Mystik Belle (Video Game 2015) Poster

(2015 Video Game)

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4/10
Disappointing
arorashadow_200318 June 2018
Warning: Spoilers
The saving grace of the game, the cute little story and the fact it's super cheap. Beyond that it's a frustrating hour long game that can take you longer without some extra help.

The independent market is where classic genres continue to thrive, none more evident than the Metroidvania game, the fusion of Metroid and Castlevania. Mystik Belle really takes the style of Castlevania to heart set in a witch school in the dead of night as you run about collecting everything.

Besides the collect-a-thon aspects, the game is also a platformer and it's clunky as can be. Some platforms are just arbitrarily difficult to reach no matter how precise you are and its only somehow made more frustrating when you get a Double Jump and Air Dash considering they often are not responsive at critical times.

Finding all you need to complete the game can be frustrating and unintuitive due to the game also incorporating elements of point-and-click adventure games which comes with an extensive inventory management system. I played on PlayStation 4 which had chests at critical moments to make this more manageable but I can't speak for Steam and PC Platforms from what I've seen earlier builds don't have this feature so you're left to remember where you left everything once your inventory gets full. And it will fill up fast because the game randomly throws in worthless red herring items and items that it expect you to toss anyway. So what's even the point?

Two of the games bosses are rage inducing near game breaking to outright broken. One is the Tree Boss in the Dark Forest which suddenly ramps up the difficulty compared to other bosses prior and the final boss which I don't even understand how it's meant to be defeated. You're slapped into a giant robot, for who knows why, and left to fight a giant monster with twice your HP, no room to counter or dodge or any ability to tank. Considering the game is built so you are expected to take levels of damage and endure it to the end it's a striking contrast to everything and renders everything you've done up in the game entirely pointless. Generally any kind of leveling system with different abilities you lean are meant to be used in the end somehow but no the magic spells are just a means to progress the plot and find some hidden items if you want to 100% the game.

The art goes for a very classic pixel-art style of game a bit more advanced than say old NES or Game Boy Color but still under the SNES and Game Boy Advanced very much like an old PC point-and-click by Sierra or LucasArts. There's very few music tracks going for an old chiptune quality but the tunes are pretty good.

Depending on which version you play this game is either really geared towards teens and adults or can be played as a family friendly title. The console versions are edited taking out language and alcohol references in favor of an E10 rating. Steam allows you to play the game unedited but also gives options to play with an edited script.
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