Assassin's Creed: Unity (2014 Video Game)
7/10
Long life to Élise
14 May 2023
Warning: Spoilers
I've finished Unity after so many years. The story had a great beginning with the wink to Shay Cormac and the sentimental attachment that is quickly established with the grown-up Arno and his beloved Élise. But then the story gets lost into the French Revolution which, personally, it is not what I am looking for in a video game. Too much Robespierre, Napoleon, Desirée, and De Sade, and too few Arno and Élise. Ubisoft succeeded at developing two amazing characters but failed to give them enough action. It would have been great to be able to play as Élise for some missions too. I guess they realized that and fixed it in the following games.

At the start of the last sequence, it is obvious that Ubisoft is going to kill Élise. What a waste for such a strong and well-designed character. All of a sudden Arno becomes the leader of the brotherhood and seems to seek refuge or friendship in Napoleon.

Story aside, the game mesmerized me with the level of detail of Paris. Exploring the city was usually more satisfying than fulfilling missions. Indeed, there were too many side missions and collectives to be able to enjoy them. Simply too much, and too repetitive.

I also found a bit frustrating the constant sounds triggered by collecting something, or finding a side mission or checking the map, etc. They tended to ruin the atmosphere of Paris. Is it so difficult to let the player activate or mute those sounds?

The city is also famous for its underground, and I was disappointed to know that the several catacombs were not interconnected as in AC3's Boston. The map could have been much more useful and immersive; maybe with street names and markers for important places related to missions, like De Sade hideout, Napoleon's palace and so on. I feel that the city was greater than the game itself, as if Ubisoft couldn't develop a game at the same level as the city that they had recreated.

I am normally not very critical about bugs but in this case all the glitches related to the NPC destroy any magic that Paris could have. Sometimes there is just too many NPC and it is not strange to see some of them walking on top of streetlights or trying to traverse a tree.
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