in a mode called wanted. There are other modes where you have different objectives and goals, such as capturing or protecting chests, and hunting a group of targets with a pack of players or protecting your self and your team from pursuers. There were good concepts, it's just the servers got bad, and things lagged out on matches. At times, it would be several minutes before I could get into a session. In a session, sometimes bugs and glitches would be every where. But I had fun most of the time. In all, AC Brotherhood is a fairly good game with great concepts and a decent story. Angles such as its story suffer from features it doesn't need and which degrade the challenge of stealth and combat; as well as not having what I thought would've been a significant part of the story not be apart of it much. On the multiplayer side, it suffers from bugs, glitches and slow servers. But the game is great though, and is pretty memorable. I give this game a seven out of ten.
1 out of 3 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed