Sudeki (Video Game 2004) Poster

(2004 Video Game)

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8/10
A fun and surprisingly addictive game
metalsonic_chaosking13 April 2007
Warning: Spoilers
I was at first a little reluctant to buy the full game of Sudeki, as I was unsure as to whether I would enjoy it. However, after playing the demo, I saw a copy for less than 20 dollars, so I decided to take a chance, and I am glad I chose to do so. (Although I got cheated of an instruction booklet) Sudeki follows the adventures of 4 people (Tal, Ailish, Buki and Elco) and a 'quest', better described as a mission, to gain 4 crystals to power an invention that is to be used to defend the Brightside kingdom of Sudeki (the world is split into two halves, bright and dark). Recently, attacks by creatures from the Darkside, known as Aklonians, have made this invention a priority, thus the importance of the mission is increased. Throughout the game, we see the four characters growing closer to one another (most noticeably Tal and Ailish). We also see the god Tetsu visiting these four heroes (one at a time) in order to empower them and give them advise whenever they are in trouble or lack will to continue due to some obstacle or something of the sort. The game is not too short, yet not too long either, making a good middle-sized game with its share of side quests. I myself have not finished yet, as I am stuck on the final boss, Heigou, Tetsu's brother. A problem with the game is, as always, the camera can be an occasional nuisance, but more often than not, it positions itself fine. Another nuisance is that Mana (or Skill Points, as called by Sudeki) does not regenerate over time, but needs potions or augmentation abilities to recover (not 100% sure on augmentation abilities). This game would have gone very well with co-op play, but only has 1 player unfortunately. Similar to Final Fantasy in a way, I recommend this game to anyone who like Role Playing games, especially games like Final Fantasy or World of Warcraft.

8 out of 10 :D
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A nice piece of work.
Jackswitch1 November 2005
This takes the goodness of an RPG and crosses it with the American trend of real-time combat, packed up in a cute anime-style package. The game's combat system is innovative: in order to put out any reasonable damage, your mêlée fighters have to time combos by pressing the attack buttons at the right moment. The combat is marred slightly by an easy first-person style for your ranged characters: even teleporting enemies have trouble keeping up with them.

The puzzles and dungeons contain enough challenges to satisfy the thinking player, while the chance of being attacked at virtually any second can keep you on your toes. Fight arenas are not easy to pick, so you can sometimes get surprised at the worst of times, but this adds to the challenge.

One factor which adds immensely to the entertainment factor of the game is the way your party members aren't perfect friends. The bickering and jokes at other member's expense can have you chortling for hours on end. The game is a little bit short, but not too bad.

Nice piece of work by Climax!
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