Before the review, a brief plot summary: James Bond, agent OO7 of M16, battled Colonel Arkady Ourumov, who had been selling gas tanks to terrorists. Bond's best friend, Alec Trevalyan, agent OO6, helped him blow up the tanks, but Bond watched helplessly as Ourumov apparently killed him with a shot to the head. Several years later, the Janus syndicate, a small but dangerous and growing circle of terrorists, are trying to steal the Pirate helicopter from M16, and after Bond places a tracking device on it, he is captured in Siberia and meets Natalya Fyodorovna Simonova in prison. She has been framed for stealing the GoldenEye satellite, but she knows it was really (the now General) Ourumov. Bond and Natalya escape, and when she is captured by Janus, Bond tracks them down in St. Petersburg with the help of ex-KGB agent Valentin Zukovsky, and finally unmasks the leader of Janus himself: the supposedly dead Trevalyan. From here, Bond gets launched on a series of riveting adventures involving settings like the streets of St. Petersburg, Trevalyan's train, the Cuban jungle, and the Janus base, with illustrious characters like Xenia Onatopp, Boris Grishenko, and Defense Minister Mishkin.
Hmmm. This has spawned sequels like Nintendo versions of "Tommorow Never Dies" and "The World is Not Enough", neither of which have topped this one. The plot, while interesting, will probably be skipped by kids and is difficult to understand for people who have not seen the movie. I liked how they skipped the development of Bond, he is simply treated like we all know who he is- which we do. It's too bad we never see M, Q or Moneypenny, only the "For Your Eyes Only" files they give you. It would have been interesting to see the animated Judi Dench and Desmond Llewelyn, as well as Moneypenny- who, ever so ironically, was played in the movie by Samantha BOND. Is this an omen of their future together, OO7 and the secretary?
The reason I say it would be interesting is because of the way Bond was brilliantly animated, modelled somewhat after all the Bonds. Look at him closely, espesially when you win the "Frigate" level. He has the stature and hair of Pierce Brosnan, but look- there's Sean Connery in there too. His dignity and arrogant look, you can see it. And his jawline and chin- why, if it isn't the saint himself, Roger Moore. and the roughness of Timothy Dalton. And Sean Bean's translation to the 3-D world is interesting, too, too, although he looks a bit like a monkey. Natalya is ok, though not as attractive as Izabella Scorupco. And just check out Xenia- and Ourumov, the modern Blofeld, is done well too.
However, unlike most people here, I only like one-player, with the interesting plot and developed characters. Multiplayer dulls me. A bunch of enemies (and a few friends) planted all over a level sometimes from the one-player game which you've won (like "Facility" and "Archives") and some are completely new weird places ("Complex" and "Caves" for example) where they wander around, collecting various weapons (or maybe just slapping) so that when they find each other theu can duel until one of them gets killed, only to be ressurected to keep on fighting (a la Kenny from the horrible "South Park") until time or points run out. Weird and boring.
The most brilliant thing about this game is how the creators have cleverly allowed the player to be James Bond, to do what he wants, but still follow the film's plot. That's clever. At the beginning of each level, you are given a background on what's going on, then M briefs you, Q explains the gadgets you've got, and Moneypenny is generally a friend. You are shown a scene from the level you will encounter (like guards patrolling) and then the "camera" moves up on an image of Bond, which you assume. You usually start off with a PP7, sometimes silenced, but as you shoot guards you collect their guns and when you kill a guard with the same type of gun, you get his ammo. The guards are all moronic and die quickly, although some security guards are a bit tougher and you can't kill some characters like Trevalyan and Ourumov can't be killed until the level they are allowed to be killed in. Every time you complete one of your objectives, a small line appears saying "Objective A" (or whatever) "Completed", unless it's the objective that completes the game. There are no vocals (except when guards scream and groan as you kill them, and there's that gruesome noise in "Streets" when you run them over with tanks...), the dialouge appears in a sort of closed captioning. When you complete some levels, you may go to a completely new scenario (example: when you win "Train", the next level brings you to the Cuban "Jungle"), or you may go to a direct sequel (example: as soon as you blow up the tanks and escape from "Facility", in the next level, "Runway", you must escape the premises of the place in a plane).
Highly recommended and interesting.
0 out of 0 found this helpful.
Was this review helpful? Sign in to vote.
Permalink
Tell Your Friends